Player Matchup

Cthulhu
Cthulhu
ChamaChama20
Cthulhu
Level 22
God Stats
43W - 28L
1,517 SR
Queue Stats
48W - 34L
1,322 Elo+
Party 1
Ra
Ra
Gabriel-Ghost14
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,165 Elo+
Solo
Achilles
Achilles
ThElectriKendama
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,061 Elo+
Solo
Mercury
Mercury
bigpoppi90800
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,326 Elo+
Solo
Cupid
Cupid
reflex suckz
Cupid
Level 25
God Stats
8W - 7L
1,429 SR
Queue Stats
95W - 86L
1,321 Elo+
Party 1
Team Averages
Level 17
1,489 SR
1,239 Elo+

VS

Team Averages
Level 43
1,551 SR
1,389 Elo+
Hera
Hera
 
Hera
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Dperez1110
Izanami
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Terra
Terra
Jamotu-9
Terra
Level 16
God Stats
7W - 6L
1,546 SR
Queue Stats
11W - 11L
1,306 Elo+
Solo
Arachne
Arachne
Krono9942
Arachne
Level 29
God Stats
18W - 5L
1,636 SR
Queue Stats
122W - 109L
1,347 Elo+
Solo
Cthulhu
Cthulhu
SlootSlyr
Cthulhu
Level 28
God Stats
76W - 62L
1,574 SR
Queue Stats
148W - 148L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChamaChama20
Cthulhu
13
3 / 9 / 4
9,524
433
15,338
33,523
20,718
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 15 / 1
8,496
386
3,147
19,369
6,589
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 10 / 3
7,482
340
6,206
23,677
19,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
12
1 / 9 / 2
8,326
378
4,524
19,106
6,242
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 8 / 5
9,123
415
11,442
22,468
9,597
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
17 / 2 / 9
13,856
630
30,966
12,262
5,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Dperez1110
Izanami
15
10 / 5 / 7
11,941
543
18,129
15,845
5,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Jamotu-9
Terra
15
4 / 2 / 12
10,809
491
8,810
16,047
15,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Krono9942
Arachne
17
17 / 2 / 11
13,125
597
19,300
17,896
8,974
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
SlootSlyr
Cthulhu
16
3 / 2 / 18
11,860
539
23,893
16,556
8,399
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
10
Kills
51
51
Deaths
13
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
17
2
9
10.75
L
Cthulhu
ChamaChama20
Cthulhu
3
9
4
0.56
W
Izanami
Dperez1110
Izanami
10
5
7
2.7
L
1
15
1
0.1
W
Terra
Jamotu-9
Terra
4
2
12
5
W
Arachne
Krono9942
Arachne
17
2
11
11.25
W
Cthulhu
SlootSlyr
Cthulhu
3
2
18
6
L
1
10
3
0.25
L
Mercury
1
9
2
0.22
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,657
Damage
101,098
118,143
Taken
78,606
63,050
Mitigated
44,136
12,780
Healing
23,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
30,966
10,741
0
370
12,262
5,331
3,353
1,857
10,205
108,327
0
L
Cthulhu
ChamaChama20
Cthulhu
15,338
1,120
2,372
4,175
33,523
20,718
96
15,751
17,772
48,770
0
W
Izanami
Dperez1110
Izanami
18,129
12,406
0
2,702
15,845
5,933
2,886
3,023
12,722
0
60,974
L
3,147
773
167
531
19,369
6,589
168
9,585
9,784
31,344
0
W
Terra
Jamotu-9
Terra
8,810
1,131
3,067
3,722
16,047
15,499
1,626
5,427
10,595
21,192
0
W
Arachne
Krono9942
Arachne
19,300
14,649
0
7,684
17,896
8,974
1,916
3,981
13,790
0
66,623
W
Cthulhu
SlootSlyr
Cthulhu
23,893
287
938
5,250
16,556
8,399
1,232
4,197
12,144
78,987
0
L
6,206
898
0
1,521
23,677
19,904
0
13,842
9,835
0
27,514
L
Mercury
4,524
1,509
0
1,008
19,106
6,242
0
9,941
9,165
0
28,714
L
11,442
5,123
560
2,446
22,468
9,597
104
14,550
7,918
0
36,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,951
Gold Earned
61,591
280
Minions Killed
418
0
Camps Cleared
0
1,782,999
Distance Traveled
2,120,483
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,856
630
159
7
0
420,031
1
L
Cthulhu
9,524
433
66
3
0
423,067
6
W
Izanami
11,941
543
70
3
0
403,037
0
L
Ra
8,496
386
56
3
0
245,078
1
W
Terra
10,809
491
18
1
0
415,473
5
W
Arachne
13,125
597
62
3
0
486,693
1
W
Cthulhu
11,860
539
109
5
0
395,249
0
L
Achilles
7,482
340
53
2
0
373,550
0
L
Mercury
8,326
378
43
2
0
409,611
1
L
Cupid
9,123
415
62
3
0
331,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role