Player Matchup

Hun Batz
Hun Batz
Derken
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,387 Elo+
Party 1
Neith
Neith
Zorroix
Neith
Level 106
God Stats
2W - 1L
1,596 SR
Queue Stats
15W - 23L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
kk2002
Cthulhu
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,330 Elo+
Party 1
Team Averages
Level 91
1,532 SR
1,336 Elo+

VS

Team Averages
Level 40
1,498 SR
1,413 Elo+
He Bo
He Bo
Clavdius
He Bo
Level 41
God Stats
0W - 1L
1,360 SR
Queue Stats
11W - 24L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Muspellheìm
Tsukuyomi
Level 39
God Stats
1W - 3L
1,570 SR
Queue Stats
62W - 87L
1,303 Elo+
Solo
Athena
Athena
snaketo
Athena
Level 40
God Stats
2W - 6L
1,563 SR
Queue Stats
31W - 36L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Derken
Hun Batz
14
7 / 3 / 8
10,597
815
8,783
9,479
2,979
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Zorroix
Neith
14
7 / 2 / 9
10,050
773
10,756
8,924
2,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
kk2002
Cthulhu
13
5 / 2 / 13
9,777
752
8,811
9,570
9,287
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Clavdius
He Bo
11
1 / 7 / 4
8,055
620
3,861
8,969
2,862
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Muspellheìm
Tsukuyomi
12
5 / 9 / 2
9,780
752
10,211
13,049
5,437
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
snaketo
Athena
11
1 / 4 / 5
8,672
667
4,164
15,165
11,858
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
7
7
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
He Bo
Clavdius
He Bo
1
7
4
0.43
W
Hun Batz
Derken
Hun Batz
7
3
8
3.67
L
Tsukuyomi
Muspellheìm
Tsukuyomi
5
9
2
0.67
W
Neith
Zorroix
Neith
7
2
9
5.75
W
Cthulhu
kk2002
Cthulhu
5
2
13
5.75
L
Athena
snaketo
Athena
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,350
Damage
18,236
27,973
Taken
37,183
14,757
Mitigated
20,157
4,688
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Clavdius
He Bo
3,861
471
123
1,439
8,969
2,862
0
1,793
7,176
25,360
0
W
Hun Batz
Derken
Hun Batz
8,783
3,224
0
892
9,479
2,979
415
2,301
7,178
0
56,783
L
Tsukuyomi
Muspellheìm
Tsukuyomi
10,211
2,491
0
880
13,049
5,437
0
3,780
9,269
0
31,886
W
Neith
Zorroix
Neith
10,756
4,887
0
3,669
8,924
2,491
835
2,815
6,109
0
34,599
W
Cthulhu
kk2002
Cthulhu
8,811
550
127
0
9,570
9,287
17
2,941
6,629
26,241
0
L
Athena
snaketo
Athena
4,164
1,596
246
1,421
15,165
11,858
0
4,426
10,739
15,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
26,507
162
Minions Killed
89
0
Camps Cleared
0
688,632
Distance Traveled
647,007
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,055
620
44
3
0
197,670
0
W
Hun Batz
10,597
815
73
6
0
250,313
0
L
Tsukuyomi
9,780
752
35
3
0
219,159
8
W
Neith
10,050
773
59
5
0
230,893
2
W
Cthulhu
9,777
752
30
2
0
207,426
1
L
Athena
8,672
667
10
1
0
230,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role