Player Matchup

Freya
Freya
Akwakwakk
Freya
Level 29
God Stats
5W - 4L
1,676 SR
Queue Stats
104W - 109L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
ColoradoLiving
Sun Wukong
Level 23
God Stats
1W - 1L
1,683 SR
Queue Stats
100W - 94L
1,580 Elo+
Solo
Hel
Hel
SalmonStream290
Hel
Level 8
God Stats
3W - 2L
1,668 SR
Queue Stats
5W - 10L
1,166 Elo+
Solo
Mercury
Mercury
eternityapexx
Mercury
Level 21
God Stats
5W - 3L
1,921 SR
Queue Stats
283W - 188L
1,579 Elo+
Party 1
Yemoja
Yemoja
nekomewr
Yemoja
Level 25
God Stats
7W - 9L
1,494 SR
Queue Stats
80W - 79L
1,548 Elo+
Party 1
Team Averages
Level 21
1,689 SR
1,485 Elo+

VS

Team Averages
Level 25
1,631 SR
1,544 Elo+
Olorun
Olorun
GeðrgeFloyd
Olorun
Level 16
God Stats
3W - 1L
1,785 SR
Queue Stats
46W - 18L
1,784 Elo+
Solo
Ne Zha
Ne Zha
JakeArmstrong7
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,674 Elo+
Solo
Ganesha
Ganesha
NiceLogan
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 170L
1,306 Elo+
Solo
Rama
Rama
hetro
Rama
Level 28
God Stats
6W - 2L
1,647 SR
Queue Stats
32W - 36L
1,302 Elo+
Solo
Kukulkan
Kukulkan
therealrichie98
Kukulkan
Level 28
God Stats
4W - 1L
1,723 SR
Queue Stats
186W - 168L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Akwakwakk
Freya
19
9 / 9 / 4
13,057
502
20,716
22,710
6,409
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
ColoradoLiving
Sun Wukong
18
2 / 4 / 6
11,150
429
12,391
19,614
19,505
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 9 / 3
10,080
388
4,832
17,993
6,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
20
14 / 4 / 0
15,140
582
18,003
22,907
9,131
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
nekomewr
Yemoja
15
0 / 4 / 15
11,689
450
6,855
19,091
18,321
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
7 / 5 / 1
18,159
698
24,862
23,033
11,010
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 5 / 7
14,793
569
19,763
23,340
12,241
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
NiceLogan
Ganesha
16
0 / 5 / 13
12,969
499
6,212
18,206
20,460
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
hetro
Rama
15
1 / 10 / 6
11,506
443
6,265
13,533
4,872
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
20
14 / 0 / 4
17,687
680
25,081
12,725
6,309
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
25
Kills
30
30
Deaths
25
28
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Freya
Akwakwakk
Freya
9
9
4
1.22
L
Sun Wukong
ColoradoLiving
Sun Wukong
2
4
6
1.25
W
Olorun
7
5
1
1.5
W
8
5
7
2.3
W
Ganesha
NiceLogan
Ganesha
0
5
13
1.3
L
0
9
3
0.17
L
Mercury
14
4
0
3.5
W
Rama
hetro
Rama
1
10
6
0.4
L
Yemoja
nekomewr
Yemoja
0
4
15
1.88
W
Kukulkan
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,797
Damage
82,183
102,315
Taken
90,837
59,810
Mitigated
54,892
25,097
Healing
28,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Akwakwakk
Freya
20,716
8,034
0
6,416
22,710
6,409
409
7,598
15,112
96,481
0
L
Sun Wukong
ColoradoLiving
Sun Wukong
12,391
2,233
0
4,527
19,614
19,505
567
13,528
6,086
0
71,974
W
Olorun
24,862
15,464
655
14,280
23,033
11,010
4,651
3,979
18,515
174,239
0
W
19,763
6,232
0
9,576
23,340
12,241
2,951
6,424
16,791
0
102,775
W
Ganesha
NiceLogan
Ganesha
6,212
803
0
1,823
18,206
20,460
171
10,712
7,469
26,580
0
L
4,832
678
1,437
4,735
17,993
6,444
1,144
12,351
5,642
52,102
0
L
Mercury
18,003
11,950
0
4,945
22,907
9,131
0
11,648
11,259
0
131,086
W
Rama
hetro
Rama
6,265
5,490
0
838
13,533
4,872
2,403
6,852
6,631
0
43,520
L
Yemoja
nekomewr
Yemoja
6,855
720
2,037
1,000
19,091
18,321
14
11,030
8,061
25,193
0
W
Kukulkan
25,081
2,741
0
997
12,725
6,309
338
5,574
7,051
147,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,116
Gold Earned
75,114
587
Minions Killed
693
0
Camps Cleared
0
2,317,085
Distance Traveled
2,209,558
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,057
502
141
5
0
391,435
7
L
Sun Wukong
11,150
429
119
5
0
451,272
2
W
Olorun
18,159
698
263
10
0
451,362
2
W
Ne Zha
14,793
569
128
5
0
472,615
1
W
Ganesha
12,969
499
9
0
0
461,891
12
L
Hel
10,080
388
106
4
0
424,492
3
L
Mercury
15,140
582
182
7
0
579,493
5
W
Rama
11,506
443
82
3
0
358,786
0
L
Yemoja
11,689
450
39
2
0
470,393
2
W
Kukulkan
17,687
680
211
8
0
464,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role