Player Matchup

Mulan
Mulan
ChickieNuggies_0
Mulan
Level 112
God Stats
16W - 18L
1,480 SR
Queue Stats
219W - 233L
1,508 Elo+
Party 2
Da Ji
Da Ji
MoriMeMyers-
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,221 Elo+
Party 2
Cthulhu
Cthulhu
Mstr_Oogway1000
Cthulhu
Level 26
God Stats
2W - 1L
1,481 SR
Queue Stats
6W - 10L
1,135 Elo+
Party 2
Team Averages
Level 52
1,487 SR
1,288 Elo+

VS

Team Averages
Level 35
1,430 SR
1,329 Elo+
Cthulhu
Cthulhu
Hakeem Qc07
Cthulhu
Level 28
God Stats
8W - 9L
1,407 SR
Queue Stats
62W - 55L
1,312 Elo+
Solo
Nemesis
Nemesis
Silver2136267
Nemesis
Level 8
God Stats
11W - 14L
1,409 SR
Queue Stats
76W - 90L
1,285 Elo+
Party 1
Heimdallr
Heimdallr
narkotiks
Heimdallr
Level 68
God Stats
74W - 75L
1,475 SR
Queue Stats
666W - 907L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 4
13,677
720
19,566
19,904
20,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 6 / 7
12,274
646
10,161
12,663
5,109
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 2 / 15
12,388
652
10,479
16,322
19,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hakeem Qc07
Cthulhu
15
3 / 5 / 1
12,677
667
9,976
16,782
18,224
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
16
4 / 8 / 4
12,328
649
12,375
16,911
7,244
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
narkotiks
Heimdallr
15
3 / 8 / 5
12,152
640
14,825
18,159
7,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
10
10
Deaths
21
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
2
4
8.5
L
Cthulhu
Hakeem Qc07
Cthulhu
3
5
1
0.7
W
6
6
7
1.58
W
0
2
15
3.75
L
Nemesis
4
8
4
0.75
L
Heimdallr
narkotiks
Heimdallr
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,206
Damage
37,176
48,889
Taken
51,852
45,266
Mitigated
33,343
6,860
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,566
2,535
0
5,442
19,904
20,599
0
3,710
16,194
0
53,010
L
Cthulhu
Hakeem Qc07
Cthulhu
9,976
630
318
500
16,782
18,224
0
4,745
11,882
49,154
0
W
10,161
3,318
111
900
12,663
5,109
0
2,299
10,364
0
25,907
W
10,479
1,257
407
0
16,322
19,558
0
3,995
12,327
40,736
0
L
Nemesis
12,375
7,187
0
1,863
16,911
7,244
140
3,079
13,707
0
46,935
L
Heimdallr
narkotiks
Heimdallr
14,825
9,431
0
5,980
18,159
7,875
709
2,815
15,094
0
64,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,339
Gold Earned
37,157
147
Minions Killed
203
0
Camps Cleared
0
956,224
Distance Traveled
912,872
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,677
720
78
4
0
359,270
1
L
Cthulhu
12,677
667
58
3
0
339,113
2
W
Da Ji
12,274
646
28
1
0
270,067
0
W
Cthulhu
12,388
652
41
2
0
326,887
0
L
Nemesis
12,328
649
58
3
0
316,551
0
L
Heimdallr
12,152
640
87
5
0
257,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role