Player Matchup

Hou Yi
Hou Yi
Dr--bot-
Hou Yi
Level 47
God Stats
17W - 9L
1,216 SR
Queue Stats
116W - 95L
1,383 Elo+
Party 2
Fenrir
Fenrir
Dr--king-
Fenrir
Level 15
God Stats
13W - 16L
1,664 SR
Queue Stats
17W - 22L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
UnderAgedBoy69
Cthulhu
Level 18
God Stats
22W - 27L
1,425 SR
Queue Stats
110W - 130L
1,391 Elo+
Party 2
Team Averages
Level 27
1,435 SR
1,453 Elo+

VS

Team Averages
Level 102
1,588 SR
1,510 Elo+
Zeus
Zeus
AdagioAJ of RMZ
Zeus
Level 137
God Stats
0W - 2L
1,576 SR
Queue Stats
41W - 46L
1,407 Elo+
Party 1
Bellona
Bellona
Elvin Hart
Bellona
Level 11
God Stats
1W - 1L
1,641 SR
Queue Stats
1W - 1L
1,659 Elo+
Party 1
Cthulhu
Cthulhu
Toine of RMZ
Cthulhu
Level 159
God Stats
11W - 11L
1,549 SR
Queue Stats
191W - 176L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dr--bot-
Hou Yi
20
16 / 1 / 15
16,370
712
26,872
21,620
8,209
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Dr--king-
Fenrir
18
9 / 2 / 14
15,921
692
13,056
21,798
8,914
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 19
16,361
711
21,856
22,591
30,144
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 1
13,197
574
22,714
16,701
5,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Elvin Hart
Bellona
14
0 / 12 / 2
11,639
506
8,733
31,080
27,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Toine of RMZ
Cthulhu
15
1 / 9 / 2
13,101
570
15,264
22,874
24,474
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
32
Kills
4
4
Deaths
32
48
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
11
1
0.32
W
Hou Yi
Dr--bot-
Hou Yi
16
1
15
23.5
W
Fenrir
Dr--king-
Fenrir
9
2
14
8
L
Bellona
Elvin Hart
Bellona
0
12
2
0.08
L
Cthulhu
Toine of RMZ
Cthulhu
1
9
2
0.22
W
7
1
19
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,784
Damage
46,711
66,009
Taken
70,655
47,267
Mitigated
57,250
26,447
Healing
3,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,714
936
0
0
16,701
5,345
0
4,587
12,114
65,699
0
W
Hou Yi
Dr--bot-
Hou Yi
26,872
14,865
1,211
9,730
21,620
8,209
1,789
16,516
5,104
0
110,964
W
Fenrir
Dr--king-
Fenrir
13,056
4,852
1,771
8,160
21,798
8,914
1,513
14,313
7,485
0
105,627
L
Bellona
Elvin Hart
Bellona
8,733
706
0
105
31,080
27,431
180
11,450
19,630
8,224
24,639
L
Cthulhu
Toine of RMZ
Cthulhu
15,264
424
737
2,222
22,874
24,474
0
5,851
17,023
52,467
0
W
21,856
751
1,721
3,854
22,591
30,144
528
11,613
10,978
69,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
37,937
306
Minions Killed
182
0
Camps Cleared
0
1,279,976
Distance Traveled
946,747
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,197
574
92
4
0
270,094
8
W
Hou Yi
16,370
712
125
5
0
364,159
1
W
Fenrir
15,921
692
105
5
0
476,787
2
L
Bellona
11,639
506
41
2
0
328,689
0
L
Cthulhu
13,101
570
49
2
0
347,964
3
W
Cthulhu
16,361
711
76
3
0
439,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role