Player Matchup

Fenrir
Fenrir
Eclipse345
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,394 Elo+
Solo
Poseidon
Poseidon
Josemanu5432
Poseidon
Level 24
God Stats
3W - 5L
1,466 SR
Queue Stats
112W - 149L
1,345 Elo+
Party 1
Freya
Freya
ShayDInfamouS
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,338 Elo+
Solo
Thanatos
Thanatos
TTRG7
Thanatos
Level 21
God Stats
7W - 8L
1,564 SR
Queue Stats
48W - 43L
1,384 Elo+
Solo
Jing Wei
Jing Wei
ratacaster
Jing Wei
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,445 Elo+
Party 1
Team Averages
Level 15
1,506 SR
1,381 Elo+

VS

Team Averages
Level 23
1,510 SR
1,438 Elo+
Artemis
Artemis
DauntlessSum
Artemis
Level 29
God Stats
20W - 13L
1,522 SR
Queue Stats
80W - 47L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Mythicain
Amaterasu
Level 21
God Stats
4W - 1L
1,422 SR
Queue Stats
31W - 33L
1,438 Elo+
Solo
Freya
Freya
PingHD
Freya
Level 18
God Stats
2W - 1L
1,671 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 2
Thor
Thor
Powellmen
Thor
Level 27
God Stats
8W - 7L
1,435 SR
Queue Stats
90W - 101L
1,408 Elo+
Solo
Cthulhu
Cthulhu
aragingantX123
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eclipse345
Fenrir
9
1 / 10 / 3
7,727
368
1,978
10,716
3,204
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Josemanu5432
Poseidon
13
2 / 14 / 3
9,006
429
7,292
17,878
5,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 4 / 5
10,707
510
7,539
12,112
4,562
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
TTRG7
Thanatos
19
14 / 3 / 2
13,526
644
18,316
19,883
8,055
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
ratacaster
Jing Wei
11
0 / 10 / 1
8,050
383
3,126
10,207
2,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DauntlessSum
Artemis
8
0 / 2 / 1
7,927
377
1,139
3,663
908
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Mythicain
Amaterasu
20
11 / 4 / 4
13,346
636
12,841
15,676
11,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
PingHD
Freya
16
12 / 4 / 6
11,881
566
14,898
16,612
5,008
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
20
15 / 6 / 4
14,103
672
16,179
17,647
6,216
Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 4 / 12
11,183
533
5,716
10,529
11,550
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
19
Kills
41
41
Deaths
20
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
DauntlessSum
Artemis
0
2
1
0.25
L
Fenrir
Eclipse345
Fenrir
1
10
3
0.25
L
Poseidon
Josemanu5432
Poseidon
2
14
3
0.25
W
Amaterasu
Mythicain
Amaterasu
11
4
4
3.25
W
Freya
PingHD
Freya
12
4
6
3.75
W
Thor
15
6
4
2.83
L
2
4
5
1.13
L
Thanatos
TTRG7
Thanatos
14
3
2
5
W
3
4
12
2.25
L
Jing Wei
ratacaster
Jing Wei
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,251
Damage
50,773
70,796
Taken
64,127
23,879
Mitigated
35,671
25,066
Healing
15,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DauntlessSum
Artemis
1,139
377
0
1,472
3,663
908
250
669
2,994
0
18,687
L
Fenrir
Eclipse345
Fenrir
1,978
1,196
0
602
10,716
3,204
70
3,195
7,521
0
16,279
L
Poseidon
Josemanu5432
Poseidon
7,292
1,315
0
2,052
17,878
5,114
1,329
6,777
11,101
35,886
0
W
Amaterasu
Mythicain
Amaterasu
12,841
5,466
0
3,785
15,676
11,989
3,549
2,542
13,134
0
84,602
W
Freya
PingHD
Freya
14,898
4,218
0
5,341
16,612
5,008
4,822
5,605
11,007
41,916
0
W
Thor
16,179
7,034
0
4,724
17,647
6,216
2,343
2,785
14,862
0
88,939
L
7,539
2,378
0
3,931
12,112
4,562
1,878
5,144
6,968
60,069
0
L
Thanatos
TTRG7
Thanatos
18,316
8,201
0
18,481
19,883
8,055
0
4,297
15,586
0
90,260
W
5,716
421
0
289
10,529
11,550
909
3,230
7,299
24,332
0
L
Jing Wei
ratacaster
Jing Wei
3,126
2,028
0
0
10,207
2,944
981
1,201
9,006
0
24,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
58,440
385
Minions Killed
432
0
Camps Cleared
0
1,469,806
Distance Traveled
1,492,229
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,927
377
45
2
0
86,304
1
L
Fenrir
7,727
368
42
2
0
230,683
0
L
Poseidon
9,006
429
54
3
0
261,557
2
W
Amaterasu
13,346
636
166
8
0
428,759
6
W
Freya
11,881
566
57
3
0
303,613
1
W
Thor
14,103
672
130
6
0
331,062
1
L
Freya
10,707
510
137
7
0
332,411
0
L
Thanatos
13,526
644
105
5
0
400,259
0
W
Cthulhu
11,183
533
34
2
0
342,491
2
L
Jing Wei
8,050
383
47
2
0
244,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role