Player Matchup

Nemesis
Nemesis
Juninhoknox
Nemesis
Level 153
God Stats
0W - 3L
1,199 SR
Queue Stats
129W - 139L
1,497 Elo+
Solo
Thoth
Thoth
Noyadox
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RappeR1306
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Smite404
Cthulhu
Level 144
God Stats
0W - 2L
1,250 SR
Queue Stats
91W - 87L
1,517 Elo+
Solo
Artio
Artio
hansen87
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 102L
1,414 Elo+
Party 1
Team Averages
Level 130
1,390 SR
1,485 Elo+

VS

Team Averages
Level 76
1,540 SR
1,481 Elo+
Bacchus
Bacchus
Zaragood
Bacchus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
vDarkBlackv
Pele
Level 28
God Stats
1W - 0L
1,247 SR
Queue Stats
13W - 17L
1,360 Elo+
Solo
Chernobog
Chernobog
xLovelesS
Chernobog
Level 128
God Stats
10W - 6L
1,641 SR
Queue Stats
149W - 153L
1,481 Elo+
Solo
Anubis
Anubis
yNextCRONOS
Anubis
Level 84
God Stats
4W - 5L
1,423 SR
Queue Stats
65W - 67L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
zianis
Sun Wukong
Level 121
God Stats
8W - 2L
1,892 SR
Queue Stats
335W - 316L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Juninhoknox
Nemesis
16
3 / 10 / 5
10,425
613
7,070
23,789
18,968
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Noyadox
Thoth
20
5 / 5 / 7
12,471
734
20,814
14,850
5,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
20
3 / 5 / 9
12,507
736
24,902
14,675
6,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Smite404
Cthulhu
18
5 / 6 / 7
12,189
717
12,788
18,167
25,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
hansen87
Artio
17
2 / 8 / 6
10,432
614
5,768
25,012
23,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Zaragood
Bacchus
19
2 / 3 / 22
12,537
737
11,006
18,790
27,887
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
3 / 6 / 20
11,792
694
18,722
19,782
9,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
xLovelesS
Chernobog
20
10 / 2 / 19
13,533
796
23,646
17,369
9,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
18
5 / 6 / 18
11,877
699
21,744
17,348
10,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
zianis
Sun Wukong
20
14 / 2 / 13
13,859
815
14,419
20,768
31,072
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
126
18
Kills
34
34
Deaths
19
34
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Juninhoknox
Nemesis
3
10
5
0.55
L
Thoth
Noyadox
Thoth
5
5
7
1.7
L
Janus
3
5
9
1.5
L
Cthulhu
Smite404
Cthulhu
5
6
7
1.42
W
Bacchus
Zaragood
Bacchus
2
3
22
4.33
L
Artio
hansen87
Artio
2
8
6
0.63
W
3
6
20
2.17
W
Chernobog
xLovelesS
Chernobog
10
2
19
9.75
W
Anubis
5
6
18
2.33
W
Sun Wukong
zianis
Sun Wukong
14
2
13
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,342
Damage
89,537
96,493
Taken
94,057
79,643
Mitigated
88,365
20,412
Healing
48,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Juninhoknox
Nemesis
7,070
887
1,007
3,062
23,789
18,968
181
7,875
15,814
2,807
9,715
L
Thoth
Noyadox
Thoth
20,814
1,067
2,362
3,420
14,850
5,789
867
3,775
10,875
44,791
0
L
Janus
24,902
1,917
1,501
1,747
14,675
6,332
538
5,304
9,171
55,496
0
L
Cthulhu
Smite404
Cthulhu
12,788
149
1,354
1,234
18,167
25,141
238
6,737
11,380
18,535
0
W
Bacchus
Zaragood
Bacchus
11,006
722
4,693
3,314
18,790
27,887
522
11,476
7,314
15,683
0
L
Artio
hansen87
Artio
5,768
554
1,684
3,041
25,012
23,413
0
9,059
15,700
14,139
0
W
18,722
5,725
3,074
5,288
19,782
9,451
79
15,798
3,984
0
34,976
W
Chernobog
xLovelesS
Chernobog
23,646
12,151
5,483
7,009
17,369
9,700
4,660
12,431
4,938
0
47,210
W
Anubis
21,744
725
3,612
4,913
17,348
10,255
510
13,048
4,300
46,281
0
W
Sun Wukong
zianis
Sun Wukong
14,419
1,641
3,830
7,712
20,768
31,072
250
12,374
8,394
0
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
63,598
162
Minions Killed
186
0
Camps Cleared
0
1,253,951
Distance Traveled
1,620,351
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,425
613
4
0
0
222,083
1
L
Thoth
12,471
734
42
2
0
277,006
0
L
Janus
12,507
736
81
5
0
296,707
0
L
Cthulhu
12,189
717
24
1
0
169,335
1
W
Bacchus
12,537
737
8
0
0
338,624
0
L
Artio
10,432
614
11
1
0
288,820
0
W
Pele
11,792
694
31
2
0
374,010
1
W
Chernobog
13,533
796
70
4
0
286,049
4
W
Anubis
11,877
699
55
3
0
304,156
1
W
Sun Wukong
13,859
815
22
1
0
317,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role