Player Matchup

Aphrodite
Aphrodite
ShinningMidas
Aphrodite
Level 29
God Stats
29W - 28L
1,554 SR
Queue Stats
149W - 151L
1,439 Elo+
Solo
Nemesis
Nemesis
Skonchy
Nemesis
Level 67
God Stats
3W - 3L
1,608 SR
Queue Stats
25W - 17L
1,482 Elo+
Party 3
Janus
Janus
abizu17
Janus
Level 14
God Stats
8W - 13L
1,412 SR
Queue Stats
51W - 59L
1,399 Elo+
Solo
Odin
Odin
mediocremedic
Odin
Level 6
God Stats
1W - 2L
1,537 SR
Queue Stats
3W - 3L
1,471 Elo+
Party 3
Neith
Neith
pewpewpewp3W
Neith
Level 26
God Stats
42W - 31L
1,598 SR
Queue Stats
110W - 104L
1,404 Elo+
Solo
Team Averages
Level 28
1,542 SR
1,439 Elo+

VS

Team Averages
Level 15
1,324 SR
1,429 Elo+
Ra
Ra
AcousticDreamer
Ra
Level 7
God Stats
1W - 1L
1,212 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 2
Mercury
Mercury
PhantomFish6
Mercury
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 236L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Revaeyn
Cthulhu
Level 6
God Stats
1W - 1L
1,203 SR
Queue Stats
4W - 3L
1,395 Elo+
Party 2
Hachiman
Hachiman
objonkenobi
Hachiman
Level 5
God Stats
1W - 1L
1,203 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
wildmachina
Guan Yu
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
308W - 322L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ShinningMidas
Aphrodite
16
4 / 11 / 10
12,007
480
14,234
26,331
16,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Skonchy
Nemesis
20
7 / 6 / 8
14,509
580
16,755
26,243
14,503
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
abizu17
Janus
20
10 / 3 / 3
14,398
576
27,413
15,360
5,305
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 7 / 5
10,517
421
4,294
17,965
7,410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 11 / 5
13,579
543
22,689
20,949
8,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 16
14,754
590
19,136
20,511
9,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
PhantomFish6
Mercury
20
4 / 9 / 18
14,213
569
17,590
27,599
12,152
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Revaeyn
Cthulhu
20
8 / 5 / 18
14,755
590
18,046
32,503
37,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hachiman
objonkenobi
Hachiman
19
7 / 7 / 18
12,935
517
16,753
16,136
6,567
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
wildmachina
Guan Yu
20
5 / 3 / 14
13,322
533
10,851
23,162
22,445
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
122
29
Kills
38
38
Deaths
29
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
14
5
16
4.4
W
Mercury
PhantomFish6
Mercury
4
9
18
1.44
W
Cthulhu
Revaeyn
Cthulhu
8
5
18
3.4
L
Aphrodite
ShinningMidas
Aphrodite
4
11
10
0.82
L
Nemesis
Skonchy
Nemesis
7
6
8
1.83
L
Janus
abizu17
Janus
10
3
3
3.83
L
0
7
5
0.36
W
Hachiman
objonkenobi
Hachiman
7
7
18
2.29
L
8
11
5
0.95
W
Guan Yu
wildmachina
Guan Yu
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,385
Damage
82,376
106,848
Taken
119,911
52,130
Mitigated
88,253
35,513
Healing
36,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,136
1,490
5,349
6,793
20,511
9,998
1,541
8,592
11,919
93,249
0
W
Mercury
PhantomFish6
Mercury
17,590
8,315
0
6,866
27,599
12,152
121
8,024
19,575
0
111,525
W
Cthulhu
Revaeyn
Cthulhu
18,046
1,699
2,205
1,104
32,503
37,091
445
10,485
22,018
80,411
0
L
Aphrodite
ShinningMidas
Aphrodite
14,234
1,357
8,468
11,603
26,331
16,371
789
11,423
14,858
53,921
0
L
Nemesis
Skonchy
Nemesis
16,755
9,217
0
8,624
26,243
14,503
157
8,271
17,822
0
110,808
L
Janus
abizu17
Janus
27,413
1,178
0
2,385
15,360
5,305
52
4,062
11,248
87,995
0
L
4,294
622
0
212
17,965
7,410
1,213
5,121
12,669
0
30,096
W
Hachiman
objonkenobi
Hachiman
16,753
9,801
0
882
16,136
6,567
2,055
6,421
9,715
0
65,432
L
22,689
11,141
1,002
3,219
20,949
8,541
8,169
8,482
12,442
0
92,180
W
Guan Yu
wildmachina
Guan Yu
10,851
2,001
3,558
10,117
23,162
22,445
2,065
8,125
15,037
0
63,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,010
Gold Earned
69,979
569
Minions Killed
591
0
Camps Cleared
0
2,092,792
Distance Traveled
2,391,051
28
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,754
590
153
6
0
471,467
0
W
Mercury
14,213
569
136
5
0
513,703
1
W
Cthulhu
14,755
590
103
4
0
470,174
0
L
Aphrodite
12,007
480
81
3
0
341,280
9
L
Nemesis
14,509
580
132
5
0
458,555
8
L
Janus
14,398
576
129
5
0
488,787
5
L
Odin
10,517
421
51
2
0
409,344
3
W
Hachiman
12,935
517
90
4
0
432,210
0
L
Neith
13,579
543
176
7
0
394,826
3
W
Guan Yu
13,322
533
109
4
0
503,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role