Player Matchup

Camazotz
Camazotz
LegacyLuisPR
Camazotz
Level 6
God Stats
0W - 1L
1,287 SR
Queue Stats
3W - 10L
1,102 Elo+
Solo
Persephone
Persephone
MATTY06d
Persephone
Level 29
God Stats
7W - 9L
1,683 SR
Queue Stats
357W - 389L
1,340 Elo+
Solo
Cthulhu
Cthulhu
MichiganderJR
Cthulhu
Level 29
God Stats
2W - 1L
1,764 SR
Queue Stats
145W - 156L
1,330 Elo+
Solo
Kali
Kali
Odin12Edog14
Kali
Level 18
God Stats
1W - 2L
1,277 SR
Queue Stats
47W - 47L
1,241 Elo+
Solo
Fenrir
Fenrir
io-biggie
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,153 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,233 Elo+

VS

Team Averages
Level 19
1,470 SR
1,276 Elo+
Zeus
Zeus
FrancoFuzileiro
Zeus
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
25W - 36L
1,240 Elo+
Solo
Izanami
Izanami
Gakdol
Izanami
Level 18
God Stats
46W - 31L
1,449 SR
Queue Stats
59W - 60L
1,266 Elo+
Party 1
Agni
Agni
RatsInHiding
Agni
Level 24
God Stats
6W - 3L
1,500 SR
Queue Stats
98W - 92L
1,455 Elo+
Party 1
Scylla
Scylla
The Hawkening
Scylla
Level 14
God Stats
9W - 11L
1,403 SR
Queue Stats
11W - 17L
1,195 Elo+
Solo
Terra
Terra
johnny-darlene
Terra
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 62L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
LegacyLuisPR
Camazotz
17
0 / 12 / 8
11,320
871
9,479
18,049
7,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
MATTY06d
Persephone
20
1 / 8 / 11
13,036
1,003
18,287
22,508
11,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
19
3 / 5 / 8
12,664
974
13,655
29,958
36,411
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 12 / 2
15,485
1,191
23,906
26,716
15,034
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
io-biggie
Fenrir
18
4 / 8 / 6
12,404
954
10,109
22,020
17,623
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 17
13,390
1,030
23,110
12,702
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Gakdol
Izanami
20
15 / 4 / 22
15,517
1,194
31,926
16,849
8,362
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 3 / 31
14,314
1,101
25,943
18,836
12,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 3 / 21
13,804
1,062
17,555
12,105
5,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 4 / 35
13,759
1,058
9,835
20,197
28,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
171
21
Kills
45
45
Deaths
21
35
Assists
126
Player
Kills
Deaths
Assists
KDA
W
10
7
17
2.64
W
Izanami
Gakdol
Izanami
15
4
22
6.5
L
Camazotz
LegacyLuisPR
Camazotz
0
12
8
0.33
L
Persephone
MATTY06d
Persephone
1
8
11
0.81
L
Cthulhu
3
5
8
1.4
L
13
12
2
1.17
W
10
3
31
8.5
W
9
3
21
6.5
L
Fenrir
io-biggie
Fenrir
4
8
6
0.88
W
1
4
35
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,436
Damage
108,369
119,251
Taken
80,689
88,288
Mitigated
61,565
10,854
Healing
26,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,110
3,588
534
570
12,702
5,726
0
6,352
6,350
42,922
0
W
Izanami
Gakdol
Izanami
31,926
27,153
0
3,677
16,849
8,362
0
6,277
10,572
0
61,714
L
Camazotz
LegacyLuisPR
Camazotz
9,479
3,600
0
1,590
18,049
7,300
0
12,836
5,213
0
13,809
L
Persephone
MATTY06d
Persephone
18,287
3,566
0
3,217
22,508
11,920
0
13,173
9,335
53,295
0
L
Cthulhu
13,655
600
707
390
29,958
36,411
0
19,335
10,623
29,888
0
L
23,906
15,651
0
2,766
26,716
15,034
0
17,560
9,156
0
42,009
W
25,943
7,154
946
7,009
18,836
12,902
0
7,922
10,914
51,621
0
W
17,555
2,543
0
1,119
12,105
5,591
0
4,449
7,656
26,373
0
L
Fenrir
io-biggie
Fenrir
10,109
3,183
0
2,184
22,020
17,623
0
13,539
8,481
0
22,856
W
9,835
2,853
7,150
5,009
20,197
28,984
0
6,942
13,255
18,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,909
Gold Earned
70,784
178
Minions Killed
209
3
Camps Cleared
3
1,058,811
Distance Traveled
1,027,935
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,390
1,030
43
3
0
163,630
0
W
Izanami
15,517
1,194
76
6
0
208,678
0
L
Camazotz
11,320
871
10
1
0
157,717
0
L
Persephone
13,036
1,003
90
7
1
213,013
4
L
Cthulhu
12,664
974
36
3
0
283,259
2
L
Kali
15,485
1,191
29
2
1
198,083
1
W
Agni
14,314
1,101
54
4
1
187,089
1
W
Scylla
13,804
1,062
19
1
0
217,812
0
L
Fenrir
12,404
954
13
1
1
206,739
6
W
Terra
13,759
1,058
17
1
2
250,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role