Player Matchup

Fenrir
Fenrir
GTDeadbow
Fenrir
Level 16
God Stats
3W - 2L
1,782 SR
Queue Stats
9W - 11L
1,509 Elo+
Party 2
Achilles
Achilles
Harashiori
Achilles
Level 29
God Stats
21W - 20L
1,563 SR
Queue Stats
204W - 184L
1,531 Elo+
Solo
Ullr
Ullr
Maxisback
Ullr
Level 18
God Stats
1W - 2L
1,538 SR
Queue Stats
17W - 16L
1,563 Elo+
Party 2
Ra
Ra
Mendilivh
Ra
Level 25
God Stats
4W - 2L
1,583 SR
Queue Stats
21W - 15L
1,537 Elo+
Solo
Thor
Thor
OmegaNathan
Thor
Level 5
God Stats
2W - 3L
1,523 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 2
Team Averages
Level 19
1,598 SR
1,518 Elo+

VS

Team Averages
Level 30
1,622 SR
1,457 Elo+
Nemesis
Nemesis
ADTRoNeBiGwOrLd
Nemesis
Level 3
God Stats
5W - 0L
1,853 SR
Queue Stats
8W - 2L
1,452 Elo+
Party 3
Cabrakan
Cabrakan
BrockHarrison
Cabrakan
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 16L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
FrauHolle420
Kukulkan
Level 16
God Stats
12W - 3L
1,863 SR
Queue Stats
98W - 84L
1,463 Elo+
Party 1
Cernunnos
Cernunnos
HarlequinSDS
Cernunnos
Level 16
God Stats
1W - 2L
1,318 SR
Queue Stats
111W - 100L
1,463 Elo+
Party 1
Zeus
Zeus
rikyedge
Zeus
Level 101
God Stats
4W - 2L
1,576 SR
Queue Stats
26W - 26L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GTDeadbow
Fenrir
20
4 / 13 / 25
14,603
1,043
15,716
30,556
13,795
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
Harashiori
Achilles
20
15 / 3 / 16
16,582
1,184
17,102
20,542
27,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
20
7 / 9 / 25
16,047
1,146
26,858
29,218
11,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 4 / 20
18,044
1,289
40,353
20,700
9,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
3 / 11 / 15
13,029
931
6,824
18,474
7,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 24
14,765
1,055
11,928
25,160
11,672
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
BrockHarrison
Cabrakan
20
3 / 10 / 31
14,301
1,022
17,618
24,539
32,296
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
FrauHolle420
Kukulkan
20
7 / 5 / 21
14,882
1,063
17,646
16,146
6,456
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
HarlequinSDS
Cernunnos
20
7 / 10 / 24
15,378
1,098
18,741
25,139
9,929
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
16 / 7 / 18
17,074
1,220
43,762
21,638
6,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
158
44
Kills
40
40
Deaths
44
101
Assists
118
Player
Kills
Deaths
Assists
KDA
W
7
12
24
1.58
W
Cabrakan
BrockHarrison
Cabrakan
3
10
31
1.85
W
Kukulkan
FrauHolle420
Kukulkan
7
5
21
3.5
L
Fenrir
GTDeadbow
Fenrir
4
13
25
1.27
L
Achilles
Harashiori
Achilles
15
3
16
7.67
W
Cernunnos
HarlequinSDS
Cernunnos
7
10
24
1.9
L
Ullr
7
9
25
2.17
L
15
4
20
6.25
L
3
11
15
0.95
W
Zeus
16
7
18
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,853
Damage
109,695
119,490
Taken
112,622
69,466
Mitigated
67,222
13,292
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,928
4,640
0
1,438
25,160
11,672
0
7,907
17,253
0
23,710
W
Cabrakan
BrockHarrison
Cabrakan
17,618
3,593
1,109
1,422
24,539
32,296
0
9,695
14,388
25,559
0
W
Kukulkan
FrauHolle420
Kukulkan
17,646
1,751
0
0
16,146
6,456
0
7,480
8,666
68,788
0
L
Fenrir
GTDeadbow
Fenrir
15,716
4,116
0
2,311
30,556
13,795
0
20,020
10,536
0
20,498
L
Achilles
Harashiori
Achilles
17,102
5,269
0
884
20,542
27,691
0
12,824
7,718
0
31,256
W
Cernunnos
HarlequinSDS
Cernunnos
18,741
11,150
0
1,929
25,139
9,929
0
10,105
15,034
0
49,461
L
Ullr
26,858
15,378
0
1,053
29,218
11,105
0
19,463
9,755
0
63,593
L
40,353
1,559
4,720
4,324
20,700
9,501
0
14,509
6,191
94,740
0
L
6,824
1,052
0
0
18,474
7,374
0
12,210
6,264
80
17,328
W
Zeus
43,762
6,596
0
1,197
21,638
6,869
0
5,166
16,472
78,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,305
Gold Earned
76,400
267
Minions Killed
279
7
Camps Cleared
3
1,255,434
Distance Traveled
1,276,462
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,765
1,055
17
1
2
306,367
0
W
Cabrakan
14,301
1,022
11
1
0
252,568
0
W
Kukulkan
14,882
1,063
117
8
0
235,383
0
L
Fenrir
14,603
1,043
6
0
1
246,024
1
L
Achilles
16,582
1,184
22
2
1
274,690
1
W
Cernunnos
15,378
1,098
56
4
0
233,784
0
L
Ullr
16,047
1,146
73
5
2
246,532
0
L
Ra
18,044
1,289
149
11
1
299,076
2
L
Thor
13,029
931
17
1
2
189,112
0
W
Zeus
17,074
1,220
78
6
1
248,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role