Player Matchup

Mercury
Mercury
Droolivera
Mercury
Level 27
God Stats
0W - 1L
1,692 SR
Queue Stats
70W - 92L
1,288 Elo+
Solo
Cthulhu
Cthulhu
Googobbler17
Cthulhu
Level 5
God Stats
0W - 1L
1,662 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Rockstar2831
Poseidon
Level 18
God Stats
11W - 11L
1,632 SR
Queue Stats
102W - 86L
1,395 Elo+
Solo
Team Averages
Level 17
1,662 SR
1,395 Elo+

VS

Team Averages
Level 23
1,466 SR
1,294 Elo+
Mulan
Mulan
Wayne_Kordula
Mulan
Level 18
God Stats
2W - 3L
1,280 SR
Queue Stats
41W - 52L
1,291 Elo+
Solo
Nemesis
Nemesis
ilovel4d241
Nemesis
Level 23
God Stats
6W - 7L
1,546 SR
Queue Stats
49W - 64L
1,275 Elo+
Party 1
Scylla
Scylla
xFosterGiant
Scylla
Level 29
God Stats
12W - 3L
1,573 SR
Queue Stats
30W - 29L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Droolivera
Mercury
18
5 / 16 / 6
16,092
671
22,184
29,167
12,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
Googobbler17
Cthulhu
17
0 / 17 / 10
14,072
586
8,537
36,100
32,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
Rockstar2831
Poseidon
20
9 / 4 / 2
16,620
693
23,336
15,895
5,187
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 19
16,860
703
16,793
25,701
15,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ilovel4d241
Nemesis
20
17 / 4 / 10
17,832
743
23,073
18,815
9,306
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
10 / 7 / 18
16,953
706
22,872
28,555
9,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
14
Kills
36
37
Deaths
14
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
Droolivera
Mercury
5
16
6
0.5
L
Cthulhu
Googobbler17
Cthulhu
0
17
10
0.29
L
Poseidon
Rockstar2831
Poseidon
9
4
2
2.5
W
9
3
19
6.17
W
Nemesis
ilovel4d241
Nemesis
17
4
10
5.5
W
Scylla
10
7
18
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,057
Damage
62,738
81,162
Taken
73,071
50,238
Mitigated
33,439
13,798
Healing
26,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Droolivera
Mercury
22,184
13,572
290
7,491
29,167
12,633
840
6,751
22,416
0
75,589
L
Cthulhu
Googobbler17
Cthulhu
8,537
748
168
1,002
36,100
32,418
51
11,951
24,149
34,274
0
L
Poseidon
Rockstar2831
Poseidon
23,336
1,635
0
4,847
15,895
5,187
1,014
5,234
10,661
99,293
0
W
16,793
2,921
908
3,487
25,701
15,073
1,195
10,190
15,511
0
58,797
W
Nemesis
ilovel4d241
Nemesis
23,073
13,253
1,430
4,824
18,815
9,306
2,434
6,654
12,161
0
93,576
W
Scylla
22,872
3,982
1,969
13,414
28,555
9,060
612
16,881
11,674
83,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
51,645
236
Minions Killed
238
0
Camps Cleared
0
1,081,819
Distance Traveled
1,197,975
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,092
671
69
3
0
373,270
1
L
Cthulhu
14,072
586
35
1
0
292,708
2
L
Poseidon
16,620
693
132
6
0
415,841
1
W
Mulan
16,860
703
65
3
0
416,184
1
W
Nemesis
17,832
743
76
3
0
408,307
0
W
Scylla
16,953
706
97
4
0
373,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role