Player Matchup

Bellona
Bellona
AlexaGirl123
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,859 Elo+
Solo
Kukulkan
Kukulkan
Harry8Terry
Kukulkan
Level 7
God Stats
211W - 158L
1,647 SR
Queue Stats
236W - 193L
1,662 Elo+
Solo
Merlin
Merlin
Nurmikoi
Merlin
Level 105
God Stats
23W - 14L
1,604 SR
Queue Stats
186W - 168L
1,585 Elo+
Party 1
Izanami
Izanami
PrimeSigmatic
Izanami
Level 7
God Stats
12W - 11L
1,314 SR
Queue Stats
260W - 233L
1,671 Elo+
Party 1
Hercules
Hercules
WeikyOverton
Hercules
Level 29
God Stats
40W - 36L
1,570 SR
Queue Stats
260W - 234L
1,596 Elo+
Party 1
Team Averages
Level 31
1,527 SR
1,675 Elo+

VS

Team Averages
Level 26
1,618 SR
1,615 Elo+
Ah Puch
Ah Puch
Anubyss13
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 60L
1,614 Elo+
Solo
Horus
Horus
BeenBenG
Horus
Level 18
God Stats
2W - 1L
1,764 SR
Queue Stats
62W - 56L
1,618 Elo+
Solo
Odin
Odin
Neltharion07
Odin
Level 28
God Stats
16W - 17L
1,608 SR
Queue Stats
192W - 155L
1,611 Elo+
Solo
Chernobog
Chernobog
SpritePepsi
Chernobog
Level 28
God Stats
8W - 0L
1,556 SR
Queue Stats
134W - 109L
1,648 Elo+
Solo
Anubis
Anubis
Wolf0Donnell
Anubis
Level 29
God Stats
102W - 59L
1,663 SR
Queue Stats
181W - 138L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexaGirl123
Bellona
19
7 / 8 / 6
14,182
1,013
15,946
25,365
37,103
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Harry8Terry
Kukulkan
20
5 / 7 / 8
14,518
1,037
25,801
15,700
9,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Nurmikoi
Merlin
20
3 / 6 / 9
13,780
984
20,202
16,995
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
20
2 / 12 / 8
13,285
949
17,352
22,616
7,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
WeikyOverton
Hercules
19
1 / 8 / 10
12,502
893
13,314
28,464
33,993
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anubyss13
Ah Puch
20
1 / 0 / 30
13,689
978
14,364
11,536
6,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
BeenBenG
Horus
20
10 / 4 / 18
13,974
998
17,641
24,889
13,615
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
17 / 5 / 18
16,555
1,183
27,131
22,357
12,403
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
SpritePepsi
Chernobog
20
9 / 4 / 18
14,250
1,018
27,380
18,484
8,755
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
4 / 5 / 15
13,834
988
17,332
19,828
9,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
140
18
Kills
41
41
Deaths
18
41
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexaGirl123
Bellona
7
8
6
1.25
W
Ah Puch
Anubyss13
Ah Puch
1
0
30
16
W
Horus
BeenBenG
Horus
10
4
18
4.75
L
Kukulkan
Harry8Terry
Kukulkan
5
7
8
1.29
W
17
5
18
5.2
L
Merlin
Nurmikoi
Merlin
3
6
9
1.25
L
Izanami
2
12
8
0.5
W
Chernobog
SpritePepsi
Chernobog
9
4
18
4.5
L
Hercules
WeikyOverton
Hercules
1
8
10
0.75
W
Anubis
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,615
Damage
103,848
109,140
Taken
97,094
94,585
Mitigated
51,120
10,209
Healing
15,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexaGirl123
Bellona
15,946
5,884
0
752
25,365
37,103
0
8,126
17,239
0
32,147
W
Ah Puch
Anubyss13
Ah Puch
14,364
1,475
0
1,869
11,536
6,469
0
5,910
5,501
35,687
0
W
Horus
BeenBenG
Horus
17,641
10,112
2,114
3,312
24,889
13,615
0
13,163
11,424
0
24,078
L
Kukulkan
Harry8Terry
Kukulkan
25,801
1,597
0
529
15,700
9,838
0
4,971
10,729
65,166
0
W
27,131
7,532
0
0
22,357
12,403
0
9,692
12,389
0
52,844
L
Merlin
Nurmikoi
Merlin
20,202
1,404
0
250
16,995
5,726
0
5,458
11,537
51,675
0
L
Izanami
17,352
11,959
534
334
22,616
7,925
0
3,663
18,953
0
54,838
W
Chernobog
SpritePepsi
Chernobog
27,380
16,820
765
750
18,484
8,755
0
9,194
9,015
0
49,030
L
Hercules
WeikyOverton
Hercules
13,314
3,133
0
7,810
28,464
33,993
0
9,478
18,986
3,210
12,295
W
Anubis
17,332
499
0
6,239
19,828
9,878
0
11,254
8,299
56,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,267
Gold Earned
72,302
321
Minions Killed
262
7
Camps Cleared
9
1,154,597
Distance Traveled
1,318,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,182
1,013
42
3
1
249,895
0
W
Ah Puch
13,689
978
45
3
0
263,914
0
W
Horus
13,974
998
13
1
1
276,067
0
L
Kukulkan
14,518
1,037
93
7
2
255,566
0
W
Odin
16,555
1,183
73
5
2
276,060
1
L
Merlin
13,780
984
66
5
1
231,986
0
L
Izanami
13,285
949
109
8
3
197,021
0
W
Chernobog
14,250
1,018
50
4
1
266,675
0
L
Hercules
12,502
893
11
1
0
220,129
0
W
Anubis
13,834
988
81
6
5
235,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role