Player Matchup

Artio
Artio
KillerKhey
Artio
Level 27
God Stats
44W - 46L
1,474 SR
Queue Stats
87W - 108L
1,309 Elo+
Solo
Sun Wukong
Sun Wukong
SpazimusPrime
Sun Wukong
Level 26
God Stats
11W - 18L
1,316 SR
Queue Stats
141W - 180L
1,126 Elo+
Solo
Agni
Agni
TwistedSisterrrr
Agni
Level 26
God Stats
6W - 4L
1,243 SR
Queue Stats
74W - 68L
1,291 Elo+
Solo
Kukulkan
Kukulkan
Vinnykin
Kukulkan
Level 15
God Stats
29W - 22L
1,408 SR
Queue Stats
52W - 52L
1,208 Elo+
Solo
Cernunnos
Cernunnos
xXyeyo19Xx
Cernunnos
Level 26
God Stats
34W - 47L
1,436 SR
Queue Stats
73W - 105L
1,222 Elo+
Solo
Team Averages
Level 24
1,375 SR
1,231 Elo+

VS

Team Averages
Level 23
1,540 SR
1,268 Elo+
Nu Wa
Nu Wa
BabyBlueEyes1995
Nu Wa
Level 29
God Stats
16W - 14L
1,678 SR
Queue Stats
226W - 262L
1,422 Elo+
Solo
Cthulhu
Cthulhu
Herois da Luz
Cthulhu
Level 27
God Stats
6W - 9L
1,535 SR
Queue Stats
100W - 89L
1,265 Elo+
Solo
Horus
Horus
LawnDart2002
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,242 Elo+
Solo
Ao Kuang
Ao Kuang
MjolnirBourne777
Ao Kuang
Level 14
God Stats
0W - 6L
1,500 SR
Queue Stats
37W - 44L
1,211 Elo+
Solo
Neith
Neith
Pochacc
Neith
Level 27
God Stats
17W - 8L
1,485 SR
Queue Stats
39W - 50L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
20
0 / 4 / 13
14,467
904
8,794
28,190
30,253
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
SpazimusPrime
Sun Wukong
20
5 / 3 / 12
14,182
886
14,171
24,756
10,956
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
12 / 3 / 6
16,538
1,034
26,090
23,973
5,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
Vinnykin
Kukulkan
20
8 / 6 / 11
16,174
1,011
23,302
21,104
7,710
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
xXyeyo19Xx
Cernunnos
20
4 / 6 / 13
14,082
880
23,104
21,243
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 10
17,957
1,122
52,317
18,362
5,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
20
1 / 8 / 15
14,872
930
26,336
45,108
42,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
0 / 9 / 1
11,952
747
200
13,424
5,190
16
0 / 0 / 0
11,296
706
0
0
0
Neith
Pochacc
Neith
20
10 / 9 / 10
17,637
1,102
31,057
28,222
9,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
29
Kills
22
22
Deaths
29
55
Assists
36
Player
Kills
Deaths
Assists
KDA
L
11
3
10
5.33
L
Cthulhu
1
8
15
1.06
W
Artio
0
4
13
1.63
L
0
9
1
0.06
L
0
0
0
0
L
Neith
Pochacc
Neith
10
9
10
1.67
W
Sun Wukong
SpazimusPrime
Sun Wukong
5
3
12
3.67
W
12
3
6
5
W
Kukulkan
Vinnykin
Kukulkan
8
6
11
2.25
W
Cernunnos
xXyeyo19Xx
Cernunnos
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,461
Damage
109,910
119,266
Taken
105,116
60,575
Mitigated
62,718
18,988
Healing
15,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
52,317
11,046
0
2,296
18,362
5,774
0
12,541
5,821
99,790
0
L
Cthulhu
26,336
2,245
206
7,877
45,108
42,514
0
22,983
22,125
41,499
0
W
Artio
8,794
1,469
872
2,849
28,190
30,253
0
18,773
9,417
23,668
0
L
200
131
0
354
13,424
5,190
0
4,790
8,634
0
4,404
L
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Pochacc
Neith
31,057
18,817
0
5,055
28,222
9,240
0
17,872
10,350
0
74,250
W
Sun Wukong
SpazimusPrime
Sun Wukong
14,171
5,105
0
3,074
24,756
10,956
0
12,872
11,884
0
29,334
W
26,090
1,930
146
8,383
23,973
5,764
0
18,309
5,664
84,695
0
W
Kukulkan
Vinnykin
Kukulkan
23,302
5,546
0
739
21,104
7,710
0
14,118
6,986
66,591
0
W
Cernunnos
xXyeyo19Xx
Cernunnos
23,104
17,825
0
2,925
21,243
5,892
0
14,581
6,662
0
42,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,443
Gold Earned
73,714
340
Minions Killed
246
3
Camps Cleared
5
1,288,685
Distance Traveled
949,473
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,957
1,122
113
7
0
294,856
1
L
Cthulhu
14,872
930
37
2
1
275,748
3
W
Artio
14,467
904
20
1
1
314,399
0
L
Horus
11,952
747
3
0
3
144,349
0
L
Ao Kuang
11,296
706
0
0
0
2,440
0
L
Neith
17,637
1,102
93
6
1
232,080
0
W
Sun Wukong
14,182
886
38
2
1
243,181
0
W
Agni
16,538
1,034
128
8
0
316,805
0
W
Kukulkan
16,174
1,011
117
7
0
236,217
0
W
Cernunnos
14,082
880
37
2
1
178,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role