Player Matchup

Nemesis
Nemesis
Sj Frizzy1112
Nemesis
Level 13
God Stats
2W - 0L
1,701 SR
Queue Stats
2W - 8L
1,140 Elo+
Solo
Mulan
Mulan
ThE TruE SpawN
Mulan
Level 24
God Stats
6W - 10L
1,318 SR
Queue Stats
43W - 57L
1,152 Elo+
Party 1
Sol
Sol
YouTube Flexin
Sol
Level 140
God Stats
2W - 0L
1,636 SR
Queue Stats
17W - 22L
1,320 Elo+
Party 1
Team Averages
Level 59
1,552 SR
1,204 Elo+

VS

Team Averages
Level 19
1,340 SR
1,298 Elo+
Merlin
Merlin
MRCed4500
Merlin
Level 28
God Stats
46W - 48L
1,486 SR
Queue Stats
139W - 137L
1,322 Elo+
Solo
Bastet
Bastet
Mithicalraptor
Bastet
Level 25
God Stats
1W - 1L
1,357 SR
Queue Stats
28W - 52L
1,367 Elo+
Solo
Bellona
Bellona
Tdubb71
Bellona
Level 5
God Stats
0W - 2L
1,176 SR
Queue Stats
2W - 12L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 10 / 5
11,060
553
2,673
16,031
5,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 6 / 5
12,676
634
8,322
17,154
8,573
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
6 / 2 / 6
14,082
704
26,090
23,958
7,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MRCed4500
Merlin
20
13 / 2 / 4
14,319
716
27,663
16,650
6,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 8 / 5
11,968
598
11,921
24,938
8,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Tdubb71
Bellona
6
0 / 3 / 4
9,485
474
265
2,979
1,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
13
Kills
17
18
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
MRCed4500
Merlin
13
2
4
7.5
L
4
8
5
0.81
W
Nemesis
1
10
5
0.35
L
Bellona
Tdubb71
Bellona
0
3
4
0.67
W
6
6
5
1.42
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,085
Damage
39,849
57,143
Taken
44,567
21,682
Mitigated
16,930
22,634
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
MRCed4500
Merlin
27,663
1,885
133
3,799
16,650
6,860
24
11,844
4,806
98,914
0
L
11,921
6,313
663
2,925
24,938
8,757
66
13,223
11,715
0
37,135
W
Nemesis
2,673
668
532
3,001
16,031
5,128
0
8,296
7,735
0
10,037
L
Bellona
Tdubb71
Bellona
265
91
0
441
2,979
1,313
165
1,078
1,901
0
2,001
W
8,322
2,108
0
1,772
17,154
8,573
621
6,937
10,217
0
28,007
W
26,090
8,086
0
17,329
23,958
7,981
3,733
12,464
11,494
112,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
35,772
240
Minions Killed
143
0
Camps Cleared
0
931,244
Distance Traveled
650,403
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,319
716
94
5
0
332,005
1
L
Bastet
11,968
598
43
2
0
275,108
5
W
Nemesis
11,060
553
15
1
0
330,209
2
L
Bellona
9,485
474
6
0
0
43,290
0
W
Mulan
12,676
634
54
3
0
334,952
3
W
Sol
14,082
704
171
9
0
266,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role