Player Matchup

Apollo
Apollo
Wolfmaster5
Apollo
Level 122
God Stats
1W - 0L
1,199 SR
Queue Stats
16W - 16L
1,465 Elo+
Solo
Janus
Janus
dancor2000
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
nokris123
Izanami
Level 27
God Stats
1W - 0L
1,237 SR
Queue Stats
7W - 7L
1,129 Elo+
Solo
Team Averages
Level 85
1,312 SR
1,365 Elo+

VS

Team Averages
Level 102
1,505 SR
1,482 Elo+
Sun Wukong
Sun Wukong
FookNuke
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
missrincon
Neith
Level 76
God Stats
17W - 13L
1,449 SR
Queue Stats
272W - 323L
1,486 Elo+
Solo
Vulcan
Vulcan
teriiyakigod
Vulcan
Level 128
God Stats
2W - 4L
1,567 SR
Queue Stats
93W - 109L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 4 / 2
9,021
752
5,435
8,714
2,958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
0 / 3 / 6
8,001
667
5,757
5,510
1,561
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
nokris123
Izanami
11
2 / 4 / 2
8,122
677
3,037
8,870
2,871
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FookNuke
Sun Wukong
4
0 / 2 / 1
6,177
515
911
2,620
1,171
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Neith
11
1 / 3 / 8
7,986
666
5,440
7,019
2,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
14
10 / 2 / 1
9,707
809
8,215
8,492
3,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
11
11
Deaths
7
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FookNuke
Sun Wukong
0
2
1
0.25
W
Apollo
5
4
2
1.5
W
Janus
0
3
6
1
L
Neith
1
3
8
1.67
W
Izanami
nokris123
Izanami
2
4
2
0.75
L
Vulcan
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,229
Damage
14,566
23,094
Taken
18,131
7,390
Mitigated
7,170
2,853
Healing
4,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FookNuke
Sun Wukong
911
38
0
350
2,620
1,171
0
0
2,620
0
1,620
W
Apollo
5,435
2,863
0
0
8,714
2,958
2,023
3,027
5,662
0
22,164
W
Janus
5,757
114
0
374
5,510
1,561
179
1,812
3,673
29,692
0
L
Neith
5,440
1,832
636
2,628
7,019
2,537
239
2,675
4,344
0
20,622
W
Izanami
nokris123
Izanami
3,037
2,209
0
2,479
8,870
2,871
684
3,440
5,380
0
37,513
L
Vulcan
8,215
1,403
0
679
8,492
3,462
0
3,186
5,306
43,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
23,870
155
Minions Killed
93
0
Camps Cleared
0
610,329
Distance Traveled
454,578
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,177
515
1
0
0
29,892
0
W
Apollo
9,021
752
35
3
0
193,282
1
W
Janus
8,001
667
50
4
0
212,939
2
L
Neith
7,986
666
34
3
0
202,424
3
W
Izanami
8,122
677
70
6
0
204,108
1
L
Vulcan
9,707
809
58
5
0
222,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role