Player Matchup

Hel
Hel
A13XT8P21
Hel
Level 7
God Stats
3W - 5L
1,427 SR
Queue Stats
3W - 5L
1,276 Elo+
Solo
Mercury
Mercury
BlckReno
Mercury
Level 25
God Stats
1W - 5L
1,646 SR
Queue Stats
107W - 94L
1,306 Elo+
Party 2
Achilles
Achilles
HRdz02
Achilles
Level 15
God Stats
9W - 10L
1,469 SR
Queue Stats
73W - 76L
1,306 Elo+
Party 2
Sol
Sol
Tay3Ta3
Sol
Level 13
God Stats
1W - 3L
1,314 SR
Queue Stats
189W - 233L
1,331 Elo+
Solo
Hades
Hades
Tibet_Mastiff
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,349 Elo+
Solo
Team Averages
Level 16
1,471 SR
1,314 Elo+

VS

Team Averages
Level 11
1,501 SR
1,333 Elo+
Ares
Ares
AlottaDAMAGE568
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
BigDoinks11
Neith
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
33W - 38L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
CaptainRegulate
Cthulhu
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 16L
1,261 Elo+
Party 1
Loki
Loki
MineCraf7Bu77er
Loki
Level 16
God Stats
18W - 23L
1,420 SR
Queue Stats
24W - 28L
1,329 Elo+
Solo
Nox
Nox
gordito_travieso
Nox
Level 14
God Stats
9W - 13L
1,588 SR
Queue Stats
110W - 96L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 10
10,131
507
7,952
13,432
9,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
BlckReno
Mercury
20
18 / 0 / 1
13,443
672
13,825
13,977
7,017
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
HRdz02
Achilles
15
1 / 2 / 12
9,779
489
6,705
9,602
9,183
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
15
9 / 7 / 6
11,149
557
14,257
16,673
5,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 4 / 8
11,243
562
13,369
12,865
6,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
6,540
327
2,132
12,401
5,881
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
14 / 6 / 3
10,885
544
17,171
13,463
4,280
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 10
9,872
494
6,170
22,100
10,638
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 10 / 1
7,730
387
3,591
11,833
3,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 0
8,646
432
9,788
9,978
3,836
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
40
Kills
20
22
Deaths
40
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
9
10
0.89
L
0
9
0
0
L
14
6
3
2.58
W
Mercury
BlckReno
Mercury
18
0
1
18.5
L
3
7
10
1.14
W
Achilles
HRdz02
Achilles
1
2
12
3.5
L
1
10
1
0.15
W
Sol
9
7
6
1.71
W
9
4
8
3.25
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,108
Damage
38,852
66,549
Taken
69,775
37,764
Mitigated
28,618
22,600
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,952
2,465
1,403
4,114
13,432
9,908
638
2,509
10,923
38,222
0
L
2,132
795
0
571
12,401
5,881
287
4,298
7,903
11,810
0
L
17,171
11,958
0
1,756
13,463
4,280
2,221
9,845
3,618
0
54,069
W
Mercury
BlckReno
Mercury
13,825
8,744
0
5,217
13,977
7,017
107
3,495
10,482
0
102,673
L
6,170
1,730
0
1,824
22,100
10,638
250
14,887
7,213
33,159
0
W
Achilles
HRdz02
Achilles
6,705
1,493
0
1,485
9,602
9,183
450
2,275
7,327
0
34,486
L
3,591
1,145
0
1,087
11,833
3,983
887
1,646
9,812
0
23,496
W
Sol
14,257
4,949
0
6,074
16,673
5,296
3,884
3,550
13,123
47,520
0
W
13,369
2,380
99
4,208
12,865
6,360
5,295
6,261
6,604
55,305
0
L
9,788
1,149
0
275
9,978
3,836
792
4,902
5,036
40,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,745
Gold Earned
43,673
432
Minions Killed
239
0
Camps Cleared
0
1,839,698
Distance Traveled
1,445,357
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,131
507
62
3
0
295,205
0
L
Ares
6,540
327
10
1
0
231,805
0
L
Neith
10,885
544
78
4
0
264,533
0
W
Mercury
13,443
672
142
7
0
429,671
1
L
Cthulhu
9,872
494
41
2
0
304,379
2
W
Achilles
9,779
489
63
3
0
425,451
7
L
Loki
7,730
387
43
2
0
321,106
3
W
Sol
11,149
557
65
3
0
339,341
4
W
Hades
11,243
562
100
5
0
350,030
0
L
Nox
8,646
432
67
3
0
323,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role