Player Matchup

Ao Kuang
Ao Kuang
AllahLimunada
Ao Kuang
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Party 1
Neith
Neith
Ehat0vuNuke
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Party 1
Ymir
Ymir
j3spayguy
Ymir
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 35L
1,554 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,601 Elo+

VS

Team Averages
Level 84
1,662 SR
1,520 Elo+
Hel
Hel
NymphetamineFX
Hel
Level 86
God Stats
5W - 3L
1,859 SR
Queue Stats
99W - 100L
1,444 Elo+
Party 2
Da Ji
Da Ji
SociologistRat
Da Ji
Level 27
God Stats
22W - 13L
1,621 SR
Queue Stats
155W - 158L
1,471 Elo+
Party 2
Mulan
Mulan
TrippinMadSac
Mulan
Level 140
God Stats
3W - 1L
1,505 SR
Queue Stats
48W - 30L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AllahLimunada
Ao Kuang
12
2 / 6 / 5
8,345
642
5,700
11,892
4,425
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 7 / 5
9,090
699
4,107
9,684
3,182
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
3 / 5 / 5
9,426
725
8,188
15,421
14,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 12
10,117
778
6,984
7,641
4,188
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 3 / 9
10,466
805
11,996
9,126
3,410
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 1 / 10
9,989
768
11,328
10,344
9,835
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
8
Kills
18
18
Deaths
8
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AllahLimunada
Ao Kuang
2
6
5
0.75
L
3
7
5
0.79
W
4
4
12
2.5
W
8
3
9
4.17
W
6
1
10
11
L
Ymir
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,995
Damage
30,308
36,997
Taken
27,111
21,608
Mitigated
17,433
6,642
Healing
11,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AllahLimunada
Ao Kuang
5,700
2,029
0
3,070
11,892
4,425
0
2,182
9,543
13,786
0
L
4,107
1,945
0
1,985
9,684
3,182
0
1,216
8,418
0
20,397
W
6,984
507
4,369
2,482
7,641
4,188
352
4,188
3,453
37,233
0
W
11,996
3,015
0
1,968
9,126
3,410
795
5,147
3,979
0
42,402
W
11,328
1,899
0
2,191
10,344
9,835
1,040
4,734
5,610
0
35,581
L
Ymir
8,188
2,240
720
867
15,421
14,001
0
3,607
11,625
33,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,861
Gold Earned
30,572
84
Minions Killed
139
0
Camps Cleared
0
618,423
Distance Traveled
711,174
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,345
642
11
1
0
225,618
5
L
Neith
9,090
699
29
2
0
165,971
1
W
Hel
10,117
778
64
5
0
217,744
1
W
Da Ji
10,466
805
46
4
0
234,332
3
W
Mulan
9,989
768
29
2
0
259,098
4
L
Ymir
9,426
725
44
3
0
226,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role