Player Matchup

Cthulhu
Cthulhu
Facetios
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,485 Elo+
Party 3
Thor
Thor
IsHeLaughin
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 102L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Stinky4Socks
Sun Wukong
Level 28
God Stats
2W - 3L
1,444 SR
Queue Stats
51W - 44L
1,499 Elo+
Solo
Ares
Ares
elecgamer
Ares
Level 12
God Stats
1W - 4L
1,333 SR
Queue Stats
37W - 41L
1,488 Elo+
Solo
Medusa
Medusa
wimpzilla94
Medusa
Level 24
God Stats
14W - 23L
1,779 SR
Queue Stats
25W - 42L
1,451 Elo+
Solo
Team Averages
Level 16
1,511 SR
1,484 Elo+

VS

Team Averages
Level 42
1,503 SR
1,396 Elo+
Ullr
Ullr
DoctorTheChef
Ullr
Level 22
God Stats
7W - 7L
1,456 SR
Queue Stats
84W - 90L
1,344 Elo+
Party 2
Jormungandr
Jormungandr
HuntlyLortle
Jormungandr
Level 144
God Stats
1W - 0L
1,526 SR
Queue Stats
233W - 201L
1,548 Elo+
Party 1
Skadi
Skadi
Rex 0w0
Skadi
Level 10
God Stats
4W - 3L
1,842 SR
Queue Stats
13W - 13L
1,540 Elo+
Party 1
Merlin
Merlin
TheBLaQMERLiN
Merlin
Level 5
God Stats
3W - 3L
1,189 SR
Queue Stats
3W - 4L
1,037 Elo+
Party 2
Anubis
Anubis
TsukuyomiEVO
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 108L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Facetios
Cthulhu
17
2 / 8 / 5
11,192
1,017
11,118
23,300
27,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 14 / 5
10,113
919
6,171
21,523
5,950
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Stinky4Socks
Sun Wukong
16
2 / 7 / 3
10,266
933
13,230
21,870
12,757
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
0 / 13 / 6
10,303
937
7,544
30,775
11,501
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
4 / 12 / 3
11,375
1,034
17,367
21,200
12,032
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 27
12,583
1,144
14,256
16,150
7,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
HuntlyLortle
Jormungandr
20
15 / 0 / 25
13,964
1,269
25,360
13,215
9,472
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Rex 0w0
Skadi
20
17 / 5 / 23
13,576
1,234
32,845
13,356
6,038
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 1 / 17
10,839
985
8,243
3,295
1,211
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
20
13 / 2 / 27
13,689
1,244
27,898
15,821
8,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
172
9
Kills
53
54
Deaths
9
22
Assists
119
Player
Kills
Deaths
Assists
KDA
W
6
1
27
19.5
L
Cthulhu
Facetios
Cthulhu
2
8
5
0.56
W
Jormungandr
HuntlyLortle
Jormungandr
15
0
25
27.5
L
1
14
5
0.25
W
Skadi
Rex 0w0
Skadi
17
5
23
5.7
L
Sun Wukong
Stinky4Socks
Sun Wukong
2
7
3
0.5
W
2
1
17
10.5
W
Anubis
13
2
27
13.25
L
Ares
0
13
6
0.23
L
Medusa
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,430
Damage
108,602
118,668
Taken
61,837
70,052
Mitigated
32,618
5,702
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,256
9,366
0
2,430
16,150
7,313
0
4,993
11,082
0
33,439
L
Cthulhu
Facetios
Cthulhu
11,118
792
1,070
0
23,300
27,812
0
10,613
12,521
43,545
0
W
Jormungandr
HuntlyLortle
Jormungandr
25,360
5,391
0
2,683
13,215
9,472
0
5,351
7,764
47,292
0
L
6,171
1,008
0
0
21,523
5,950
0
11,790
9,499
0
21,394
W
Skadi
Rex 0w0
Skadi
32,845
22,601
0
2,898
13,356
6,038
0
2,684
10,572
0
40,958
L
Sun Wukong
Stinky4Socks
Sun Wukong
13,230
2,022
0
1,890
21,870
12,757
0
11,649
10,071
0
23,014
W
8,243
798
0
91
3,295
1,211
0
1,076
2,219
17,654
0
W
Anubis
27,898
5,731
390
7,602
15,821
8,584
0
4,558
11,163
43,641
0
L
Ares
7,544
729
0
1,474
30,775
11,501
0
16,457
14,018
23,128
0
L
Medusa
17,367
10,286
0
1,268
21,200
12,032
0
10,042
11,058
0
33,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
64,651
173
Minions Killed
190
4
Camps Cleared
6
938,621
Distance Traveled
887,635
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,583
1,144
56
5
0
194,861
1
L
Cthulhu
11,192
1,017
62
6
0
188,329
0
W
Jormungandr
13,964
1,269
50
5
1
238,681
1
L
Thor
10,113
919
25
2
0
198,488
1
W
Skadi
13,576
1,234
21
2
1
175,946
0
L
Sun Wukong
10,266
933
21
2
1
191,490
0
W
Merlin
10,839
985
19
2
1
139,759
2
W
Anubis
13,689
1,244
44
4
3
138,388
0
L
Ares
10,303
937
22
2
2
174,809
0
L
Medusa
11,375
1,034
43
4
1
185,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role