Player Matchup

Fenrir
Fenrir
Furkann_010
Fenrir
Level 75
God Stats
1W - 3L
1,751 SR
Queue Stats
126W - 130L
1,354 Elo+
Party 1
Ymir
Ymir
StevenTRTZ
Ymir
Level 28
God Stats
10W - 20L
1,405 SR
Queue Stats
69W - 69L
1,430 Elo+
Party 1
Ullr
Ullr
berkay-altiok-66
Ullr
Level 86
God Stats
22W - 24L
1,483 SR
Queue Stats
67W - 69L
1,437 Elo+
Party 1
Sobek
Sobek
eftapsyxos87
Sobek
Level 140
God Stats
6W - 12L
1,362 SR
Queue Stats
528W - 506L
1,425 Elo+
Solo
Hel
Hel
lezaar123
Hel
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 132L
1,486 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,426 Elo+

VS

Team Averages
Level 74
1,556 SR
1,451 Elo+
Ymir
Ymir
HuZie-9MM
Ymir
Level 16
God Stats
2W - 1L
1,512 SR
Queue Stats
96W - 95L
1,271 Elo+
Party 2
Olorun
Olorun
KSLK17
Olorun
Level 109
God Stats
34W - 24L
1,666 SR
Queue Stats
842W - 775L
1,560 Elo+
Party 2
Da Ji
Da Ji
Knarksell
Da Ji
Level 87
God Stats
2W - 1L
1,480 SR
Queue Stats
342W - 316L
1,450 Elo+
Party 3
Guan Yu
Guan Yu
lLaStl lHeRo
Guan Yu
Level 45
God Stats
9W - 8L
1,547 SR
Queue Stats
248W - 240L
1,416 Elo+
Party 3
Ra
Ra
martson2
Ra
Level 111
God Stats
149W - 144L
1,578 SR
Queue Stats
794W - 771L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 5 / 1
8,629
539
9,775
13,974
5,112
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 5 / 2
8,321
520
7,647
9,985
4,954
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 6 / 0
7,540
471
5,387
11,154
3,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 7 / 1
7,555
472
5,374
14,181
12,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 5 / 1
7,890
493
3,441
9,192
3,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 0 / 10
8,993
562
3,659
10,691
7,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
KSLK17
Olorun
16
8 / 1 / 7
9,806
613
12,662
8,849
3,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Knarksell
Da Ji
16
10 / 0 / 8
10,233
640
10,954
11,459
4,512
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
lLaStl lHeRo
Guan Yu
14
3 / 5 / 5
8,720
545
6,204
13,958
13,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 6
9,728
608
7,183
8,604
3,299
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
7
Kills
28
28
Deaths
8
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
1
0.7
W
Ymir
2
0
10
7
W
Olorun
KSLK17
Olorun
8
1
7
11.5
W
Da Ji
Knarksell
Da Ji
10
0
8
14
L
3
5
2
0.8
L
1
6
0
0.17
L
0
7
1
0.07
W
Guan Yu
lLaStl lHeRo
Guan Yu
3
5
5
1.1
L
0
5
1
0.1
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
40,662
58,486
Taken
53,561
28,936
Mitigated
31,827
14,507
Healing
21,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,775
1,934
0
4,774
13,974
5,112
1,144
4,366
9,512
0
50,175
W
Ymir
3,659
810
0
877
10,691
7,231
180
4,440
6,251
18,800
0
W
Olorun
KSLK17
Olorun
12,662
8,276
614
5,620
8,849
3,403
2,417
3,656
5,193
77,477
0
W
Da Ji
Knarksell
Da Ji
10,954
2,590
0
3,077
11,459
4,512
0
2,260
9,199
0
60,610
L
7,647
2,123
0
1,434
9,985
4,954
494
1,334
8,280
36,947
0
L
5,387
2,129
0
1,238
11,154
3,280
2,457
6,255
4,899
0
51,451
L
5,374
439
222
3,699
14,181
12,515
259
8,843
5,338
23,692
0
W
Guan Yu
lLaStl lHeRo
Guan Yu
6,204
838
425
5,856
13,958
13,382
246
8,422
5,536
0
34,346
L
3,441
115
604
2,536
9,192
3,075
1,116
2,706
6,486
50,926
0
W
7,183
1,106
2,168
3,261
8,604
3,299
472
3,947
4,657
70,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
47,480
366
Minions Killed
403
0
Camps Cleared
0
1,318,080
Distance Traveled
1,528,865
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,629
539
75
5
0
305,710
2
W
Ymir
8,993
562
30
2
0
318,145
5
W
Olorun
9,806
613
128
8
0
290,259
4
W
Da Ji
10,233
640
81
5
0
342,561
6
L
Ymir
8,321
520
68
4
0
223,859
0
L
Ullr
7,540
471
98
6
0
239,377
0
L
Sobek
7,555
472
26
2
0
275,020
5
W
Guan Yu
8,720
545
55
3
0
272,893
3
L
Hel
7,890
493
99
6
0
274,114
3
W
Ra
9,728
608
109
7
0
305,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role