Player Matchup

Cthulhu
Cthulhu
Dying Wisp
Cthulhu
Level 58
God Stats
31W - 10L
1,687 SR
Queue Stats
63W - 30L
1,540 Elo+
Solo
Geb
Geb
MasterYoda12
Geb
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 239L
1,419 Elo+
Party 1
Hel
Hel
NiceGuy420
Hel
Level 105
God Stats
12W - 16L
1,426 SR
Queue Stats
315W - 341L
1,388 Elo+
Solo
Ra
Ra
SoFNightmare
Ra
Level 86
God Stats
105W - 100L
1,518 SR
Queue Stats
181W - 178L
1,431 Elo+
Solo
Ares
Ares
SunofBowKoo141
Ares
Level 64
God Stats
16W - 16L
1,294 SR
Queue Stats
420W - 446L
1,434 Elo+
Party 1
Team Averages
Level 72
1,485 SR
1,442 Elo+

VS

Team Averages
Level 48
1,479 SR
1,404 Elo+
Medusa
Medusa
Andre98suzbr
Medusa
Level 41
God Stats
7W - 5L
1,716 SR
Queue Stats
340W - 362L
1,387 Elo+
Solo
Anhur
Anhur
ArcadirOrochi
Anhur
Level 48
God Stats
9W - 10L
1,504 SR
Queue Stats
299W - 308L
1,429 Elo+
Solo
Olorun
Olorun
Squallito_VIII
Olorun
Level 83
God Stats
2W - 2L
1,218 SR
Queue Stats
54W - 62L
1,318 Elo+
Party 2
Ratatoskr
Ratatoskr
Zesttard
Ratatoskr
Level 48
God Stats
132W - 131L
1,455 SR
Queue Stats
339W - 301L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
kangu1227
Sun Wukong
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dying Wisp
Cthulhu
19
8 / 2 / 26
13,114
1,192
29,226
21,237
11,950
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
0 / 3 / 20
10,166
924
9,113
11,854
12,895
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
18 / 1 / 16
14,817
1,347
28,378
11,956
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 17
12,653
1,150
20,234
8,367
3,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 0 / 25
11,666
1,061
10,655
10,906
19,286
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 8 / 8
10,144
922
13,087
20,187
7,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 8 / 6
11,036
1,003
12,991
19,749
6,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 9 / 7
10,026
911
10,761
20,368
7,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ratatoskr
Zesttard
Ratatoskr
16
3 / 6 / 5
10,426
948
11,846
17,725
6,281
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kangu1227
Sun Wukong
16
2 / 8 / 6
10,275
934
9,057
25,717
12,518
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
42
39
Kills
10
10
Deaths
39
104
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
8
0.63
L
3
8
6
0.75
W
Cthulhu
Dying Wisp
Cthulhu
8
2
26
10.5
W
0
3
20
3.33
W
18
1
16
26
W
9
4
17
4.38
L
1
9
7
0.5
W
4
0
25
16.5
L
Ratatoskr
Zesttard
Ratatoskr
3
6
5
0.92
L
Sun Wukong
kangu1227
Sun Wukong
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,606
Damage
57,742
64,320
Taken
103,746
52,628
Mitigated
40,638
28,480
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,087
5,700
765
1,052
20,187
7,556
0
18,828
1,359
0
28,992
L
12,991
9,161
0
2,118
19,749
6,869
0
18,774
975
0
27,052
W
Cthulhu
Dying Wisp
Cthulhu
29,226
1,632
2,065
3,395
21,237
11,950
0
4,231
17,006
56,667
0
W
9,113
833
0
0
11,854
12,895
0
2,156
9,698
15,559
0
W
28,378
2,621
8,449
7,722
11,956
5,144
0
1,261
10,695
58,123
0
W
20,234
1,141
4,628
2,221
8,367
3,353
0
1,061
7,306
37,696
0
L
10,761
6,028
695
3,437
20,368
7,414
0
19,760
608
25,025
0
W
10,655
231
0
0
10,906
19,286
0
2,052
8,854
14,008
0
L
Ratatoskr
Zesttard
Ratatoskr
11,846
4,022
0
398
17,725
6,281
0
15,825
1,900
0
21,911
L
Sun Wukong
kangu1227
Sun Wukong
9,057
2,102
0
941
25,717
12,518
0
24,419
1,298
0
23,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,416
Gold Earned
51,907
198
Minions Killed
146
5
Camps Cleared
6
1,074,414
Distance Traveled
981,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,144
922
25
2
0
180,013
0
L
Anhur
11,036
1,003
37
3
0
175,899
0
W
Cthulhu
13,114
1,192
76
7
0
214,537
0
W
Geb
10,166
924
2
0
2
225,482
0
W
Hel
14,817
1,347
79
7
0
219,459
0
W
Ra
12,653
1,150
38
3
2
206,919
1
L
Olorun
10,026
911
35
3
1
184,281
0
W
Ares
11,666
1,061
3
0
1
208,017
1
L
Ratatoskr
10,426
948
17
2
3
201,985
0
L
Sun Wukong
10,275
934
32
3
2
239,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role