Player Matchup

Set
Set
DarkHound1
Set
Level 24
God Stats
11W - 8L
1,439 SR
Queue Stats
17W - 17L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
HeartMone
Cthulhu
Level 30
God Stats
15W - 5L
1,615 SR
Queue Stats
109W - 81L
1,381 Elo+
Party 2
Aphrodite
Aphrodite
godzgunman
Aphrodite
Level 81
God Stats
21W - 6L
1,928 SR
Queue Stats
145W - 138L
1,360 Elo+
Party 2
Team Averages
Level 45
1,661 SR
1,327 Elo+

VS

Team Averages
Level 10
1,566 SR
1,255 Elo+
Neith
Neith
BearzerkerAlpha
Neith
Level 4
God Stats
0W - 1L
1,700 SR
Queue Stats
5W - 13L
1,246 Elo+
Party 1
Nemesis
Nemesis
DavidEatsSharks
Nemesis
Level 9
God Stats
0W - 1L
1,497 SR
Queue Stats
10W - 12L
1,020 Elo+
Party 1
Jormungandr
Jormungandr
Lord Artorias89
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,833
803
5,707
5,598
2,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
HeartMone
Cthulhu
13
11 / 0 / 10
10,348
941
11,825
13,896
8,985
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
godzgunman
Aphrodite
12
5 / 1 / 13
8,981
816
5,594
4,862
1,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,550
595
6,898
9,058
3,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 5 / 1
7,030
639
2,421
10,988
3,997
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Lord Artorias89
Jormungandr
9
0 / 9 / 0
6,405
582
2,826
11,536
4,228
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
21
Kills
1
2
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
5
1
8
9
L
1
5
1
0.3
W
Cthulhu
HeartMone
Cthulhu
11
0
10
16
L
Jormungandr
Lord Artorias89
Jormungandr
0
9
0
0
W
Aphrodite
godzgunman
Aphrodite
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
12,145
24,356
Taken
31,582
13,089
Mitigated
11,424
13,304
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,898
2,916
0
1,915
9,058
3,199
0
5,241
3,817
0
18,641
W
5,707
3,879
10
1,292
5,598
2,293
1,146
1,023
4,575
0
29,449
L
2,421
280
0
2,606
10,988
3,997
0
5,686
5,302
0
20,496
W
Cthulhu
HeartMone
Cthulhu
11,825
577
133
3,023
13,896
8,985
301
1,509
12,387
29,769
0
L
Jormungandr
Lord Artorias89
Jormungandr
2,826
941
0
220
11,536
4,228
0
6,500
5,036
11,197
0
W
Aphrodite
godzgunman
Aphrodite
5,594
221
5,948
2,898
4,862
1,811
991
378
4,484
30,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
19,985
133
Minions Killed
72
0
Camps Cleared
0
603,855
Distance Traveled
491,909
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,550
595
14
1
0
159,390
1
W
Set
8,833
803
42
4
0
187,668
0
L
Nemesis
7,030
639
39
4
0
189,295
0
W
Cthulhu
10,348
941
41
4
0
229,339
0
L
Jormungandr
6,405
582
19
2
0
143,224
1
W
Aphrodite
8,981
816
50
5
0
186,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role