Player Matchup

Ne Zha
Ne Zha
Jangllle
Ne Zha
Level 28
God Stats
50W - 44L
1,506 SR
Queue Stats
88W - 100L
1,330 Elo+
Solo
Bacchus
Bacchus
Swedishisgood
Bacchus
Level 43
God Stats
6W - 0L
1,647 SR
Queue Stats
189W - 208L
1,391 Elo+
Party 2
Hou Yi
Hou Yi
Tumadrezii
Hou Yi
Level 29
God Stats
56W - 54L
1,467 SR
Queue Stats
98W - 110L
1,305 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lasagnaferoce
Kumbhakarna
Level 38
God Stats
13W - 7L
1,756 SR
Queue Stats
168W - 183L
1,354 Elo+
Party 2
Agni
Agni
mr8secondi
Agni
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,614 Elo+
Party 2
Team Averages
Level 29
1,575 SR
1,399 Elo+

VS

Team Averages
Level 16
1,383 SR
1,126 Elo+
Fenrir
Fenrir
AstalberT
Fenrir
Level 6
God Stats
1W - 3L
1,043 SR
Queue Stats
1W - 5L
871 Elo+
Party 3
Medusa
Medusa
FussiestOne075
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,210 Elo+
Solo
Nike
Nike
Guayaquil098
Nike
Level 23
God Stats
14W - 16L
1,485 SR
Queue Stats
146W - 159L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
L1V1NGD3AD619
Cthulhu
Level 9
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 4L
871 Elo+
Party 3
Yemoja
Yemoja
wichofer15
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 146L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jangllle
Ne Zha
19
6 / 7 / 3
13,550
484
9,984
27,501
11,888
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
17
1 / 2 / 14
11,782
421
14,950
27,989
32,926
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Tumadrezii
Hou Yi
18
8 / 2 / 5
12,624
451
21,217
13,718
5,748
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kumbhakarna
lasagnaferoce
Kumbhakarna
18
6 / 2 / 12
13,529
483
10,779
17,631
25,478
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 6 / 7
13,313
475
19,052
18,174
7,429
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AstalberT
Fenrir
13
0 / 8 / 1
9,584
342
1,802
12,718
3,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 8 / 1
8,665
309
254
10,401
2,953
20
11 / 3 / 3
14,019
501
24,366
26,301
24,154
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
16
1 / 8 / 2
10,918
390
10,461
21,468
9,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
wichofer15
Yemoja
19
4 / 6 / 6
13,748
491
17,648
27,837
22,447
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
31
Kills
16
19
Deaths
33
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AstalberT
Fenrir
0
8
1
0.06
L
0
8
1
0.06
L
11
3
3
4.17
W
Ne Zha
Jangllle
Ne Zha
6
7
3
1.07
L
Cthulhu
1
8
2
0.25
W
Bacchus
1
2
14
4
W
Hou Yi
Tumadrezii
Hou Yi
8
2
5
5.25
W
Kumbhakarna
lasagnaferoce
Kumbhakarna
6
2
12
6
W
10
6
7
2.25
L
Yemoja
wichofer15
Yemoja
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,982
Damage
54,531
105,013
Taken
98,725
83,469
Mitigated
62,617
31,864
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AstalberT
Fenrir
1,802
819
0
986
12,718
3,945
726
5,002
7,691
0
38,667
L
254
0
0
0
10,401
2,953
0
5,471
4,880
0
11,208
L
24,366
4,097
0
1,310
26,301
24,154
480
14,943
10,883
0
81,532
W
Ne Zha
Jangllle
Ne Zha
9,984
5,835
1,350
11,335
27,501
11,888
1,644
6,240
21,061
0
91,746
L
Cthulhu
10,461
580
630
1,488
21,468
9,118
0
8,076
13,247
64,250
0
W
Bacchus
14,950
1,338
1,542
11,535
27,989
32,926
1,347
6,431
21,009
45,294
0
W
Hou Yi
Tumadrezii
Hou Yi
21,217
13,940
0
3,652
13,718
5,748
5,348
6,032
7,611
0
79,361
W
Kumbhakarna
lasagnaferoce
Kumbhakarna
10,779
1,810
0
990
17,631
25,478
1,354
4,342
13,289
40,141
0
W
19,052
2,379
0
1,460
18,174
7,429
2,279
5,064
12,935
66,585
0
L
Yemoja
wichofer15
Yemoja
17,648
2,917
2,234
7,036
27,837
22,447
156
10,419
17,243
64,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,798
Gold Earned
56,934
453
Minions Killed
368
0
Camps Cleared
0
2,391,450
Distance Traveled
2,051,715
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,584
342
62
2
0
340,720
0
L
Medusa
8,665
309
14
1
0
331,515
0
L
Nike
14,019
501
99
4
0
530,407
2
W
Ne Zha
13,550
484
107
4
0
522,768
2
L
Cthulhu
10,918
390
109
4
0
421,989
0
W
Bacchus
11,782
421
56
2
0
514,282
3
W
Hou Yi
12,624
451
116
4
0
487,109
0
W
Kumbhakarna
13,529
483
68
2
0
461,501
1
W
Agni
13,313
475
106
4
0
405,790
1
L
Yemoja
13,748
491
84
3
0
427,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role