Player Matchup

Susano
Susano
Denretteprofet
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,148 Elo+
Party 2
Fenrir
Fenrir
NewIvangel
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Onionpeeler
Neith
Level 14
God Stats
0W - 3L
1,204 SR
Queue Stats
3W - 4L
1,148 Elo+
Party 2
Xing Tian
Xing Tian
dak45309
Xing Tian
Level 29
God Stats
9W - 11L
1,519 SR
Queue Stats
73W - 82L
1,305 Elo+
Solo
Sun Wukong
Sun Wukong
martinchooooo2
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,276 Elo+
Solo
Team Averages
Level 12
1,445 SR
1,275 Elo+

VS

Team Averages
Level 21
1,451 SR
1,333 Elo+
Raijin
Raijin
AR_VICENT
Raijin
Level 23
God Stats
14W - 12L
1,431 SR
Queue Stats
106W - 145L
1,239 Elo+
Solo
King Arthur
King Arthur
Amogos
King Arthur
Level 15
God Stats
3W - 2L
1,488 SR
Queue Stats
27W - 22L
1,388 Elo+
Solo
Olorun
Olorun
DoctorKills
Olorun
Level 22
God Stats
21W - 19L
1,515 SR
Queue Stats
42W - 41L
1,322 Elo+
Party 1
Neith
Neith
PSYCHOMANTIS20
Neith
Level 22
God Stats
8W - 3L
1,492 SR
Queue Stats
101W - 90L
1,381 Elo+
Solo
Pele
Pele
PapaHanks
Pele
Level 23
God Stats
22W - 18L
1,332 SR
Queue Stats
45W - 44L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,196
639
200
2,870
628
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
NewIvangel
Fenrir
1
0 / 2 / 0
2,509
502
197
1,303
266
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

5
1 / 1 / 0
3,309
662
1,436
2,119
511
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
dak45309
Xing Tian
4
0 / 2 / 0
2,964
593
727
3,354
1,407
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
martinchooooo2
Sun Wukong
6
0 / 1 / 1
3,649
730
1,306
2,970
1,238
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AR_VICENT
Raijin
6
1 / 0 / 0
3,717
743
615
1,401
299
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

King Arthur
Amogos
King Arthur
4
0 / 0 / 0
2,993
599
1,037
2,400
946
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
6
3 / 1 / 1
3,892
778
2,088
2,655
595
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 2
3,360
672
1,687
1,425
315
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
5
1 / 1 / 0
3,513
703
586
3,720
765
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
7
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
AR_VICENT
Raijin
1
0
0
1
W
King Arthur
Amogos
King Arthur
0
0
0
0
L
1
1
0
1
W
Olorun
3
1
1
3.5
L
Fenrir
NewIvangel
Fenrir
0
2
0
0
L
1
1
0
1
W
1
0
2
2
W
Pele
1
1
0
1
L
Xing Tian
dak45309
Xing Tian
0
2
0
0
L
Sun Wukong
martinchooooo2
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,866
Damage
6,013
12,616
Taken
11,601
4,050
Mitigated
2,920
3,034
Healing
4,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AR_VICENT
Raijin
615
104
0
602
1,401
299
695
0
1,401
15,260
0
W
King Arthur
Amogos
King Arthur
1,037
503
0
75
2,400
946
44
0
2,253
0
3,934
L
200
129
0
970
2,870
628
0
444
2,426
0
8,203
W
Olorun
2,088
792
0
1,000
2,655
595
0
88
2,567
15,723
0
L
Fenrir
NewIvangel
Fenrir
197
117
0
0
1,303
266
0
316
987
0
995
L
1,436
576
0
1,029
2,119
511
0
947
1,172
0
12,133
W
1,687
753
0
838
1,425
315
0
484
941
0
5,398
W
Pele
586
256
0
2,203
3,720
765
0
155
3,540
0
12,963
L
Xing Tian
dak45309
Xing Tian
727
66
0
290
3,354
1,407
0
996
2,358
5,356
0
L
Sun Wukong
martinchooooo2
Sun Wukong
1,306
199
0
745
2,970
1,238
0
0
2,820
0
12,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,627
Gold Earned
17,475
78
Minions Killed
100
0
Camps Cleared
0
425,709
Distance Traveled
473,281
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,717
743
27
5
0
77,420
0
W
King Arthur
2,993
599
8
2
0
108,894
0
L
Susano
3,196
639
14
3
0
100,270
0
W
Olorun
3,892
778
23
5
0
90,024
0
L
Fenrir
2,509
502
0
0
0
33,077
0
L
Neith
3,309
662
23
5
0
95,928
0
W
Neith
3,360
672
14
3
0
97,890
0
W
Pele
3,513
703
28
6
0
99,053
0
L
Xing Tian
2,964
593
10
2
0
96,148
1
L
Sun Wukong
3,649
730
31
6
0
100,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role