Player Matchup

Da Ji
Da Ji
Aki Hiroyuki496
Da Ji
Level 26
God Stats
6W - 3L
1,705 SR
Queue Stats
212W - 246L
1,302 Elo+
Solo
Discordia
Discordia
DontTroll2702
Discordia
Level 28
God Stats
2W - 2L
1,606 SR
Queue Stats
123W - 149L
1,432 Elo+
Solo
Neith
Neith
Khai2013
Neith
Level 16
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
TilyUm70
Bellona
Level 25
God Stats
19W - 22L
1,523 SR
Queue Stats
31W - 37L
1,420 Elo+
Solo
Cthulhu
Cthulhu
Xneto1412X
Cthulhu
Level 24
God Stats
27W - 23L
1,550 SR
Queue Stats
81W - 67L
1,384 Elo+
Solo
Team Averages
Level 24
1,557 SR
1,408 Elo+

VS

Team Averages
Level 12
1,549 SR
1,461 Elo+
Scylla
Scylla
Hurrem655
Scylla
Level 7
God Stats
4W - 2L
1,494 SR
Queue Stats
20W - 24L
1,352 Elo+
Solo
Chaac
Chaac
Mason1356
Chaac
Level 17
God Stats
2W - 0L
1,788 SR
Queue Stats
15W - 5L
1,837 Elo+
Solo
Fenrir
Fenrir
Zak_DaBnchWrmr
Fenrir
Level 18
God Stats
49W - 47L
1,488 SR
Queue Stats
151W - 144L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
mianmanosalva
Sun Wukong
Level 6
God Stats
2W - 1L
1,551 SR
Queue Stats
10W - 8L
1,448 Elo+
Solo
Izanami
Izanami
mmscaine
Izanami
Level 10
God Stats
1W - 1L
1,422 SR
Queue Stats
3W - 3L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 2 / 1
4,141
592
1,759
5,012
1,261
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
DontTroll2702
Discordia
3
0 / 2 / 0
3,242
463
1,099
1,485
269
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Neith
Khai2013
Neith
4
0 / 3 / 0
3,266
467
821
2,461
492
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Bellona
TilyUm70
Bellona
5
0 / 2 / 1
3,640
520
1,865
3,624
1,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Xneto1412X
Cthulhu
8
3 / 2 / 0
4,915
702
1,759
4,701
2,061
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hurrem655
Scylla
4
1 / 1 / 1
3,790
541
996
3,166
572
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Mason1356
Chaac
9
4 / 0 / 0
5,248
750
2,309
2,433
963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 2
5,539
791
817
2,944
829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
mianmanosalva
Sun Wukong
7
4 / 1 / 1
5,037
720
3,593
4,064
2,241
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Izanami
mmscaine
Izanami
7
0 / 3 / 0
4,247
607
1,718
3,503
991
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
5
Kills
11
11
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Discordia
DontTroll2702
Discordia
0
2
0
0
W
Scylla
Hurrem655
Scylla
1
1
1
1.5
L
Neith
Khai2013
Neith
0
3
0
0
W
Chaac
Mason1356
Chaac
4
0
0
4
L
Bellona
TilyUm70
Bellona
0
2
1
0.25
L
Cthulhu
Xneto1412X
Cthulhu
3
2
0
1.5
W
2
0
2
3
W
Sun Wukong
mianmanosalva
Sun Wukong
4
1
1
4.5
W
Izanami
mmscaine
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,303
Damage
9,433
17,283
Taken
16,110
5,538
Mitigated
5,596
4,774
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,759
255
0
2,431
5,012
1,261
0
433
4,554
0
12,854
L
Discordia
DontTroll2702
Discordia
1,099
277
0
250
1,485
269
0
219
1,266
6,416
0
W
Scylla
Hurrem655
Scylla
996
310
0
0
3,166
572
62
474
2,692
6,010
0
L
Neith
Khai2013
Neith
821
524
0
517
2,461
492
176
160
2,237
0
6,742
W
Chaac
Mason1356
Chaac
2,309
271
0
1,146
2,433
963
0
839
1,594
0
20,148
L
Bellona
TilyUm70
Bellona
1,865
1,138
99
524
3,624
1,455
0
184
3,215
0
10,317
L
Cthulhu
Xneto1412X
Cthulhu
1,759
182
135
818
4,701
2,061
229
0
4,701
22,777
0
W
817
107
0
1,612
2,944
829
0
0
2,944
0
26,642
W
Sun Wukong
mianmanosalva
Sun Wukong
3,593
1,177
0
1,065
4,064
2,241
0
0
4,064
0
18,339
W
Izanami
mmscaine
Izanami
1,718
970
0
0
3,503
991
399
1,545
1,958
0
18,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,204
Gold Earned
23,861
97
Minions Killed
174
0
Camps Cleared
0
520,655
Distance Traveled
693,543
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,141
592
20
3
0
135,777
0
L
Discordia
3,242
463
8
1
0
53,738
0
W
Scylla
3,790
541
6
1
0
139,964
1
L
Neith
3,266
467
10
1
0
65,533
1
W
Chaac
5,248
750
39
6
0
141,425
0
L
Bellona
3,640
520
21
3
0
115,616
1
L
Cthulhu
4,915
702
38
5
0
149,991
1
W
Fenrir
5,539
791
65
9
0
138,533
0
W
Sun Wukong
5,037
720
30
4
0
134,709
1
W
Izanami
4,247
607
34
5
0
138,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role