Player Matchup

Raijin
Raijin
ArmyJawbreaker
Raijin
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 90L
1,172 Elo+
Party 3
Izanami
Izanami
Dragonslayerfin
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 71L
1,266 Elo+
Party 2
Artio
Artio
EliteWolves5678
Artio
Level 25
God Stats
11W - 8L
1,422 SR
Queue Stats
219W - 237L
1,178 Elo+
Party 3
Ymir
Ymir
FluffyTheEvil
Ymir
Level 17
God Stats
10W - 9L
1,415 SR
Queue Stats
47W - 45L
1,201 Elo+
Solo
Pele
Pele
Stevenskii
Pele
Level 25
God Stats
11W - 4L
1,576 SR
Queue Stats
42W - 38L
1,206 Elo+
Party 2
Team Averages
Level 23
1,483 SR
1,205 Elo+

VS

Team Averages
Level 26
1,494 SR
1,217 Elo+
Neith
Neith
Arai
Neith
Level 27
God Stats
11W - 13L
1,595 SR
Queue Stats
152W - 172L
1,253 Elo+
Party 1
Sylvanus
Sylvanus
Palpatations911
Sylvanus
Level 29
God Stats
11W - 12L
1,454 SR
Queue Stats
224W - 271L
1,263 Elo+
Solo
Pele
Pele
Penguin hal0
Pele
Level 32
God Stats
8W - 7L
1,705 SR
Queue Stats
150W - 181L
1,261 Elo+
Party 1
Yemoja
Yemoja
domiannipro
Yemoja
Level 22
God Stats
3W - 7L
1,238 SR
Queue Stats
44W - 47L
1,168 Elo+
Solo
Rama
Rama
zetsusupreme
Rama
Level 19
God Stats
14W - 17L
1,478 SR
Queue Stats
17W - 27L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 5
9,866
548
12,438
16,526
6,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 7
9,554
531
10,769
9,605
3,325
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 12
9,412
523
6,831
11,993
5,468
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 1 / 10
9,913
551
5,361
14,836
7,691
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 0 / 5
11,232
624
13,263
10,468
4,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arai
Neith
14
1 / 3 / 7
8,917
495
10,494
13,598
4,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
1 / 2 / 1
7,526
418
5,691
12,472
6,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 7 / 1
8,369
465
9,065
17,700
5,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
10
0 / 6 / 1
6,573
365
8,602
14,009
8,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 7 / 2
6,934
385
6,248
10,559
2,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
25
Kills
8
11
Deaths
25
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Arai
Neith
1
3
7
1.5
W
7
6
5
1.58
W
5
2
7
4.25
W
2
2
12
4
W
4
1
10
9
L
Sylvanus
1
2
1
0.75
L
5
7
1
0.79
W
7
0
5
9.5
L
Yemoja
0
6
1
0.08
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,662
Damage
40,100
63,428
Taken
68,338
26,676
Mitigated
27,837
22,250
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arai
Neith
10,494
3,781
292
5,449
13,598
4,879
0
7,568
6,030
0
64,112
W
12,438
2,377
206
4,347
16,526
6,107
1,964
1,545
14,981
42,464
0
W
10,769
9,278
0
2,478
9,605
3,325
5,293
3,460
6,145
0
55,163
W
6,831
916
2,002
4,249
11,993
5,468
2,128
1,348
10,645
29,052
0
W
5,361
1,069
1,724
5,329
14,836
7,691
1,080
5,658
9,178
11,431
0
L
Sylvanus
5,691
1,971
792
2,506
12,472
6,648
0
2,431
10,041
23,458
0
L
9,065
865
258
5,435
17,700
5,327
0
5,747
11,953
0
41,280
W
13,263
3,808
0
1,915
10,468
4,085
4,239
2,282
8,186
0
69,649
L
Yemoja
8,602
1,264
640
155
14,009
8,443
0
5,883
8,126
29,976
0
L
6,248
3,587
0
846
10,559
2,540
511
3,001
7,558
0
23,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,977
Gold Earned
38,319
349
Minions Killed
250
0
Camps Cleared
0
1,604,081
Distance Traveled
1,400,747
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,917
495
102
6
0
288,398
0
W
Raijin
9,866
548
55
3
0
299,421
4
W
Izanami
9,554
531
104
6
0
305,280
0
W
Artio
9,412
523
50
3
0
340,090
2
W
Ymir
9,913
551
14
1
0
287,447
2
L
Sylvanus
7,526
418
27
2
0
299,798
0
L
Pele
8,369
465
46
3
0
304,514
0
W
Pele
11,232
624
126
7
0
371,843
2
L
Yemoja
6,573
365
33
2
0
289,413
0
L
Rama
6,934
385
42
2
0
218,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role