Player Matchup

Hun Batz
Hun Batz
ASSASIN ADEX
Hun Batz
Level 40
God Stats
11W - 6L
1,574 SR
Queue Stats
85W - 67L
1,482 Elo+
Party 4
Cerberus
Cerberus
Chemaria
Cerberus
Level 63
God Stats
2W - 3L
1,417 SR
Queue Stats
183W - 213L
1,373 Elo+
Party 2
Scylla
Scylla
FelixGonzalez1
Scylla
Level 27
God Stats
11W - 12L
1,673 SR
Queue Stats
257W - 248L
1,320 Elo+
Party 2
Chernobog
Chernobog
Koji iwnI
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,372 Elo+
Party 4
Tyr
Tyr
Levii iwnl
Tyr
Level 125
God Stats
1W - 3L
1,432 SR
Queue Stats
153W - 107L
1,529 Elo+
Party 4
Team Averages
Level 54
1,519 SR
1,415 Elo+

VS

Team Averages
Level 47
1,438 SR
1,380 Elo+
Hel
Hel
Conker1155
Hel
Level 55
God Stats
13W - 13L
1,513 SR
Queue Stats
201W - 175L
1,420 Elo+
Party 1
Bakasura
Bakasura
Drperkaholic115
Bakasura
Level 48
God Stats
44W - 54L
1,517 SR
Queue Stats
117W - 155L
1,336 Elo+
Party 3
Cerberus
Cerberus
Lil_Cheetos_Kid
Cerberus
Level 29
God Stats
2W - 1L
1,414 SR
Queue Stats
112W - 95L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
SPOOKSPIKE
Baron Samedi
Level 87
God Stats
6W - 11L
1,340 SR
Queue Stats
603W - 579L
1,411 Elo+
Party 3
Heimdallr
Heimdallr
dahtguyuknow
Heimdallr
Level 18
God Stats
27W - 28L
1,408 SR
Queue Stats
75W - 60L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASSASIN ADEX
Hun Batz
20
11 / 4 / 11
18,526
618
20,975
26,417
11,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Chemaria
Cerberus
20
5 / 7 / 14
16,709
557
17,556
29,192
20,575
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
7 / 4 / 9
16,184
539
16,072
17,281
6,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Koji iwnI
Chernobog
19
2 / 9 / 9
13,993
466
7,150
25,063
9,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 7
16,739
558
22,660
31,253
32,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 7
14,404
480
10,018
20,674
8,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
20
12 / 8 / 3
17,748
592
26,807
31,741
14,825
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
20
1 / 6 / 7
14,737
491
13,014
25,997
27,868
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
SPOOKSPIKE
Baron Samedi
20
10 / 7 / 9
17,548
585
33,583
22,709
10,387
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
dahtguyuknow
Heimdallr
17
1 / 9 / 4
12,488
416
2,491
17,946
5,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
56
35
Kills
26
26
Deaths
36
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ASSASIN ADEX
Hun Batz
11
4
11
4.13
L
Cerberus
Chemaria
Cerberus
5
7
14
1.71
W
2
6
7
0.92
W
Bakasura
12
8
3
1.69
L
7
4
9
2.88
L
Chernobog
Koji iwnI
Chernobog
2
9
9
0.72
L
10
2
7
6.75
W
Cerberus
1
6
7
0.75
W
Baron Samedi
SPOOKSPIKE
Baron Samedi
10
7
9
2.07
W
Heimdallr
dahtguyuknow
Heimdallr
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,413
Damage
85,913
129,206
Taken
119,067
79,981
Mitigated
66,987
35,262
Healing
38,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ASSASIN ADEX
Hun Batz
20,975
6,876
0
8,577
26,417
11,506
4,057
11,861
14,505
0
167,596
L
Cerberus
Chemaria
Cerberus
17,556
1,032
214
8,416
29,192
20,575
442
12,940
15,608
100,551
0
W
10,018
1,001
3,846
8,509
20,674
8,034
2,586
8,916
11,708
86,178
0
W
Bakasura
26,807
17,754
0
10,811
31,741
14,825
4,326
8,406
23,260
0
117,354
L
16,072
1,743
0
1,248
17,281
6,261
2,254
8,847
8,404
95,767
0
L
Chernobog
Koji iwnI
Chernobog
7,150
3,423
0
5,033
25,063
9,168
1,058
14,462
10,271
0
83,952
L
22,660
3,379
0
11,774
31,253
32,471
957
12,641
17,882
0
95,861
W
Cerberus
13,014
832
0
5,458
25,997
27,868
353
2,794
22,553
93,290
0
W
Baron Samedi
SPOOKSPIKE
Baron Samedi
33,583
1,370
3,073
5,607
22,709
10,387
1,235
8,780
13,904
113,831
0
W
Heimdallr
dahtguyuknow
Heimdallr
2,491
435
446
510
17,946
5,873
1,257
4,945
12,926
0
55,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,151
Gold Earned
76,925
799
Minions Killed
738
0
Camps Cleared
0
2,866,533
Distance Traveled
2,421,839
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
18,526
618
213
7
0
603,526
2
L
Cerberus
16,709
557
162
5
0
580,027
1
W
Hel
14,404
480
170
6
0
486,318
0
W
Bakasura
17,748
592
156
5
0
623,054
0
L
Scylla
16,184
539
154
5
0
541,135
0
L
Chernobog
13,993
466
126
4
0
471,619
3
L
Tyr
16,739
558
144
5
0
670,226
4
W
Cerberus
14,737
491
193
6
0
504,564
2
W
Baron Samedi
17,548
585
148
5
0
478,305
6
W
Heimdallr
12,488
416
71
2
0
329,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role