Player Matchup

Olorun
Olorun
BLUE-VANADIEL
Olorun
Level 149
God Stats
4W - 2L
1,811 SR
Queue Stats
140W - 143L
1,417 Elo+
Solo
Anubis
Anubis
Kongscorp
Anubis
Level 68
God Stats
11W - 10L
1,507 SR
Queue Stats
583W - 619L
1,326 Elo+
Solo
Cthulhu
Cthulhu
SJQC-Blackos
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 30L
1,431 Elo+
Solo
Fenrir
Fenrir
xdz26gbw
Fenrir
Level 97
God Stats
2W - 1L
1,629 SR
Queue Stats
110W - 109L
1,424 Elo+
Solo
Eset
Eset
Сиринити
Eset
Level 67
God Stats
2W - 1L
1,668 SR
Queue Stats
177W - 196L
1,315 Elo+
Solo
Team Averages
Level 80
1,623 SR
1,383 Elo+

VS

Team Averages
Level 92
1,494 SR
1,322 Elo+
Anubis
Anubis
AndreyHIMself
Anubis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 29L
1,253 Elo+
Solo
Neith
Neith
Arya-22
Neith
Level 127
God Stats
7W - 4L
1,481 SR
Queue Stats
260W - 260L
1,464 Elo+
Solo
Hera
Hera
LilouWarner
Hera
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 55L
1,192 Elo+
Solo
Ganesha
Ganesha
ToonyMoontana___
Ganesha
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 131L
1,410 Elo+
Party 1
Bacchus
Bacchus
vv-IRON-FIST-vv
Bacchus
Level 112
God Stats
14W - 8L
1,490 SR
Queue Stats
261W - 281L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 9
11,249
750
10,696
23,027
12,209
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kongscorp
Anubis
19
1 / 7 / 9
11,020
735
11,649
16,834
8,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SJQC-Blackos
Cthulhu
18
1 / 6 / 11
10,447
696
10,396
22,660
19,657
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
xdz26gbw
Fenrir
20
13 / 6 / 3
12,681
845
13,520
20,023
8,484
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 12 / 11
11,242
749
8,440
18,467
6,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 20
12,905
860
23,422
14,911
7,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Arya-22
Neith
19
10 / 3 / 17
12,782
852
20,996
13,044
4,624
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 4 / 15
11,607
774
9,668
9,213
3,517
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

19
0 / 5 / 34
11,250
750
14,082
15,717
12,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 7 / 19
12,895
860
22,370
18,556
17,895
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
145
23
Kills
40
40
Deaths
23
43
Assists
105
Player
Kills
Deaths
Assists
KDA
W
11
4
20
5.25
W
Neith
Arya-22
Neith
10
3
17
6.17
L
5
9
9
1.06
L
Anubis
Kongscorp
Anubis
1
7
9
0.79
W
9
4
15
4.13
L
Cthulhu
SJQC-Blackos
Cthulhu
1
6
11
1.08
W
0
5
34
3.4
W
10
7
19
2.79
L
Fenrir
xdz26gbw
Fenrir
13
6
3
2.42
L
3
12
11
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,701
Damage
90,538
101,011
Taken
71,441
55,822
Mitigated
46,313
32,924
Healing
27,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,422
694
2,276
6,294
14,911
7,429
1,412
7,834
7,077
48,618
0
W
Neith
Arya-22
Neith
20,996
10,902
1,776
4,081
13,044
4,624
2,227
8,205
4,839
0
36,247
L
10,696
5,103
5,082
7,142
23,027
12,209
90
16,263
6,764
24,125
0
L
Anubis
Kongscorp
Anubis
11,649
181
1,059
4,933
16,834
8,983
287
11,412
5,422
41,188
0
W
9,668
2,805
4,400
1,066
9,213
3,517
1,411
4,809
4,404
16,757
0
L
Cthulhu
SJQC-Blackos
Cthulhu
10,396
324
453
816
22,660
19,657
0
15,433
7,227
24,923
0
W
14,082
124
1,800
1,095
15,717
12,848
743
9,201
6,516
31,332
0
W
22,370
2,063
1,801
3,098
18,556
17,895
440
11,132
7,424
34,702
0
L
Fenrir
xdz26gbw
Fenrir
13,520
3,098
881
7,238
20,023
8,484
100
13,942
6,081
0
19,014
L
8,440
1,181
3,297
2,023
18,467
6,489
357
12,492
5,975
16,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
61,439
136
Minions Killed
157
0
Camps Cleared
0
1,187,066
Distance Traveled
1,325,383
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,905
860
66
4
0
237,963
0
W
Neith
12,782
852
38
3
0
271,211
1
L
Olorun
11,249
750
28
2
0
223,732
0
L
Anubis
11,020
735
48
3
0
195,337
0
W
Hera
11,607
774
15
1
0
270,443
0
L
Cthulhu
10,447
696
26
2
0
251,799
0
W
Ganesha
11,250
750
0
0
0
280,551
0
W
Bacchus
12,895
860
38
3
0
265,215
0
L
Fenrir
12,681
845
13
1
0
295,057
2
L
Eset
11,242
749
21
1
0
221,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role