Player Matchup

Pele
Pele
Benzedium
Pele
Level 28
God Stats
16W - 12L
1,424 SR
Queue Stats
83W - 116L
1,156 Elo+
Party 3
Cupid
Cupid
LBalenciaga
Cupid
Level 27
God Stats
5W - 3L
1,510 SR
Queue Stats
74W - 70L
1,183 Elo+
Solo
Bellona
Bellona
ingloriousknut
Bellona
Level 29
God Stats
19W - 14L
1,516 SR
Queue Stats
77W - 104L
1,106 Elo+
Party 3
Artemis
Artemis
rafcampos9
Artemis
Level 28
God Stats
1W - 0L
1,358 SR
Queue Stats
4W - 9L
1,157 Elo+
Party 4
Ullr
Ullr
victorhugocorrea
Ullr
Level 29
God Stats
2W - 3L
1,302 SR
Queue Stats
20W - 55L
1,164 Elo+
Party 4
Team Averages
Level 28
1,422 SR
1,153 Elo+

VS

Team Averages
Level 17
1,418 SR
1,077 Elo+
Artemis
Artemis
Drippy Dropss
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,056 Elo+
Party 1
Ymir
Ymir
KINGcohorn1
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,006 Elo+
Party 2
Ra
Ra
PvtDestroyer
Ra
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 6L
1,134 Elo+
Party 2
Guan Yu
Guan Yu
Rawrararow
Guan Yu
Level 29
God Stats
32W - 40L
1,441 SR
Queue Stats
189W - 234L
1,211 Elo+
Party 1
Susano
Susano
X_Prevision_X
Susano
Level 16
God Stats
2W - 9L
1,150 SR
Queue Stats
4W - 18L
976 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
17 / 1 / 4
11,658
614
21,305
14,181
5,357
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 9
10,743
565
8,730
4,483
1,679
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
17 / 3 / 6
11,878
625
25,817
13,959
14,080
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
rafcampos9
Artemis
13
5 / 6 / 12
9,500
500
11,742
9,455
2,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 6 / 8
8,988
473
5,974
8,170
2,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 9 / 6
8,068
425
4,442
13,568
3,665
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 9 / 2
7,272
383
5,745
19,766
10,593
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 8 / 1
7,244
381
6,914
15,577
5,725
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Rawrararow
Guan Yu
13
5 / 8 / 2
8,268
435
8,285
23,041
19,352
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 9 / 2
8,433
444
6,716
18,973
4,986
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
43
Kills
14
16
Deaths
43
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
17
1
4
19
L
Artemis
2
9
6
0.56
L
1
9
2
0.22
W
1
0
9
5.5
L
1
8
1
0.19
L
Guan Yu
Rawrararow
Guan Yu
5
8
2
0.75
L
5
9
2
0.67
W
17
3
6
6.67
W
Artemis
rafcampos9
Artemis
5
6
12
1.83
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,568
Damage
32,102
50,248
Taken
90,925
26,463
Mitigated
44,321
12,671
Healing
19,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
21,305
5,945
0
4,461
14,181
5,357
2,191
2,819
11,362
0
61,292
L
Artemis
4,442
2,657
0
0
13,568
3,665
0
67
13,451
0
15,973
L
5,745
2,688
0
1,280
19,766
10,593
0
84
19,444
28,713
0
W
8,730
2,632
1,171
2,084
4,483
1,679
4,934
1,638
2,845
0
60,591
L
6,914
1,357
640
1,375
15,577
5,725
180
297
15,180
43,957
0
L
Guan Yu
Rawrararow
Guan Yu
8,285
2,673
2,841
8,762
23,041
19,352
125
38
22,903
0
37,492
L
6,716
1,075
219
4,350
18,973
4,986
0
146
18,602
89
21,308
W
25,817
11,961
0
3,768
13,959
14,080
2,705
5,332
8,627
668
57,314
W
Artemis
rafcampos9
Artemis
11,742
5,084
638
549
9,455
2,897
2,430
1,067
8,388
0
38,839
W
5,974
3,767
0
0
8,170
2,450
3,420
1,892
6,278
0
28,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,767
Gold Earned
39,285
381
Minions Killed
213
0
Camps Cleared
0
1,664,793
Distance Traveled
1,407,061
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,658
614
79
4
0
378,532
1
L
Artemis
8,068
425
25
1
0
211,724
2
L
Ymir
7,272
383
44
2
0
272,953
1
W
Cupid
10,743
565
131
7
0
352,077
7
L
Ra
7,244
381
52
3
0
317,596
6
L
Guan Yu
8,268
435
62
3
0
301,954
1
L
Susano
8,433
444
30
2
0
302,834
3
W
Bellona
11,878
625
77
4
0
370,108
0
W
Artemis
9,500
500
41
2
0
282,538
0
W
Ullr
8,988
473
53
3
0
281,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role