Player Matchup

Cthulhu
Cthulhu
Flackamus
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,370 Elo+
Party 1
Neith
Neith
Glad0s killer
Neith
Level 5
God Stats
1W - 3L
1,476 SR
Queue Stats
1W - 3L
1,261 Elo+
Party 1
Scylla
Scylla
QuadGoblin84
Scylla
Level 142
God Stats
1W - 0L
1,744 SR
Queue Stats
9W - 10L
1,543 Elo+
Party 1
Team Averages
Level 57
1,573 SR
1,391 Elo+

VS

Team Averages
Level 60
1,408 SR
1,131 Elo+
Medusa
Medusa
ErocAbez1
Medusa
Level 83
God Stats
42W - 37L
1,540 SR
Queue Stats
140W - 181L
1,137 Elo+
Solo
Sol
Sol
MickyWarez
Sol
Level 59
God Stats
23W - 27L
1,317 SR
Queue Stats
159W - 242L
1,154 Elo+
Solo
Anubis
Anubis
dLiMiTLESSb
Anubis
Level 39
God Stats
21W - 30L
1,367 SR
Queue Stats
139W - 242L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flackamus
Cthulhu
8
0 / 2 / 6
6,335
634
2,381
7,787
3,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 9
6,866
687
2,842
3,984
1,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
12
10 / 0 / 0
8,543
854
10,470
5,578
1,577
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ErocAbez1
Medusa
10
2 / 3 / 1
6,426
643
3,336
9,363
3,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 2
5,644
564
221
4,706
1,482
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
7
0 / 4 / 2
5,721
572
431
3,742
1,458
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
2
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
ErocAbez1
Medusa
2
3
1
0.83
W
Cthulhu
Flackamus
Cthulhu
0
2
6
1.5
W
0
2
9
2.25
L
0
3
2
0.33
W
Scylla
10
0
0
10
L
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,693
Damage
3,988
17,349
Taken
17,811
6,170
Mitigated
6,368
2,554
Healing
1,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ErocAbez1
Medusa
3,336
1,243
371
870
9,363
3,428
0
6,708
2,655
0
18,152
W
Cthulhu
Flackamus
Cthulhu
2,381
123
0
0
7,787
3,350
24
151
7,636
9,635
0
W
2,842
759
0
232
3,984
1,243
1,331
237
3,747
0
13,471
L
221
75
0
241
4,706
1,482
101
3,441
1,265
4,778
0
W
Scylla
10,470
765
0
2,322
5,578
1,577
1,227
296
5,282
43,093
0
L
Anubis
431
0
111
111
3,742
1,458
0
2,702
1,040
4,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,744
Gold Earned
17,791
105
Minions Killed
46
0
Camps Cleared
0
489,021
Distance Traveled
276,651
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,426
643
25
3
0
137,623
1
W
Cthulhu
6,335
634
15
2
0
176,010
0
W
Neith
6,866
687
23
2
0
159,287
0
L
Sol
5,644
564
11
1
0
74,263
1
W
Scylla
8,543
854
67
7
0
153,724
1
L
Anubis
5,721
572
10
1
0
64,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role