Player Matchup

Heimdallr
Heimdallr
Agronegócio
Heimdallr
Level 15
God Stats
1W - 2L
1,465 SR
Queue Stats
17W - 14L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ballieni
Tsukuyomi
Level 22
God Stats
14W - 13L
1,534 SR
Queue Stats
204W - 196L
1,451 Elo+
Solo
Neith
Neith
Jenny-Nifestinha
Neith
Level 7
God Stats
2W - 9L
1,351 SR
Queue Stats
31W - 54L
1,346 Elo+
Solo
Yemoja
Yemoja
VioVeroza
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
arara789
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,398 Elo+
Party 2
Team Averages
Level 30
1,470 SR
1,433 Elo+

VS

Team Averages
Level 20
1,575 SR
1,427 Elo+
King Arthur
King Arthur
DEJA1R
King Arthur
Level 26
God Stats
38W - 27L
1,647 SR
Queue Stats
214W - 194L
1,449 Elo+
Solo
Discordia
Discordia
Ephyrus
Discordia
Level 23
God Stats
104W - 58L
1,500 SR
Queue Stats
179W - 122L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
Felpscv
Ah Puch
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,328 Elo+
Solo
Arachne
Arachne
rorropirroro2a
Arachne
Level 28
God Stats
3W - 1L
1,739 SR
Queue Stats
258W - 279L
1,414 Elo+
Solo
Fenrir
Fenrir
xNahar
Fenrir
Level 15
God Stats
32W - 21L
1,490 SR
Queue Stats
135W - 122L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agronegócio
Heimdallr
20
5 / 10 / 14
16,749
985
27,086
22,986
9,905
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Ballieni
Tsukuyomi
20
10 / 6 / 11
18,231
1,072
32,527
17,854
7,189
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 11 / 10
14,675
863
11,317
22,682
12,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
VioVeroza
Yemoja
16
0 / 0 / 0
12,000
706
0
0
0
20
10 / 5 / 9
18,471
1,087
34,145
19,059
8,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DEJA1R
King Arthur
20
5 / 7 / 13
15,205
894
11,245
33,370
50,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Ephyrus
Discordia
20
13 / 4 / 16
18,350
1,079
22,378
13,910
6,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Felpscv
Ah Puch
20
3 / 5 / 16
15,520
913
16,154
21,795
11,113
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 15
16,961
998
15,945
21,259
9,054
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
xNahar
Fenrir
20
5 / 8 / 17
15,623
919
12,464
23,540
13,992
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
26
Kills
32
32
Deaths
26
44
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Agronegócio
Heimdallr
5
10
14
1.2
L
Tsukuyomi
Ballieni
Tsukuyomi
10
6
11
2.58
W
King Arthur
DEJA1R
King Arthur
5
7
13
1.64
W
Discordia
Ephyrus
Discordia
13
4
16
5.25
W
Ah Puch
Felpscv
Ah Puch
3
5
16
2.2
L
1
11
10
0.55
L
Yemoja
VioVeroza
Yemoja
0
0
0
0
L
10
5
9
2.9
W
6
2
15
6.75
W
Fenrir
xNahar
Fenrir
5
8
17
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,075
Damage
78,186
82,581
Taken
113,874
37,946
Mitigated
92,088
9,204
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Agronegócio
Heimdallr
27,086
8,968
0
619
22,986
9,905
0
8,369
14,617
0
57,556
L
Tsukuyomi
Ballieni
Tsukuyomi
32,527
8,759
0
2,072
17,854
7,189
0
7,814
9,842
0
69,068
W
King Arthur
DEJA1R
King Arthur
11,245
932
0
2,441
33,370
50,936
0
8,027
24,921
0
22,610
W
Discordia
Ephyrus
Discordia
22,378
690
0
1,037
13,910
6,993
0
4,184
9,726
70,689
0
W
Ah Puch
Felpscv
Ah Puch
16,154
1,019
0
404
21,795
11,113
0
10,912
10,883
50,601
0
L
11,317
6,205
0
4,204
22,682
12,756
0
12,338
10,344
61
50,266
L
Yemoja
VioVeroza
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
34,145
2,498
542
1,767
19,059
8,096
0
10,011
9,048
84,620
0
W
15,945
11,315
0
4,822
21,259
9,054
0
6,489
14,439
0
54,352
W
Fenrir
xNahar
Fenrir
12,464
2,171
0
474
23,540
13,992
0
4,594
18,946
0
15,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,126
Gold Earned
81,659
436
Minions Killed
293
5
Camps Cleared
11
1,214,330
Distance Traveled
1,687,910
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,749
985
94
6
0
274,648
1
L
Tsukuyomi
18,231
1,072
101
6
2
348,525
0
W
King Arthur
15,205
894
13
1
1
368,556
0
W
Discordia
18,350
1,079
118
7
0
328,208
0
W
Ah Puch
15,520
913
84
5
0
255,748
0
L
Neith
14,675
863
101
6
1
231,910
3
L
Yemoja
12,000
706
0
0
0
0
0
L
Nox
18,471
1,087
140
8
2
359,247
0
W
Arachne
16,961
998
72
4
9
381,508
2
W
Fenrir
15,623
919
6
0
1
353,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role