Player Matchup

Nemesis
Nemesis
Theboss20051801
Nemesis
Level 22
God Stats
1W - 2L
1,444 SR
Queue Stats
190W - 215L
1,137 Elo+
Solo
Cthulhu
Cthulhu
andymontesco
Cthulhu
Level 30
God Stats
6W - 14L
1,318 SR
Queue Stats
227W - 297L
1,164 Elo+
Solo
Neith
Neith
eletric597tin
Neith
Level 8
God Stats
21W - 24L
1,296 SR
Queue Stats
27W - 33L
1,106 Elo+
Party 2
Kukulkan
Kukulkan
linksdad1
Kukulkan
Level 8
God Stats
2W - 2L
1,483 SR
Queue Stats
6W - 12L
1,063 Elo+
Party 2
Achilles
Achilles
solid_906
Achilles
Level 21
God Stats
4W - 9L
1,310 SR
Queue Stats
38W - 74L
1,094 Elo+
Solo
Team Averages
Level 18
1,370 SR
1,113 Elo+

VS

Team Averages
Level 14
1,338 SR
989 Elo+
Jing Wei
Jing Wei
LinieUhrband130
Jing Wei
Level 16
God Stats
4W - 4L
1,594 SR
Queue Stats
33W - 38L
1,102 Elo+
Solo
Da Ji
Da Ji
MotoSoup
Da Ji
Level 23
God Stats
6W - 9L
1,206 SR
Queue Stats
20W - 13L
969 Elo+
Solo
Cthulhu
Cthulhu
Robbysgirl0516
Cthulhu
Level 7
God Stats
1W - 1L
1,061 SR
Queue Stats
1W - 4L
812 Elo+
Party 1
Sun Wukong
Sun Wukong
picklebison
Sun Wukong
Level 21
God Stats
4W - 3L
1,666 SR
Queue Stats
20W - 21L
1,098 Elo+
Solo
Artemis
Artemis
wolfensburg92
Artemis
Level 5
God Stats
1W - 1L
1,163 SR
Queue Stats
1W - 1L
965 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 1
13,429
448
11,829
27,533
10,918
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
andymontesco
Cthulhu
20
6 / 9 / 6
14,273
476
25,971
27,468
24,365
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 8 / 3
10,757
359
7,473
11,556
3,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
linksdad1
Kukulkan
20
4 / 4 / 2
12,620
421
24,061
15,635
7,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
solid_906
Achilles
19
4 / 8 / 5
12,217
407
15,366
33,228
31,891
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
19
1 / 9 / 8
12,962
432
11,715
21,434
8,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Da Ji
MotoSoup
Da Ji
20
14 / 2 / 5
16,333
544
20,322
20,972
10,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
7 / 3 / 7
15,987
533
22,209
30,762
43,565
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
picklebison
Sun Wukong
20
10 / 4 / 7
16,209
540
20,207
28,752
24,069
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
19
2 / 7 / 1
12,467
416
17,233
20,673
8,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
21
Kills
34
36
Deaths
25
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
9
8
0.56
W
Da Ji
MotoSoup
Da Ji
14
2
5
8.25
W
7
3
7
3.5
L
5
7
1
0.79
L
Cthulhu
andymontesco
Cthulhu
6
9
6
1
L
2
8
3
0.44
L
Kukulkan
linksdad1
Kukulkan
4
4
2
1.25
W
Sun Wukong
picklebison
Sun Wukong
10
4
7
3.38
L
Achilles
solid_906
Achilles
4
8
5
0.81
W
Artemis
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,700
Damage
91,686
115,420
Taken
122,593
78,099
Mitigated
95,676
27,613
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
11,715
7,173
972
876
21,434
8,749
5,657
7,556
13,453
0
60,559
W
Da Ji
MotoSoup
Da Ji
20,322
4,417
0
5,981
20,972
10,476
1,709
2,630
18,271
0
115,173
W
22,209
5,152
1,367
1,547
30,762
43,565
1,076
9,398
20,825
81,116
0
L
11,829
4,065
0
6,576
27,533
10,918
311
3,978
23,555
0
78,649
L
Cthulhu
andymontesco
Cthulhu
25,971
3,434
1,254
4,777
27,468
24,365
976
3,490
23,978
87,522
0
L
7,473
4,459
0
1,184
11,556
3,747
1,918
1,687
9,869
0
29,577
L
Kukulkan
linksdad1
Kukulkan
24,061
2,119
0
3,115
15,635
7,178
420
1,895
13,740
91,457
0
W
Sun Wukong
picklebison
Sun Wukong
20,207
4,818
510
12,438
28,752
24,069
4,842
17,355
11,397
0
93,874
L
Achilles
solid_906
Achilles
15,366
3,071
0
10,707
33,228
31,891
674
11,159
22,069
0
56,794
W
Artemis
17,233
7,495
0
3,214
20,673
8,817
2,342
13,093
7,555
0
65,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,296
Gold Earned
73,958
522
Minions Killed
626
0
Camps Cleared
0
2,280,460
Distance Traveled
2,688,704
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,962
432
106
4
0
483,208
2
W
Da Ji
16,333
544
144
5
0
566,659
0
W
Cthulhu
15,987
533
130
4
0
568,252
2
L
Nemesis
13,429
448
110
4
0
530,207
0
L
Cthulhu
14,273
476
136
5
0
510,830
0
L
Neith
10,757
359
49
2
0
336,977
0
L
Kukulkan
12,620
421
154
5
0
449,727
1
W
Sun Wukong
16,209
540
146
5
0
583,509
4
L
Achilles
12,217
407
73
2
0
452,719
2
W
Artemis
12,467
416
100
3
0
487,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role