Player Matchup

King Arthur
King Arthur
Dexter1077
King Arthur
Level 56
God Stats
8W - 12L
1,328 SR
Queue Stats
178W - 176L
1,410 Elo+
Party 1
Jing Wei
Jing Wei
Rona-Virus
Jing Wei
Level 27
God Stats
7W - 9L
1,418 SR
Queue Stats
66W - 57L
1,285 Elo+
Party 1
Kukulkan
Kukulkan
Ville_kalevi
Kukulkan
Level 52
God Stats
60W - 76L
1,391 SR
Queue Stats
62W - 89L
1,263 Elo+
Solo
Team Averages
Level 45
1,379 SR
1,319 Elo+

VS

Team Averages
Level 45
1,355 SR
1,270 Elo+
Tsukuyomi
Tsukuyomi
Asthoz
Tsukuyomi
Level 85
God Stats
3W - 10L
1,209 SR
Queue Stats
45W - 50L
1,413 Elo+
Party 2
Horus
Horus
Ozyrion
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
Revail Zeimzy
Baron Samedi
Level 21
God Stats
2W - 2L
1,354 SR
Queue Stats
32W - 22L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dexter1077
King Arthur
15
1 / 7 / 10
11,672
614
9,787
19,004
15,728
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Rona-Virus
Jing Wei
16
5 / 3 / 8
12,590
663
13,123
13,110
4,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Ville_kalevi
Kukulkan
16
7 / 3 / 4
13,462
709
18,638
8,061
2,644
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Asthoz
Tsukuyomi
15
6 / 5 / 5
12,570
662
14,826
17,988
12,244
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Ozyrion
Horus
14
3 / 3 / 5
12,195
642
5,020
20,485
22,533
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Revail Zeimzy
Baron Samedi
15
3 / 5 / 6
11,752
619
9,840
16,921
10,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
13
Kills
12
13
Deaths
13
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Asthoz
Tsukuyomi
6
5
5
1.7
W
King Arthur
Dexter1077
King Arthur
1
7
10
0.86
L
Horus
Ozyrion
Horus
3
3
5
1.83
L
Baron Samedi
Revail Zeimzy
Baron Samedi
3
5
6
1.2
W
Jing Wei
Rona-Virus
Jing Wei
5
3
8
3
W
Kukulkan
Ville_kalevi
Kukulkan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,548
Damage
29,686
40,175
Taken
55,394
22,650
Mitigated
45,431
5,420
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Asthoz
Tsukuyomi
14,826
2,457
0
6,740
17,988
12,244
0
5,040
12,773
0
59,502
W
King Arthur
Dexter1077
King Arthur
9,787
1,326
666
1,900
19,004
15,728
438
6,858
11,776
0
28,476
L
Horus
Ozyrion
Horus
5,020
2,541
1,269
5,224
20,485
22,533
0
7,693
12,518
0
18,593
L
Baron Samedi
Revail Zeimzy
Baron Samedi
9,840
814
1,621
3,038
16,921
10,654
162
6,003
10,743
51,032
0
W
Jing Wei
Rona-Virus
Jing Wei
13,123
10,768
0
2,417
13,110
4,278
1,822
2,500
10,335
0
38,789
W
Kukulkan
Ville_kalevi
Kukulkan
18,638
644
0
437
8,061
2,644
925
910
6,826
83,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
36,517
186
Minions Killed
149
0
Camps Cleared
0
1,076,247
Distance Traveled
903,098
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,570
662
53
3
0
316,444
4
W
King Arthur
11,672
614
33
2
0
353,799
2
L
Horus
12,195
642
25
1
0
292,668
0
L
Baron Samedi
11,752
619
71
4
0
293,986
0
W
Jing Wei
12,590
663
38
2
0
358,560
1
W
Kukulkan
13,462
709
115
6
0
363,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role