Player Matchup

Fenrir
Fenrir
DonnttTweakk
Fenrir
Level 17
God Stats
7W - 7L
1,368 SR
Queue Stats
7W - 7L
1,610 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Donnttpaniic
Tsukuyomi
Level 25
God Stats
54W - 45L
1,525 SR
Queue Stats
81W - 69L
1,498 Elo+
Party 1
Sobek
Sobek
Filae
Sobek
Level 84
God Stats
2W - 0L
1,760 SR
Queue Stats
261W - 224L
1,485 Elo+
Party 1
Team Averages
Level 42
1,551 SR
1,531 Elo+

VS

Team Averages
Level 25
1,358 SR
1,393 Elo+
Ares
Ares
ACEKIDD98
Ares
Level 16
God Stats
7W - 6L
1,592 SR
Queue Stats
13W - 15L
1,418 Elo+
Party 2
Hel
Hel
JrHeadShot
Hel
Level 51
God Stats
1W - 3L
1,360 SR
Queue Stats
188W - 167L
1,515 Elo+
Party 2
Neith
Neith
xBorrachaa
Neith
Level 8
God Stats
0W - 4L
1,123 SR
Queue Stats
8W - 17L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 3 / 14
12,298
723
9,810
11,212
5,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Donnttpaniic
Tsukuyomi
16
15 / 6 / 11
13,403
788
16,909
13,396
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Filae
Sobek
14
1 / 3 / 23
11,086
652
6,393
19,234
21,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
0 / 10 / 8
10,040
591
3,852
15,592
11,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 10 / 3
11,537
679
7,874
12,479
4,516
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
14
5 / 6 / 4
11,653
685
10,145
10,563
3,158
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
26
Kills
9
12
Deaths
26
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
0
10
8
0.4
W
Fenrir
10
3
14
5.67
W
Tsukuyomi
Donnttpaniic
Tsukuyomi
15
6
11
3.42
W
Sobek
Filae
Sobek
1
3
23
4.17
L
4
10
3
0.55
L
Neith
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
21,871
43,842
Taken
38,634
32,953
Mitigated
19,204
7,413
Healing
3,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,852
132
0
0
15,592
11,530
0
2,621
12,971
15,812
0
W
Fenrir
9,810
1,610
0
1,391
11,212
5,737
836
4,463
6,749
0
29,696
W
Tsukuyomi
Donnttpaniic
Tsukuyomi
16,909
4,895
0
732
13,396
5,906
830
3,544
9,852
0
52,898
W
Sobek
Filae
Sobek
6,393
286
16
5,274
19,234
21,310
226
4,312
14,922
24,994
0
L
7,874
417
1,877
1,538
12,479
4,516
0
2,048
10,431
46,368
0
L
Neith
10,145
6,608
0
460
10,563
3,158
0
1,824
8,739
0
30,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,787
Gold Earned
33,230
120
Minions Killed
113
0
Camps Cleared
0
885,390
Distance Traveled
712,292
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,040
591
17
1
0
245,402
3
W
Fenrir
12,298
723
40
2
0
310,436
0
W
Tsukuyomi
13,403
788
53
3
0
287,622
0
W
Sobek
11,086
652
27
2
0
287,332
0
L
Hel
11,537
679
56
3
0
233,357
2
L
Neith
11,653
685
40
2
0
233,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role