Player Matchup

Merlin
Merlin
ASTA_WITA_GLIZZY
Merlin
Level 8
God Stats
2W - 10L
1,312 SR
Queue Stats
19W - 34L
1,125 Elo+
Party 2
Yemoja
Yemoja
Katuraiyah_8901
Yemoja
Level 15
God Stats
22W - 28L
1,363 SR
Queue Stats
37W - 55L
1,189 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NarrowSafe65
Kumbhakarna
Level 24
God Stats
5W - 7L
1,485 SR
Queue Stats
132W - 104L
1,336 Elo+
Solo
Bellona
Bellona
foloded
Bellona
Level 5
God Stats
1W - 4L
1,702 SR
Queue Stats
18W - 31L
1,145 Elo+
Party 2
Nemesis
Nemesis
とーやー
Nemesis
Level 14
God Stats
0W - 2L
1,150 SR
Queue Stats
9W - 22L
1,355 Elo+
Solo
Team Averages
Level 13
1,402 SR
1,230 Elo+

VS

Team Averages
Level 12
1,512 SR
1,330 Elo+
Vulcan
Vulcan
BornBassoon5097
Vulcan
Level 20
God Stats
2W - 0L
1,509 SR
Queue Stats
15W - 30L
1,296 Elo+
Party 1
Kukulkan
Kukulkan
Dodgerfan12899
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FedeElCumbiero
Cthulhu
Level 17
God Stats
5W - 3L
1,530 SR
Queue Stats
26W - 23L
1,439 Elo+
Party 3
Neith
Neith
alonsolourido
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,193 Elo+
Solo
Rama
Rama
iWhizzeh
Rama
Level 14
God Stats
5W - 3L
1,521 SR
Queue Stats
60W - 31L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,513
865
10,254
17,486
6,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
0 / 2 / 1
9,414
856
5,800
11,616
8,973
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
NarrowSafe65
Kumbhakarna
16
1 / 3 / 1
10,351
941
5,510
23,077
24,785
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
foloded
Bellona
16
3 / 1 / 3
10,950
995
13,250
15,965
18,749
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
とーやー
Nemesis
15
1 / 7 / 1
9,357
851
1,065
15,235
6,257
Team 1 Tickets

117

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 13
10,879
989
12,771
7,832
3,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
16
0 / 3 / 12
9,792
890
8,898
5,705
2,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 0 / 9
11,501
1,046
16,891
12,034
9,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 1 / 9
10,494
954
9,342
5,412
2,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
18
9 / 1 / 10
12,414
1,129
26,084
8,779
3,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
7
Kills
22
22
Deaths
7
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
3
2
13
4.75
W
Kukulkan
0
3
12
2
W
7
0
9
11.5
L
0
2
1
0.25
L
Kumbhakarna
NarrowSafe65
Kumbhakarna
1
3
1
0.5
W
3
1
9
7.5
L
Bellona
foloded
Bellona
3
1
3
4.5
W
Rama
9
1
10
14
L
Nemesis
とーやー
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,879
Damage
73,986
83,379
Taken
39,762
65,499
Mitigated
20,782
7,093
Healing
4,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,254
1,524
0
328
17,486
6,735
0
9,767
7,719
13,993
0
W
12,771
1,730
710
1,787
7,832
3,087
0
4,442
3,265
27,656
0
W
Kukulkan
8,898
2,813
0
0
5,705
2,262
0
3,033
2,622
25,252
0
W
16,891
959
692
0
12,034
9,554
0
5,877
5,867
28,102
0
L
5,800
349
3,077
1,004
11,616
8,973
0
4,329
7,287
27,918
0
L
Kumbhakarna
NarrowSafe65
Kumbhakarna
5,510
724
569
1,088
23,077
24,785
0
9,854
13,223
18,368
0
W
9,342
4,320
0
804
5,412
2,183
0
2,593
2,644
0
21,205
L
Bellona
foloded
Bellona
13,250
2,310
0
982
15,965
18,749
0
7,025
8,940
0
31,259
W
Rama
26,084
17,890
0
339
8,779
3,696
0
5,619
3,110
0
42,155
L
Nemesis
とーやー
Nemesis
1,065
440
0
45
15,235
6,257
0
7,585
7,650
0
9,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
55,080
148
Minions Killed
172
5
Camps Cleared
4
935,070
Distance Traveled
869,937
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,513
865
7
1
1
154,845
0
W
Vulcan
10,879
989
44
4
0
181,767
0
W
Kukulkan
9,792
890
42
4
0
146,953
0
W
Cthulhu
11,501
1,046
26
2
0
225,030
0
L
Yemoja
9,414
856
56
5
2
172,561
0
L
Kumbhakarna
10,351
941
32
3
0
202,906
0
W
Neith
10,494
954
25
2
0
150,559
0
L
Bellona
10,950
995
43
4
1
234,246
1
W
Rama
12,414
1,129
35
3
4
165,628
0
L
Nemesis
9,357
851
10
1
1
170,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role