Player Matchup

Sol
Sol
AxVenaZ
Sol
Level 12
God Stats
4W - 2L
1,532 SR
Queue Stats
7W - 14L
1,159 Elo+
Party 2
Fafnir
Fafnir
Bibotto
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Party 2
Neith
Neith
IOSONOLALTRO
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,189 Elo+
Party 2
Ao Kuang
Ao Kuang
Sfrinzy
Ao Kuang
Level 13
God Stats
3W - 2L
1,462 SR
Queue Stats
8W - 14L
1,189 Elo+
Party 2
Da Ji
Da Ji
wetorii
Da Ji
Level 28
God Stats
10W - 5L
1,334 SR
Queue Stats
59W - 66L
1,390 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,315 Elo+

VS

Team Averages
Level 19
1,511 SR
1,327 Elo+
Thor
Thor
Phackju
Thor
Level 18
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 9L
1,353 Elo+
Solo
Scylla
Scylla
SinneR1453
Scylla
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,290 Elo+
Party 1
Artemis
Artemis
TowelDestroyed
Artemis
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
21W - 48L
1,205 Elo+
Solo
Cthulhu
Cthulhu
Vakays
Cthulhu
Level 18
God Stats
4W - 6L
1,438 SR
Queue Stats
29W - 27L
1,328 Elo+
Party 1
Arachne
Arachne
Zhantiel
Arachne
Level 29
God Stats
22W - 14L
1,656 SR
Queue Stats
76W - 86L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 6 / 22
14,382
1,027
23,337
24,287
9,887
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Bibotto
Fafnir
20
5 / 8 / 23
15,659
1,119
13,070
26,759
41,037
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 6 / 24
14,397
1,028
26,092
15,529
6,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Sfrinzy
Ao Kuang
20
16 / 5 / 19
17,098
1,221
22,666
24,899
11,901
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
wetorii
Da Ji
20
13 / 5 / 17
15,968
1,141
26,392
20,042
10,588
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Phackju
Thor
19
2 / 9 / 12
13,005
929
9,837
16,075
6,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SinneR1453
Scylla
20
3 / 8 / 20
14,873
1,062
24,475
18,194
9,304
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
0 / 10 / 18
14,131
1,009
13,541
20,713
16,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Vakays
Cthulhu
20
4 / 8 / 19
14,661
1,047
26,359
33,730
49,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Zhantiel
Arachne
20
21 / 9 / 5
18,568
1,326
30,316
29,142
14,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
104
44
Kills
30
30
Deaths
44
105
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sol
5
6
22
2.67
W
Fafnir
Bibotto
Fafnir
5
8
23
2.06
W
5
6
24
2.83
L
Thor
Phackju
Thor
2
9
12
0.89
W
Ao Kuang
Sfrinzy
Ao Kuang
16
5
19
5.1
L
Scylla
SinneR1453
Scylla
3
8
20
1.63
L
0
10
18
0.9
L
Cthulhu
Vakays
Cthulhu
4
8
19
1.69
L
Arachne
Zhantiel
Arachne
21
9
5
2.61
W
Da Ji
wetorii
Da Ji
13
5
17
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,557
Damage
104,528
111,516
Taken
117,854
80,159
Mitigated
96,165
25,047
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
23,337
10,943
0
9,529
24,287
9,887
0
13,347
10,940
65,151
0
W
Fafnir
Bibotto
Fafnir
13,070
4,586
438
2,659
26,759
41,037
0
10,796
15,963
25,999
0
W
26,092
17,126
0
2,677
15,529
6,746
0
6,769
8,760
0
51,868
L
Thor
Phackju
Thor
9,837
2,310
0
0
16,075
6,642
0
8,982
7,093
0
18,170
W
Ao Kuang
Sfrinzy
Ao Kuang
22,666
7,558
0
8,010
24,899
11,901
0
10,248
14,651
45,060
0
L
Scylla
SinneR1453
Scylla
24,475
4,661
0
897
18,194
9,304
0
10,147
8,047
52,615
0
L
13,541
6,960
0
0
20,713
16,346
0
10,781
9,932
0
33,786
L
Cthulhu
Vakays
Cthulhu
26,359
2,160
2,006
899
33,730
49,710
0
17,847
15,883
58,966
0
L
Arachne
Zhantiel
Arachne
30,316
25,508
0
7,216
29,142
14,163
0
11,316
17,826
0
52,675
W
Da Ji
wetorii
Da Ji
26,392
8,650
0
1,734
20,042
10,588
0
9,674
10,368
0
47,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,504
Gold Earned
75,238
297
Minions Killed
242
8
Camps Cleared
9
1,018,208
Distance Traveled
1,166,268
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,382
1,027
114
8
1
171,613
0
W
Fafnir
15,659
1,119
23
2
0
201,112
0
W
Neith
14,397
1,028
62
4
1
185,283
0
L
Thor
13,005
929
18
1
0
232,920
0
W
Ao Kuang
17,098
1,221
49
4
5
214,301
0
L
Scylla
14,873
1,062
91
7
1
246,211
0
L
Artemis
14,131
1,009
43
3
1
155,262
2
L
Cthulhu
14,661
1,047
64
5
1
263,980
0
L
Arachne
18,568
1,326
26
2
6
267,895
1
W
Da Ji
15,968
1,141
49
4
1
245,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role