Player Matchup

Nemesis
Nemesis
AlfieThePro1236
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,359 Elo+
Solo
King Arthur
King Arthur
BaasicOhms56
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,541 Elo+
Party 2
Hel
Hel
Deceth
Hel
Level 100
God Stats
5W - 0L
1,500 SR
Queue Stats
114W - 94L
1,540 Elo+
Party 2
Sol
Sol
Weseragon
Sol
Level 109
God Stats
8W - 4L
1,613 SR
Queue Stats
151W - 135L
1,541 Elo+
Party 2
Achilles
Achilles
it-is-reall
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,501 Elo+
Solo
Team Averages
Level 58
1,523 SR
1,497 Elo+

VS

Team Averages
Level 29
1,533 SR
1,365 Elo+
Cabrakan
Cabrakan
DaalKiller
Cabrakan
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 63L
1,363 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NoldorFeanoR
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,486 Elo+
Solo
Hera
Hera
ParakissYuuko
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,329 Elo+
Solo
Chronos
Chronos
TheBatteringRam
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Solo
Ullr
Ullr
sermm18
Ullr
Level 29
God Stats
0W - 1L
1,663 SR
Queue Stats
7W - 14L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 17
10,656
710
7,601
15,621
6,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

King Arthur
BaasicOhms56
King Arthur
17
4 / 3 / 16
10,703
714
8,776
18,503
12,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
Deceth
Hel
18
3 / 1 / 21
10,539
703
12,150
12,292
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 0 / 22
11,839
789
24,435
10,024
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
it-is-reall
Achilles
19
12 / 3 / 12
12,021
801
14,310
19,829
17,004
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaalKiller
Cabrakan
15
1 / 6 / 9
9,279
619
12,074
17,089
15,888
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
NoldorFeanoR
Cu Chulainn
17
3 / 5 / 6
10,389
693
12,514
12,196
11,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
2 / 8 / 3
9,487
632
11,544
14,989
6,261
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 6
9,925
662
14,094
15,588
6,304
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
sermm18
Ullr
18
2 / 6 / 5
10,164
678
5,516
11,938
6,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
39
30
Kills
10
10
Deaths
30
88
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
King Arthur
BaasicOhms56
King Arthur
4
3
16
4
L
Cabrakan
DaalKiller
Cabrakan
1
6
9
0.92
W
Hel
Deceth
Hel
3
1
21
13.5
L
Cu Chulainn
NoldorFeanoR
Cu Chulainn
3
5
6
1.2
L
2
8
3
0.44
L
2
5
6
1
W
7
0
22
18
W
Achilles
it-is-reall
Achilles
12
3
12
6
L
Ullr
sermm18
Ullr
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,272
Damage
55,742
76,269
Taken
71,800
47,593
Mitigated
46,495
52,902
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,601
2,474
1,433
1,728
15,621
6,879
2,252
6,236
9,385
0
23,852
W
King Arthur
BaasicOhms56
King Arthur
8,776
2,228
693
1,496
18,503
12,904
276
11,856
6,647
0
22,523
L
Cabrakan
DaalKiller
Cabrakan
12,074
1,409
2,182
1,977
17,089
15,888
215
7,585
9,504
14,490
0
W
Hel
Deceth
Hel
12,150
2,278
29,600
8,848
12,292
6,391
843
6,753
5,539
25,846
0
L
Cu Chulainn
NoldorFeanoR
Cu Chulainn
12,514
2,242
119
210
12,196
11,616
206
4,211
7,985
1,506
16,030
L
11,544
2,766
2,421
3,673
14,989
6,261
0
9,240
5,749
28,058
0
L
14,094
5,866
0
3,791
15,588
6,304
576
8,077
7,511
37,843
0
W
24,435
3,753
2,548
3,764
10,024
4,415
1,320
5,057
4,967
52,180
0
W
Achilles
it-is-reall
Achilles
14,310
3,341
1,202
1,590
19,829
17,004
1,017
8,780
11,049
0
33,232
L
Ullr
sermm18
Ullr
5,516
3,446
857
814
11,938
6,426
671
7,472
4,367
0
27,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,758
Gold Earned
49,244
174
Minions Killed
140
0
Camps Cleared
0
1,359,780
Distance Traveled
1,082,771
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,656
710
22
1
0
289,241
1
W
King Arthur
10,703
714
29
2
0
305,797
2
L
Cabrakan
9,279
619
13
1
0
179,932
0
W
Hel
10,539
703
15
1
0
269,725
4
L
Cu Chulainn
10,389
693
7
0
0
272,924
0
L
Hera
9,487
632
25
2
0
164,239
3
L
Chronos
9,925
662
49
3
0
240,610
0
W
Sol
11,839
789
68
5
0
232,550
8
W
Achilles
12,021
801
40
3
0
262,467
2
L
Ullr
10,164
678
46
3
0
225,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role