Player Matchup

Izanami
Izanami
Gioh anny
Izanami
Level 26
God Stats
10W - 9L
1,440 SR
Queue Stats
21W - 25L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
Hellsfoundry
Sun Wukong
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
308W - 315L
1,323 Elo+
Solo
Nu Wa
Nu Wa
ImGEEKINOOUUUEE
Nu Wa
Level 27
God Stats
97W - 66L
1,600 SR
Queue Stats
153W - 143L
1,321 Elo+
Solo
Serqet
Serqet
Rodgust-
Serqet
Level 25
God Stats
2W - 2L
1,510 SR
Queue Stats
42W - 56L
1,258 Elo+
Solo
Kukulkan
Kukulkan
Yaelhr
Kukulkan
Level 24
God Stats
1W - 0L
1,828 SR
Queue Stats
6W - 5L
1,343 Elo+
Solo
Team Averages
Level 26
1,576 SR
1,313 Elo+

VS

Team Averages
Level 16
1,493 SR
1,293 Elo+
Nemesis
Nemesis
AsamiLilith
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,321 Elo+
Solo
Nu Wa
Nu Wa
Chimuelo64
Nu Wa
Level 27
God Stats
2W - 3L
1,442 SR
Queue Stats
57W - 60L
1,359 Elo+
Solo
Cthulhu
Cthulhu
JUANNY2000
Cthulhu
Level 17
God Stats
2W - 2L
1,557 SR
Queue Stats
4W - 9L
1,285 Elo+
Party 1
Zeus
Zeus
fwhector
Zeus
Level 4
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 3L
1,197 Elo+
Solo
Jormungandr
Jormungandr
xMatrix_Firex
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gioh anny
Izanami
19
7 / 6 / 6
14,074
503
16,543
17,900
6,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Hellsfoundry
Sun Wukong
20
7 / 2 / 7
15,389
550
15,749
22,000
15,626
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
11 / 4 / 7
15,039
537
29,739
16,041
6,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Rodgust-
Serqet
20
11 / 4 / 4
15,973
570
13,574
23,521
9,400
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Yaelhr
Kukulkan
18
5 / 9 / 8
13,839
494
12,477
17,290
5,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsamiLilith
Nemesis
18
1 / 7 / 3
11,663
417
3,049
21,528
10,601
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
20
12 / 5 / 4
14,476
517
35,579
19,396
6,961
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
JUANNY2000
Cthulhu
17
9 / 6 / 3
12,292
439
18,300
28,592
26,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
14
1 / 14 / 4
9,763
349
3,211
15,550
3,589
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
xMatrix_Firex
Jormungandr
17
1 / 10 / 8
10,853
388
8,373
23,775
21,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
41
Kills
24
25
Deaths
42
32
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AsamiLilith
Nemesis
1
7
3
0.36
L
Nu Wa
12
5
4
2.8
W
Izanami
Gioh anny
Izanami
7
6
6
1.67
W
Sun Wukong
Hellsfoundry
Sun Wukong
7
2
7
5.25
W
11
4
7
3.63
L
Cthulhu
JUANNY2000
Cthulhu
9
6
3
1.75
W
Serqet
Rodgust-
Serqet
11
4
4
3.25
W
Kukulkan
Yaelhr
Kukulkan
5
9
8
1
L
Zeus
1
14
4
0.21
L
Jormungandr
xMatrix_Firex
Jormungandr
1
10
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,082
Damage
68,512
96,752
Taken
108,841
43,208
Mitigated
68,910
22,906
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AsamiLilith
Nemesis
3,049
653
0
2,809
21,528
10,601
1,583
7,786
13,331
0
61,669
L
Nu Wa
35,579
5,902
464
584
19,396
6,961
1,314
8,604
10,617
124,844
0
W
Izanami
Gioh anny
Izanami
16,543
10,051
0
2,451
17,900
6,319
2,856
13,248
4,652
0
93,674
W
Sun Wukong
Hellsfoundry
Sun Wukong
15,749
3,183
0
10,974
22,000
15,626
1,742
15,474
6,526
0
85,288
W
29,739
4,165
960
3,945
16,041
6,081
4,869
12,844
3,197
95,511
0
L
Cthulhu
JUANNY2000
Cthulhu
18,300
1,409
396
7,143
28,592
26,192
233
10,336
17,611
45,469
0
W
Serqet
Rodgust-
Serqet
13,574
5,172
0
4,576
23,521
9,400
3,227
12,411
11,110
0
128,685
W
Kukulkan
Yaelhr
Kukulkan
12,477
764
0
0
17,290
5,782
2,223
12,682
4,608
62,157
0
L
Zeus
3,211
1,150
0
52
15,550
3,589
0
9,161
6,289
17,007
0
L
Jormungandr
xMatrix_Firex
Jormungandr
8,373
1,085
321
1,002
23,775
21,567
35
6,510
16,567
57,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,314
Gold Earned
59,047
660
Minions Killed
455
0
Camps Cleared
0
2,545,659
Distance Traveled
2,070,217
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,663
417
120
4
0
443,425
0
L
Nu Wa
14,476
517
187
7
0
459,261
1
W
Izanami
14,074
503
137
5
0
491,414
0
W
Sun Wukong
15,389
550
133
5
0
569,235
0
W
Nu Wa
15,039
537
105
4
0
505,088
0
L
Cthulhu
12,292
439
53
2
0
499,413
3
W
Serqet
15,973
570
184
7
0
542,812
0
W
Kukulkan
13,839
494
101
4
0
437,110
0
L
Zeus
9,763
349
22
1
0
261,347
0
L
Jormungandr
10,853
388
73
3
0
406,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role