Player Matchup

Thor
Thor
DarkMaster117
Thor
Level 106
God Stats
6W - 2L
1,626 SR
Queue Stats
341W - 299L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
DeathTheKid0810
Cthulhu
Level 16
God Stats
11W - 4L
1,637 SR
Queue Stats
29W - 35L
1,319 Elo+
Party 1
Olorun
Olorun
toungpuncher123
Olorun
Level 14
God Stats
4W - 0L
1,824 SR
Queue Stats
29W - 21L
1,473 Elo+
Party 1
Team Averages
Level 45
1,696 SR
1,406 Elo+

VS

Team Averages
Level 11
1,644 SR
1,296 Elo+
Kukulkan
Kukulkan
DoctorTheChef
Kukulkan
Level 22
God Stats
1W - 2L
1,750 SR
Queue Stats
1W - 3L
1,384 Elo+
Solo
Neith
Neith
Tasiacjones
Neith
Level 5
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 4L
1,180 Elo+
Solo
Fenrir
Fenrir
lI SupRemE Il
Fenrir
Level 5
God Stats
8W - 12L
1,634 SR
Queue Stats
9W - 16L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 2 / 5
8,038
804
7,186
8,558
2,915
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 2 / 8
7,191
719
4,414
8,157
3,447
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 0 / 6
7,884
788
3,090
3,548
1,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DoctorTheChef
Kukulkan
11
4 / 6 / 0
7,560
756
8,270
10,426
3,174
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 3
6,207
621
2,291
5,394
1,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

6
0 / 2 / 2
5,630
563
1,216
2,442
779
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
1
2
8
2.5
L
Kukulkan
DoctorTheChef
Kukulkan
4
6
0
0.67
L
0
5
3
0.3
L
0
2
2
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,690
Damage
11,777
20,263
Taken
18,262
7,587
Mitigated
5,420
5,090
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,186
2,651
0
512
8,558
2,915
644
4,232
4,326
0
18,462
W
4,414
30
0
302
8,157
3,447
276
3,108
5,049
16,648
0
L
Kukulkan
DoctorTheChef
Kukulkan
8,270
1,917
0
1,891
10,426
3,174
0
4,998
5,428
33,781
0
L
2,291
1,303
0
482
5,394
1,467
0
1,392
4,002
0
6,012
L
1,216
128
0
42
2,442
779
0
1,118
1,324
0
3,006
W
3,090
2,556
1,457
2,819
3,548
1,225
1,945
978
2,570
22,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
19,397
82
Minions Killed
55
0
Camps Cleared
0
518,277
Distance Traveled
308,581
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,038
804
17
2
0
187,783
1
W
Cthulhu
7,191
719
34
3
0
168,311
1
L
Kukulkan
7,560
756
48
5
0
136,781
1
L
Neith
6,207
621
4
0
0
94,628
0
L
Fenrir
5,630
563
3
0
0
77,172
2
W
Olorun
7,884
788
31
3
0
162,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role