Player Matchup

Nemesis
Nemesis
Gordeaux
Nemesis
Level 56
God Stats
14W - 11L
1,579 SR
Queue Stats
261W - 261L
1,498 Elo+
Solo
Terra
Terra
GuardianWolfSoul
Terra
Level 93
God Stats
28W - 31L
1,484 SR
Queue Stats
377W - 389L
1,519 Elo+
Solo
Neith
Neith
OrpheusPersona
Neith
Level 60
God Stats
3W - 2L
1,566 SR
Queue Stats
444W - 581L
1,445 Elo+
Party 1
Anubis
Anubis
homeswag
Anubis
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
spider2159
Thor
Level 94
God Stats
11W - 12L
1,597 SR
Queue Stats
833W - 921L
1,449 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,482 Elo+

VS

Team Averages
Level 108
1,580 SR
1,452 Elo+
Artemis
Artemis
 
Artemis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ITSLuiis2202
Cthulhu
Level 63
God Stats
4W - 7L
1,301 SR
Queue Stats
119W - 202L
1,283 Elo+
Solo
Chronos
Chronos
Kázz
Chronos
Level 124
God Stats
4W - 1L
1,896 SR
Queue Stats
54W - 44L
1,545 Elo+
Solo
King Arthur
King Arthur
Mwell34
King Arthur
Level 109
God Stats
0W - 1L
1,702 SR
Queue Stats
28W - 27L
1,495 Elo+
Party 2
Hun Batz
Hun Batz
TyphoonTJ
Hun Batz
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 136L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gordeaux
Nemesis
4
0 / 1 / 0
3,219
644
352
2,685
505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

4
1 / 1 / 1
3,400
680
1,257
2,708
873
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
1 / 0 / 1
3,529
706
1,451
2,413
557
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
homeswag
Anubis
7
1 / 0 / 0
3,942
788
807
961
265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
1 / 0 / 0
3,704
741
2,099
1,963
592
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 1 / 1
3,429
686
1,053
2,004
435
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ITSLuiis2202
Cthulhu
1
0 / 0 / 0
2,412
482
0
0
0
Chronos
Kázz
Chronos
5
0 / 2 / 1
3,014
603
887
2,920
569
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Mwell34
King Arthur
6
0 / 1 / 0
3,442
688
757
3,555
1,329
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
TyphoonTJ
Hun Batz
5
1 / 0 / 0
3,274
655
1,011
2,503
554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
2
2
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
1
1.5
W
Nemesis
Gordeaux
Nemesis
0
1
0
0
W
1
1
1
1.5
L
Cthulhu
ITSLuiis2202
Cthulhu
0
0
0
0
L
Chronos
Kázz
Chronos
0
2
1
0.25
L
King Arthur
Mwell34
King Arthur
0
1
0
0
W
1
0
1
1.5
L
Hun Batz
TyphoonTJ
Hun Batz
1
0
0
1
W
Anubis
homeswag
Anubis
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,966
Damage
3,708
10,730
Taken
10,982
2,792
Mitigated
2,887
6,029
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,053
245
0
625
2,004
435
0
752
1,252
0
9,540
W
Nemesis
Gordeaux
Nemesis
352
97
0
1,400
2,685
505
0
0
2,685
0
10,428
W
1,257
223
3
1,006
2,708
873
0
456
2,252
5,471
0
L
Cthulhu
ITSLuiis2202
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
Kázz
Chronos
887
422
0
816
2,920
569
0
1,081
1,839
8,114
0
L
King Arthur
Mwell34
King Arthur
757
165
0
1,375
3,555
1,329
0
0
3,356
0
12,044
W
1,451
625
0
1,655
2,413
557
350
431
1,982
0
9,454
L
Hun Batz
TyphoonTJ
Hun Batz
1,011
315
0
1,111
2,503
554
0
231
2,272
0
9,792
W
Anubis
homeswag
Anubis
807
35
0
624
961
265
0
0
961
17,150
0
W
2,099
897
0
1,341
1,963
592
0
0
1,813
0
12,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,794
Gold Earned
15,571
113
Minions Killed
78
0
Camps Cleared
0
479,374
Distance Traveled
349,092
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,429
686
19
4
0
65,705
1
W
Nemesis
3,219
644
25
5
0
108,188
2
W
Terra
3,400
680
8
2
0
96,641
3
L
Cthulhu
2,412
482
0
0
0
11,555
0
L
Chronos
3,014
603
10
2
0
83,262
0
L
King Arthur
3,442
688
28
6
0
98,085
0
W
Neith
3,529
706
16
3
0
81,848
0
L
Hun Batz
3,274
655
21
4
0
90,485
0
W
Anubis
3,942
788
40
8
0
87,800
2
W
Thor
3,704
741
24
5
0
104,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role