Player Matchup

Neith
Neith
GarroshWarchief
Neith
Level 27
God Stats
42W - 36L
1,539 SR
Queue Stats
82W - 96L
1,470 Elo+
Solo
Tsukuyomi
Tsukuyomi
NOKSUMOUT
Tsukuyomi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,612 Elo+
Solo
Zhong Kui
Zhong Kui
SValinteen
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Solo
Mulan
Mulan
ShiningDP345
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
bymichaelZ5
Set
Level 29
God Stats
2W - 6L
1,403 SR
Queue Stats
107W - 87L
1,575 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,544 Elo+

VS

Team Averages
Level 23
1,418 SR
1,571 Elo+
Thor
Thor
B3ST4LIF369
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 72L
1,513 Elo+
Solo
The Morrigan
The Morrigan
MrAmerikah
The Morrigan
Level 37
God Stats
7W - 1L
1,500 SR
Queue Stats
314W - 224L
1,629 Elo+
Party 1
Terra
Terra
Sxepegasus
Terra
Level 28
God Stats
2W - 2L
1,222 SR
Queue Stats
82W - 67L
1,513 Elo+
Solo
Hercules
Hercules
Zeiyu
Hercules
Level 23
God Stats
4W - 2L
1,471 SR
Queue Stats
116W - 64L
1,669 Elo+
Party 1
Skadi
Skadi
gunball1938
Skadi
Level 12
God Stats
4W - 4L
1,395 SR
Queue Stats
19W - 24L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 3
16,515
869
38,918
17,578
7,153
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
NOKSUMOUT
Tsukuyomi
17
0 / 1 / 1
13,195
694
368
1,331
449
Defender's Blessing

Defender's Blessing

+100 Health +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK Mitigate damage to gain Stacks. Mitigating 50 damage provides 1 Stack. At 75 Stacks Defender's Blessing Evolves, gaining +150 Health and Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
SValinteen
Zhong Kui
20
6 / 10 / 4
17,894
942
47,260
37,226
26,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 9 / 3
16,222
854
27,397
33,242
37,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 13 / 5
16,223
854
26,601
34,461
15,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 11
18,684
983
25,503
30,139
14,938
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
MrAmerikah
The Morrigan
20
9 / 3 / 17
17,505
921
30,242
27,848
13,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
20
5 / 1 / 24
18,918
996
20,281
47,339
86,045
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hercules
Zeiyu
Hercules
20
10 / 0 / 27
19,439
1,023
38,332
49,216
83,753
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
0 / 0 / 0
13,070
688
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
117
10
Kills
38
38
Deaths
10
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
14
6
11
3.25
L
2
5
3
0.7
W
The Morrigan
MrAmerikah
The Morrigan
9
3
17
5.83
L
Tsukuyomi
NOKSUMOUT
Tsukuyomi
0
1
1
0.5
L
Zhong Kui
SValinteen
Zhong Kui
6
10
4
0.8
L
2
9
3
0.39
W
Terra
5
1
24
17
W
Hercules
Zeiyu
Hercules
10
0
27
23.5
L
0
13
5
0.19
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,544
Damage
114,358
123,838
Taken
154,542
87,016
Mitigated
198,697
19,626
Healing
37,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,503
4,595
0
618
30,139
14,938
0
13,443
16,696
0
63,054
L
38,918
30,946
0
3,325
17,578
7,153
0
5,884
11,594
0
85,498
W
The Morrigan
MrAmerikah
The Morrigan
30,242
5,527
433
1,508
27,848
13,961
0
9,914
17,934
56,285
0
L
Tsukuyomi
NOKSUMOUT
Tsukuyomi
368
170
0
8
1,331
449
0
18
1,288
0
552
L
Zhong Kui
SValinteen
Zhong Kui
47,260
3,881
0
10,763
37,226
26,638
0
12,631
24,191
95,171
0
L
27,397
3,415
0
3,249
33,242
37,416
0
16,938
15,976
0
66,586
W
Terra
20,281
369
6,469
12,746
47,339
86,045
0
10,726
36,613
52,178
0
W
Hercules
Zeiyu
Hercules
38,332
16,171
0
15,690
49,216
83,753
0
13,177
36,039
0
56,610
L
26,601
12,714
0
2,281
34,461
15,360
0
15,052
19,230
0
89,749
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,049
Gold Earned
87,616
410
Minions Killed
261
14
Camps Cleared
7
1,360,059
Distance Traveled
1,368,091
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
18,684
983
78
4
4
342,017
0
L
Neith
16,515
869
111
6
8
304,531
0
W
The Morrigan
17,505
921
68
4
2
339,736
0
L
Tsukuyomi
13,195
694
0
0
0
29,888
1
L
Zhong Kui
17,894
942
116
6
0
339,463
0
L
Mulan
16,222
854
53
3
1
340,519
3
W
Terra
18,918
996
61
3
1
294,122
3
W
Hercules
19,439
1,023
54
3
0
392,216
0
L
Set
16,223
854
130
7
5
345,658
4
W
Skadi
13,070
688
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role