Player Matchup

Scylla
Scylla
Articuno70
Scylla
Level 83
God Stats
15W - 10L
1,381 SR
Queue Stats
227W - 255L
1,386 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diggit
Ah Muzen Cab
Level 107
God Stats
15W - 7L
1,682 SR
Queue Stats
141W - 121L
1,457 Elo+
Solo
Bastet
Bastet
KeysoulART
Bastet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,452 Elo+
Solo
Nox
Nox
YouFOundKenKen
Nox
Level 46
God Stats
12W - 12L
1,431 SR
Queue Stats
333W - 349L
1,439 Elo+
Party 1
Chang'e
Chang'e
squigglekitty
Chang'e
Level 108
God Stats
14W - 11L
1,477 SR
Queue Stats
105W - 97L
1,451 Elo+
Solo
Team Averages
Level 86
1,494 SR
1,437 Elo+

VS

Team Averages
Level 77
1,427 SR
1,401 Elo+
Bacchus
Bacchus
Coffeemouse00
Bacchus
Level 70
God Stats
11W - 12L
1,451 SR
Queue Stats
374W - 390L
1,399 Elo+
Solo
Amaterasu
Amaterasu
JaviershipHlk
Amaterasu
Level 48
God Stats
2W - 1L
1,410 SR
Queue Stats
200W - 190L
1,412 Elo+
Solo
Hou Yi
Hou Yi
darkworldoflife
Hou Yi
Level 82
God Stats
2W - 4L
1,449 SR
Queue Stats
8W - 13L
1,307 Elo+
Solo
Merlin
Merlin
verbocarne
Merlin
Level 124
God Stats
3W - 6L
1,325 SR
Queue Stats
149W - 151L
1,439 Elo+
Solo
Ymir
Ymir
xZORRENTOx
Ymir
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 132L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Articuno70
Scylla
19
4 / 5 / 9
12,494
1,041
10,514
20,181
7,166
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Muzen Cab
Diggit
Ah Muzen Cab
19
6 / 9 / 7
13,330
1,111
29,959
19,722
7,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
KeysoulART
Bastet
14
0 / 0 / 0
9,220
768
0
0
0
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

17
4 / 2 / 5
11,661
972
9,304
10,225
3,692
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
18
2 / 9 / 7
12,004
1,000
12,924
24,236
10,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

96

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
7 / 1 / 12
13,727
1,144
12,888
11,359
18,701
Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
JaviershipHlk
Amaterasu
19
4 / 3 / 15
12,124
1,010
11,705
16,460
17,222
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
8 / 6 / 5
12,125
1,010
13,806
13,982
5,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
verbocarne
Merlin
19
2 / 2 / 18
12,329
1,027
14,925
9,538
3,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 14
11,794
983
13,869
18,397
14,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
16
Kills
25
25
Deaths
16
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Scylla
Articuno70
Scylla
4
5
9
1.7
W
Bacchus
7
1
12
13
L
Ah Muzen Cab
Diggit
Ah Muzen Cab
6
9
7
1.06
W
Amaterasu
JaviershipHlk
Amaterasu
4
3
15
3.83
L
Bastet
KeysoulART
Bastet
0
0
0
0
L
4
2
5
3.25
W
8
6
5
1.75
L
Chang'e
2
9
7
0.61
W
Merlin
verbocarne
Merlin
2
2
18
5.5
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,701
Damage
67,193
74,364
Taken
69,736
28,885
Mitigated
60,153
12,884
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Articuno70
Scylla
10,514
860
53
900
20,181
7,166
0
11,142
8,837
34,234
0
W
Bacchus
12,888
1,452
0
690
11,359
18,701
0
5,794
5,565
26,145
0
L
Ah Muzen Cab
Diggit
Ah Muzen Cab
29,959
10,984
0
2,161
19,722
7,931
0
11,001
8,569
0
60,310
W
Amaterasu
JaviershipHlk
Amaterasu
11,705
4,538
0
5,507
16,460
17,222
0
8,187
8,273
206
19,158
L
Bastet
KeysoulART
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
9,304
604
696
147
10,225
3,692
0
6,153
4,019
21,458
0
W
13,806
7,949
0
0
13,982
5,562
0
7,257
6,725
0
37,857
L
Chang'e
12,924
1,101
4,103
4,824
24,236
10,096
0
13,554
10,500
40,944
0
W
Merlin
verbocarne
Merlin
14,925
1,188
0
927
9,538
3,984
0
4,110
5,428
53,454
0
W
13,869
2,040
285
615
18,397
14,684
0
7,394
11,003
24,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,709
Gold Earned
62,099
188
Minions Killed
238
7
Camps Cleared
5
897,620
Distance Traveled
1,110,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,494
1,041
30
3
1
236,177
0
W
Bacchus
13,727
1,144
32
3
1
235,186
0
L
Ah Muzen Cab
13,330
1,111
64
5
3
223,233
0
W
Amaterasu
12,124
1,010
18
2
0
229,914
0
L
Bastet
9,220
768
0
0
0
0
0
L
Nox
11,661
972
28
2
0
208,088
0
W
Hou Yi
12,125
1,010
62
5
0
200,168
0
L
Chang'e
12,004
1,000
66
6
3
230,122
0
W
Merlin
12,329
1,027
86
7
3
231,833
0
W
Ymir
11,794
983
40
3
1
213,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role