Player Matchup

Olorun
Olorun
Hasanlin21
Olorun
Level 16
God Stats
3W - 9L
1,212 SR
Queue Stats
197W - 293L
1,027 Elo+
Solo
Chaac
Chaac
SirJacob101
Chaac
Level 28
God Stats
13W - 12L
1,320 SR
Queue Stats
113W - 158L
1,091 Elo+
Solo
Fenrir
Fenrir
kingzeus679
Fenrir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,178 Elo+
Solo
Team Averages
Level 37
1,344 SR
1,099 Elo+

VS

Team Averages
Level 12
1,321 SR
873 Elo+
Thoth
Thoth
ColdSaucer25569
Thoth
Level 4
God Stats
0W - 2L
1,147 SR
Queue Stats
0W - 4L
911 Elo+
Party 1
Fafnir
Fafnir
LoyalGoldfish59
Fafnir
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 12L
847 Elo+
Party 1
Janus
Janus
OldEnglishUSMC7
Janus
Level 16
God Stats
1W - 3L
1,315 SR
Queue Stats
2W - 11L
863 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hasanlin21
Olorun
9
0 / 0 / 9
8,890
593
2,027
3,971
1,250
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
11 / 3 / 11
11,933
796
14,370
14,374
7,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
16
18 / 4 / 4
12,889
859
12,025
11,507
4,566
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 4
8,964
598
3,257
11,995
3,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 5
8,651
577
2,880
13,836
12,296
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 9 / 2
11,093
740
9,893
13,133
8,369
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
29
Kills
6
7
Deaths
29
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
12
4
0.25
W
Olorun
Hasanlin21
Olorun
0
0
9
4.5
L
0
8
5
0.31
L
5
9
2
0.67
W
11
3
11
5.5
W
Fenrir
18
4
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
16,030
29,852
Taken
38,964
13,314
Mitigated
23,928
11,559
Healing
1,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,257
1,413
0
0
11,995
3,263
160
428
11,567
23,517
0
W
Olorun
Hasanlin21
Olorun
2,027
544
116
1,702
3,971
1,250
662
2,162
1,809
10,451
0
L
2,880
895
0
745
13,836
12,296
154
678
13,158
13,394
0
L
9,893
1,991
142
638
13,133
8,369
34
1,049
12,084
34,287
0
W
14,370
7,796
0
6,586
14,374
7,498
1,750
8,206
6,168
85
38,569
W
Fenrir
12,025
4,495
0
3,155
11,507
4,566
1,018
5,714
5,793
0
35,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,712
Gold Earned
28,708
92
Minions Killed
85
0
Camps Cleared
0
472,349
Distance Traveled
484,030
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,964
598
29
2
0
150,930
0
W
Olorun
8,890
593
9
1
0
72,376
0
L
Fafnir
8,651
577
15
1
0
162,686
0
L
Janus
11,093
740
41
3
0
170,414
1
W
Chaac
11,933
796
45
3
0
199,365
0
W
Fenrir
12,889
859
38
3
0
200,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role