Player Matchup

Cthulhu
Cthulhu
Andrade523
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
HxC_Harris
Scylla
Level 147
God Stats
8W - 9L
1,473 SR
Queue Stats
634W - 580L
1,552 Elo+
Party 1
Fafnir
Fafnir
Killerklam231
Fafnir
Level 25
God Stats
10W - 7L
1,623 SR
Queue Stats
269W - 232L
1,533 Elo+
Party 1
Raijin
Raijin
Overlord_Justice
Raijin
Level 105
God Stats
9W - 4L
1,706 SR
Queue Stats
313W - 284L
1,522 Elo+
Party 1
Chang'e
Chang'e
Titan_Nooobie115
Chang'e
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
41W - 51L
1,531 Elo+
Solo
Team Averages
Level 67
1,608 SR
1,528 Elo+

VS

Team Averages
Level 57
1,447 SR
1,523 Elo+
Rama
Rama
AdmiralFlipPhone
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Ahmetturkhero
Baron Samedi
Level 27
God Stats
1W - 0L
1,372 SR
Queue Stats
13W - 22L
1,403 Elo+
Solo
Hercules
Hercules
PunkSquirrel
Hercules
Level 86
God Stats
2W - 2L
1,364 SR
Queue Stats
22W - 25L
1,523 Elo+
Party 2
Bellona
Bellona
TheCrownJoker
Bellona
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,635 Elo+
Party 2
Cthulhu
Cthulhu
iTracex
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrade523
Cthulhu
18
2 / 6 / 6
10,302
572
18,343
22,769
30,796
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
HxC_Harris
Scylla
18
3 / 5 / 7
10,804
600
29,731
11,209
5,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 7
11,084
616
14,901
23,818
38,902
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 4 / 4
10,417
579
18,067
13,258
7,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 5 / 8
10,676
593
24,798
20,762
10,936
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 10
11,553
642
15,544
16,842
6,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Ahmetturkhero
Baron Samedi
20
5 / 3 / 13
12,634
702
18,288
17,462
16,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
PunkSquirrel
Hercules
20
8 / 2 / 15
12,992
722
19,699
42,122
39,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
19
3 / 4 / 14
11,775
654
10,249
23,730
16,636
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
iTracex
Cthulhu
20
4 / 2 / 14
12,335
685
18,171
31,511
23,767
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
91
15
Kills
25
25
Deaths
15
32
Assists
66
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
Baron Samedi
Ahmetturkhero
Baron Samedi
5
3
13
3.83
L
Cthulhu
Andrade523
Cthulhu
2
6
6
0.83
L
Scylla
HxC_Harris
Scylla
3
5
7
1.3
L
4
5
7
1.5
L
4
4
4
1.5
W
Hercules
PunkSquirrel
Hercules
8
2
15
7.75
W
Bellona
3
4
14
2.5
L
2
5
8
1.2
W
Cthulhu
iTracex
Cthulhu
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,840
Damage
81,951
91,816
Taken
131,667
93,334
Mitigated
102,590
38,585
Healing
78,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,544
11,579
3,153
4,390
16,842
6,654
3,392
14,938
1,904
0
31,858
W
Baron Samedi
Ahmetturkhero
Baron Samedi
18,288
1,103
10,781
8,207
17,462
16,114
333
15,331
2,131
46,792
0
L
Cthulhu
Andrade523
Cthulhu
18,343
1,385
1,775
1,485
22,769
30,796
0
9,279
13,327
31,043
0
L
Scylla
HxC_Harris
Scylla
29,731
1,087
577
238
11,209
5,620
0
4,701
6,483
49,544
0
L
14,901
5,189
531
4,609
23,818
38,902
0
8,311
15,307
17,629
0
L
18,067
768
2,833
2,671
13,258
7,080
236
5,004
8,029
33,514
0
W
Hercules
PunkSquirrel
Hercules
19,699
6,483
2,899
21,419
42,122
39,419
208
30,991
11,131
0
29,054
W
Bellona
10,249
2,379
2,137
6,524
23,730
16,636
704
17,614
6,116
0
20,781
L
24,798
604
13,635
10,231
20,762
10,936
65
9,164
11,373
46,666
0
W
Cthulhu
iTracex
Cthulhu
18,171
477
6,235
13,177
31,511
23,767
39
26,966
4,545
40,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,283
Gold Earned
61,289
156
Minions Killed
166
0
Camps Cleared
0
1,529,653
Distance Traveled
1,565,112
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,553
642
31
2
0
290,101
1
W
Baron Samedi
12,634
702
42
2
0
285,281
0
L
Cthulhu
10,302
572
32
2
0
317,639
0
L
Scylla
10,804
600
44
2
0
320,266
0
L
Fafnir
11,084
616
1
0
0
248,732
2
L
Raijin
10,417
579
35
2
0
298,390
0
W
Hercules
12,992
722
16
1
0
332,241
1
W
Bellona
11,775
654
23
1
0
341,139
0
L
Chang'e
10,676
593
44
2
0
344,626
0
W
Cthulhu
12,335
685
54
3
0
316,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role