Player Matchup

Ganesha
Ganesha
CartoonKing
Ganesha
Level 18
God Stats
1W - 2L
1,527 SR
Queue Stats
2W - 3L
1,484 Elo+
Solo
Fenrir
Fenrir
KelHanx
Fenrir
Level 24
God Stats
6W - 11L
1,432 SR
Queue Stats
113W - 156L
1,545 Elo+
Solo
Xing Tian
Xing Tian
kiiland
Xing Tian
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 39L
1,613 Elo+
Solo
Ah Puch
Ah Puch
llBRUNOll
Ah Puch
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 15L
1,732 Elo+
Solo
Neith
Neith
skevich
Neith
Level 18
God Stats
1W - 1L
1,658 SR
Queue Stats
3W - 2L
1,424 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,560 Elo+

VS

Team Averages
Level 15
1,609 SR
1,615 Elo+
The Morrigan
The Morrigan
Aerdak
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,913 Elo+
Party 1
Set
Set
DGWDragonWatch
Set
Level 24
God Stats
13W - 9L
1,648 SR
Queue Stats
63W - 57L
1,471 Elo+
Solo
Kali
Kali
Digitaℓ
Kali
Level 16
God Stats
5W - 3L
1,898 SR
Queue Stats
50W - 80L
1,554 Elo+
Solo
Olorun
Olorun
FastTP
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
oscareimo8
Sun Wukong
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 94L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CartoonKing
Ganesha
10
0 / 8 / 4
7,858
393
2,915
13,206
7,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
KelHanx
Fenrir
15
3 / 3 / 2
10,031
502
9,261
18,555
7,153
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
kiiland
Xing Tian
14
3 / 0 / 4
8,633
432
11,820
14,133
15,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
llBRUNOll
Ah Puch
17
6 / 5 / 3
10,886
544
8,633
11,046
5,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
skevich
Neith
11
0 / 10 / 4
7,327
366
6,961
13,307
4,006
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aerdak
The Morrigan
17
5 / 2 / 2
11,761
588
9,638
7,704
3,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
0 / 4 / 3
11,039
552
7,224
15,279
12,474
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
17
2 / 3 / 2
12,029
601
5,987
16,867
6,824
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
FastTP
Olorun
19
14 / 3 / 5
14,030
702
20,560
18,280
7,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
oscareimo8
Sun Wukong
15
5 / 1 / 13
12,395
620
10,562
24,219
13,631
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
26
26
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Aerdak
The Morrigan
5
2
2
3
L
Ganesha
CartoonKing
Ganesha
0
8
4
0.25
W
0
4
3
0.38
W
Kali
2
3
2
1
W
Olorun
FastTP
Olorun
14
3
5
5.5
L
Fenrir
KelHanx
Fenrir
3
3
2
1.33
L
Xing Tian
kiiland
Xing Tian
3
0
4
5
L
Ah Puch
llBRUNOll
Ah Puch
6
5
3
1.5
W
Sun Wukong
oscareimo8
Sun Wukong
5
1
13
11.5
L
Neith
skevich
Neith
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,590
Damage
53,971
70,247
Taken
82,349
39,023
Mitigated
43,104
12,132
Healing
38,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Aerdak
The Morrigan
9,638
3,492
0
791
7,704
3,064
2,290
4,707
2,972
82,699
0
L
Ganesha
CartoonKing
Ganesha
2,915
378
0
558
13,206
7,150
66
8,437
4,744
21,594
0
W
7,224
3,723
0
5,424
15,279
12,474
1,560
9,751
4,928
0
60,468
W
Kali
5,987
1,753
0
10,208
16,867
6,824
398
954
15,863
0
94,072
W
Olorun
FastTP
Olorun
20,560
14,252
188
11,573
18,280
7,111
4,465
2,656
15,599
104,297
0
L
Fenrir
KelHanx
Fenrir
9,261
2,379
0
6,922
18,555
7,153
0
6,514
12,041
0
67,794
L
Xing Tian
kiiland
Xing Tian
11,820
2,054
0
2,331
14,133
15,109
0
4,309
9,424
43,230
0
L
Ah Puch
llBRUNOll
Ah Puch
8,633
1,356
0
1,551
11,046
5,605
0
4,732
6,289
48,586
0
W
Sun Wukong
oscareimo8
Sun Wukong
10,562
1,946
0
10,225
24,219
13,631
585
9,195
14,896
0
45,691
L
Neith
skevich
Neith
6,961
3,715
0
770
13,307
4,006
296
6,206
7,101
0
34,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
61,254
332
Minions Killed
597
0
Camps Cleared
0
1,530,996
Distance Traveled
1,774,558
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,761
588
132
7
0
339,360
5
L
Ganesha
7,858
393
8
0
0
271,936
2
W
Set
11,039
552
111
6
0
336,482
4
W
Kali
12,029
601
131
7
0
355,165
4
W
Olorun
14,030
702
172
9
0
329,418
0
L
Fenrir
10,031
502
98
5
0
354,341
1
L
Xing Tian
8,633
432
61
3
0
318,992
0
L
Ah Puch
10,886
544
87
4
0
310,384
3
W
Sun Wukong
12,395
620
51
3
0
414,133
3
L
Neith
7,327
366
78
4
0
275,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role