Player Matchup

Bellona
Bellona
Silver II
blueskullfire07
Bellona
Silver II
Level 78
God Stats
17W - 10L
1,515 SR
Queue Stats
149W - 146L
1,379 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,515 SR
1,379 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,556 SR
1,337 MMR
Fenrir
Fenrir
Bronze III
BobTheBuilderRU
Fenrir
Bronze III
Level 30
God Stats
3W - 6L
1,556 SR
Queue Stats
4W - 11L
1,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,828
975
4,090
6,216
5,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ChaacAnubisHadesThothPoseidon

VS

Bans
ThanatosAh Muzen CabThorBakasuraNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,546
792
3,675
6,519
4,686
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,090
Damage
3,675
6,216
Taken
6,519
5,331
Mitigated
4,686
1,014
Healing
1,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,675
1,014
0
1,014
6,519
4,686
0
0
6,241
0
16,514
W
4,090
2,465
0
1,014
6,216
5,331
131
34
5,982
0
29,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,828
Gold Earned
5,546
65
Minions Killed
21
0
Camps Cleared
0
133,475
Distance Traveled
111,369
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,546
792
21
3
0
111,369
0
W
Bellona
6,828
975
65
9
0
133,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role