Player Matchup

Kumbhakarna
Kumbhakarna
SnakeBit12
Kumbhakarna
Level 87
God Stats
1W - 4L
1,692 SR
Queue Stats
99W - 75L
1,576 Elo+
Party 2
Eset
Eset
Thunderbull23
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 44L
1,569 Elo+
Party 2
Achilles
Achilles
TsukiPrisma
Achilles
Level 125
God Stats
5W - 1L
1,771 SR
Queue Stats
67W - 51L
1,594 Elo+
Party 2
Team Averages
Level 86
1,654 SR
1,580 Elo+

VS

Team Averages
Level 84
1,800 SR
1,542 Elo+
Cthulhu
Cthulhu
Cr00k jr
Cthulhu
Level 100
God Stats
7W - 2L
1,850 SR
Queue Stats
167W - 159L
1,544 Elo+
Party 1
Discordia
Discordia
SixFootNerd
Discordia
Level 79
God Stats
28W - 18L
1,925 SR
Queue Stats
236W - 288L
1,546 Elo+
Solo
Arachne
Arachne
ThorHoLLiday
Arachne
Level 74
God Stats
7W - 3L
1,624 SR
Queue Stats
142W - 138L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SnakeBit12
Kumbhakarna
15
2 / 4 / 6
14,471
579
6,833
32,842
45,697
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 7 / 5
13,047
522
9,871
15,972
6,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TsukiPrisma
Achilles
17
6 / 5 / 2
14,476
579
17,243
38,654
38,776
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cr00k jr
Cthulhu
18
9 / 3 / 5
16,714
669
27,322
21,302
31,026
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
SixFootNerd
Discordia
20
4 / 2 / 8
15,571
623
34,750
11,927
5,728
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
ThorHoLLiday
Arachne
17
3 / 5 / 5
14,557
582
15,057
18,402
8,245
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
16
16
Deaths
10
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cr00k jr
Cthulhu
9
3
5
3.83
W
Discordia
SixFootNerd
Discordia
4
2
8
4
L
Kumbhakarna
SnakeBit12
Kumbhakarna
2
4
6
1.25
W
Arachne
ThorHoLLiday
Arachne
3
5
5
1.1
L
0
7
5
0.36
L
Achilles
TsukiPrisma
Achilles
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
77,129
87,468
Taken
51,631
90,904
Mitigated
44,999
11,746
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cr00k jr
Cthulhu
27,322
1,723
1,188
666
21,302
31,026
157
8,299
13,003
52,442
0
W
Discordia
SixFootNerd
Discordia
34,750
2,869
332
4,453
11,927
5,728
390
1,809
10,118
136,202
0
L
Kumbhakarna
SnakeBit12
Kumbhakarna
6,833
1,215
0
525
32,842
45,697
0
26,138
6,704
22,344
0
W
Arachne
ThorHoLLiday
Arachne
15,057
9,482
0
2,808
18,402
8,245
101
6,765
11,637
0
80,715
L
9,871
1,165
2,964
4,272
15,972
6,431
0
11,552
4,420
73,762
0
L
Achilles
TsukiPrisma
Achilles
17,243
5,504
0
3,985
38,654
38,776
0
24,478
14,176
0
75,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
46,842
228
Minions Killed
297
0
Camps Cleared
0
1,209,132
Distance Traveled
1,360,698
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,714
669
41
2
0
453,435
2
W
Discordia
15,571
623
180
7
0
424,057
4
L
Kumbhakarna
14,471
579
34
1
0
410,899
5
W
Arachne
14,557
582
76
3
0
483,206
5
L
Eset
13,047
522
101
4
0
378,868
5
L
Achilles
14,476
579
93
4
0
419,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role