Player Matchup

Bellona
Bellona
BOULE_MACHINN
Bellona
Level 35
God Stats
2W - 2L
1,517 SR
Queue Stats
171W - 178L
1,408 Elo+
Party 1
Nox
Nox
D3AD5H0T3233_YT
Nox
Level 16
God Stats
2W - 4L
1,274 SR
Queue Stats
8W - 8L
1,440 Elo+
Solo
Ymir
Ymir
frank_354
Ymir
Level 40
God Stats
22W - 20L
1,358 SR
Queue Stats
143W - 182L
1,392 Elo+
Party 1
Pele
Pele
hamy75
Pele
Level 29
God Stats
30W - 34L
1,672 SR
Queue Stats
263W - 291L
1,373 Elo+
Party 1
Anubis
Anubis
lfl27
Anubis
Level 11
God Stats
7W - 1L
1,936 SR
Queue Stats
107W - 127L
1,583 Elo+
Party 1
Team Averages
Level 26
1,551 SR
1,439 Elo+

VS

Team Averages
Level 26
1,552 SR
1,424 Elo+
Sun Wukong
Sun Wukong
ANTnumber-1
Sun Wukong
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 36L
1,147 Elo+
Solo
Thor
Thor
Hashirama_-01
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,606 Elo+
Party 2
Neith
Neith
JG1979
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,383 Elo+
Party 2
Poseidon
Poseidon
LoudandDeadly
Poseidon
Level 14
God Stats
3W - 1L
1,717 SR
Queue Stats
3W - 4L
1,459 Elo+
Solo
Cthulhu
Cthulhu
SAP_scooter
Cthulhu
Level 108
God Stats
5W - 5L
1,541 SR
Queue Stats
384W - 355L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
3 / 1 / 3
12,525
569
6,555
14,065
10,069
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

16
9 / 10 / 6
11,106
505
15,075
12,814
4,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
16
5 / 5 / 9
11,810
537
11,503
16,946
7,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
hamy75
Pele
20
8 / 3 / 8
13,877
631
14,868
19,587
7,758
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
lfl27
Anubis
18
3 / 3 / 5
10,985
499
9,471
10,553
5,881
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANTnumber-1
Sun Wukong
13
0 / 1 / 1
8,833
402
1,211
7,134
4,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
13 / 5 / 5
12,974
590
23,198
21,364
8,592
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
JG1979
Neith
12
3 / 10 / 4
8,040
365
6,887
12,862
4,024
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
LoudandDeadly
Poseidon
14
0 / 4 / 1
8,981
408
5,153
6,808
1,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
SAP_scooter
Cthulhu
15
6 / 8 / 5
11,025
501
13,775
25,384
16,698
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
38
28
Kills
22
22
Deaths
28
31
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ANTnumber-1
Sun Wukong
0
1
1
0.5
W
Bellona
3
1
3
4.5
W
9
10
6
1.2
L
13
5
5
3.1
L
Neith
JG1979
Neith
3
10
4
0.5
L
Poseidon
LoudandDeadly
Poseidon
0
4
1
0.13
L
Cthulhu
SAP_scooter
Cthulhu
6
8
5
1.06
W
Ymir
5
5
9
1.9
W
Pele
hamy75
Pele
8
3
8
4
W
Anubis
lfl27
Anubis
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,472
Damage
50,224
73,965
Taken
73,552
36,468
Mitigated
35,240
25,107
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ANTnumber-1
Sun Wukong
1,211
620
0
250
7,134
4,270
0
974
6,160
0
23,241
W
Bellona
6,555
3,823
0
8,293
14,065
10,069
1,754
725
13,340
0
77,007
W
15,075
2,920
0
1,548
12,814
4,769
1,651
4,593
8,221
36,976
0
L
23,198
9,366
0
3,790
21,364
8,592
454
4,766
16,598
0
89,860
L
Neith
JG1979
Neith
6,887
3,858
0
616
12,862
4,024
39
7,659
5,203
0
23,706
L
Poseidon
LoudandDeadly
Poseidon
5,153
640
0
250
6,808
1,656
516
5,220
1,588
51,644
0
L
Cthulhu
SAP_scooter
Cthulhu
13,775
1,496
339
3,193
25,384
16,698
237
17,430
7,954
44,651
0
W
Ymir
11,503
3,616
0
2,540
16,946
7,991
327
6,609
10,337
44,280
0
W
Pele
hamy75
Pele
14,868
3,850
0
10,316
19,587
7,758
282
1,534
18,053
0
131,312
W
Anubis
lfl27
Anubis
9,471
64
0
2,410
10,553
5,881
1,287
5,467
5,086
60,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,303
Gold Earned
49,853
534
Minions Killed
370
0
Camps Cleared
0
1,955,760
Distance Traveled
1,589,105
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,833
402
52
2
0
299,322
5
W
Bellona
12,525
569
155
7
0
437,103
2
W
Nox
11,106
505
45
2
0
346,030
1
L
Thor
12,974
590
132
6
0
382,312
4
L
Neith
8,040
365
39
2
0
265,736
0
L
Poseidon
8,981
408
92
4
0
297,954
0
L
Cthulhu
11,025
501
55
3
0
343,781
0
W
Ymir
11,810
537
70
3
0
378,503
2
W
Pele
13,877
631
163
7
0
464,093
0
W
Anubis
10,985
499
101
5
0
330,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role