Player Matchup

Fenrir
Fenrir
Maalhusk
Fenrir
Level 28
God Stats
70W - 77L
1,397 SR
Queue Stats
193W - 192L
1,546 Elo+
Solo
Bakasura
Bakasura
NiceFoilHat
Bakasura
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RodrigoLion
Da Ji
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 19L
1,462 Elo+
Solo
Sol
Sol
Tpotzz
Sol
Level 27
God Stats
100W - 96L
1,431 SR
Queue Stats
329W - 291L
1,419 Elo+
Solo
Yemoja
Yemoja
あきさめ
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,576 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,500 Elo+

VS

Team Averages
Level 19
1,608 SR
1,442 Elo+
Hera
Hera
AvianAdrian
Hera
Level 27
God Stats
6W - 6L
1,602 SR
Queue Stats
118W - 106L
1,586 Elo+
Solo
Cupid
Cupid
SamuelsGames
Cupid
Level 22
God Stats
3W - 0L
1,670 SR
Queue Stats
44W - 46L
1,486 Elo+
Solo
Nemesis
Nemesis
TwoFoxes10
Nemesis
Level 16
God Stats
5W - 0L
1,827 SR
Queue Stats
63W - 50L
1,407 Elo+
Solo
Bacchus
Bacchus
Zaydewolf
Bacchus
Level 19
God Stats
6W - 3L
1,679 SR
Queue Stats
49W - 42L
1,463 Elo+
Solo
Jing Wei
Jing Wei
pchelcy
Jing Wei
Level 12
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 3L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Maalhusk
Fenrir
17
6 / 3 / 2
12,782
1,065
10,423
13,014
5,456
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
NiceFoilHat
Bakasura
17
0 / 12 / 4
10,589
882
2,026
23,904
11,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 9 / 2
9,807
817
5,933
14,622
5,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
Tpotzz
Sol
17
1 / 5 / 5
11,191
933
15,060
18,393
7,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
17
0 / 3 / 4
11,707
976
7,717
13,135
10,594
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

16

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 13
13,645
1,137
21,000
6,263
2,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
2 / 2 / 17
11,046
921
9,764
9,628
3,683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
TwoFoxes10
Nemesis
18
1 / 3 / 20
11,406
951
14,494
8,245
3,145
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Zaydewolf
Bacchus
19
12 / 1 / 14
13,560
1,130
24,160
14,773
9,528
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
pchelcy
Jing Wei
19
5 / 1 / 16
12,036
1,003
6,597
7,087
2,819
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
112
8
Kills
32
32
Deaths
8
17
Assists
80
Player
Kills
Deaths
Assists
KDA
W
12
1
13
18.5
L
Fenrir
Maalhusk
Fenrir
6
3
2
2.33
L
Bakasura
NiceFoilHat
Bakasura
0
12
4
0.17
L
1
9
2
0.22
W
2
2
17
5.25
L
Sol
Tpotzz
Sol
1
5
5
0.7
W
Nemesis
TwoFoxes10
Nemesis
1
3
20
3.67
W
Bacchus
Zaydewolf
Bacchus
12
1
14
19
W
Jing Wei
pchelcy
Jing Wei
5
1
16
13
L
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,159
Damage
76,015
83,068
Taken
45,996
40,041
Mitigated
21,782
14,983
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,000
6,579
0
0
6,263
2,607
0
2,462
3,746
51,435
0
L
Fenrir
Maalhusk
Fenrir
10,423
659
0
3,194
13,014
5,456
0
4,990
8,024
0
22,771
L
Bakasura
NiceFoilHat
Bakasura
2,026
1,292
0
3,352
23,904
11,090
0
10,358
13,546
0
16,057
L
5,933
1,490
0
353
14,622
5,867
0
9,027
5,595
0
8,689
W
9,764
5,917
1,341
857
9,628
3,683
0
3,955
5,673
0
24,848
L
Sol
Tpotzz
Sol
15,060
4,855
0
2,024
18,393
7,034
0
12,072
6,321
59,023
0
W
Nemesis
TwoFoxes10
Nemesis
14,494
6,053
0
558
8,245
3,145
0
2,836
5,199
0
23,809
W
Bacchus
Zaydewolf
Bacchus
24,160
2,664
0
3,790
14,773
9,528
0
8,363
6,410
39,017
0
W
Jing Wei
pchelcy
Jing Wei
6,597
4,703
0
1,929
7,087
2,819
0
5,161
1,926
0
29,448
L
Yemoja
7,717
606
4,889
1,171
13,135
10,594
0
8,713
4,422
34,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
61,693
225
Minions Killed
242
11
Camps Cleared
6
984,747
Distance Traveled
1,181,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,645
1,137
73
6
0
207,204
0
L
Fenrir
12,782
1,065
18
2
9
244,873
0
L
Bakasura
10,589
882
51
4
2
225,812
0
L
Da Ji
9,807
817
3
0
0
107,487
0
W
Cupid
11,046
921
42
4
0
208,312
0
L
Sol
11,191
933
103
9
0
208,177
0
W
Nemesis
11,406
951
23
2
2
266,719
0
W
Bacchus
13,560
1,130
39
3
3
269,404
1
W
Jing Wei
12,036
1,003
65
5
1
229,514
0
L
Yemoja
11,707
976
50
4
0
198,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role