Player Matchup

Jormungandr
Jormungandr
Ace of LME
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,257 Elo+
Party 2
Ao Kuang
Ao Kuang
LIONHEART X1000
Ao Kuang
Level 86
God Stats
2W - 1L
1,346 SR
Queue Stats
43W - 38L
1,458 Elo+
Party 2
Odin
Odin
SmokeyJerz
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,561 Elo+
Solo
Artemis
Artemis
Spenz7
Artemis
Level 26
God Stats
100W - 80L
1,517 SR
Queue Stats
114W - 106L
1,379 Elo+
Solo
Hades
Hades
ToxicBubbles420
Hades
Level 26
God Stats
47W - 53L
1,573 SR
Queue Stats
58W - 73L
1,446 Elo+
Solo
Team Averages
Level 34
1,487 SR
1,420 Elo+

VS

Team Averages
Level 41
1,570 SR
1,539 Elo+
Hercules
Hercules
BrodyRexy
Hercules
Level 28
God Stats
23W - 22L
1,391 SR
Queue Stats
147W - 132L
1,366 Elo+
Solo
Hel
Hel
Estair
Hel
Level 29
God Stats
13W - 4L
1,663 SR
Queue Stats
58W - 27L
1,679 Elo+
Solo
Cernunnos
Cernunnos
HolyLuckyFrog
Cernunnos
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Natsu Kashii569
Cthulhu
Level 9
God Stats
3W - 0L
1,685 SR
Queue Stats
6W - 0L
1,625 Elo+
Party 1
Merlin
Merlin
ZaWarudo23
Merlin
Level 29
God Stats
23W - 14L
1,609 SR
Queue Stats
63W - 59L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ace of LME
Jormungandr
19
0 / 11 / 10
12,319
880
15,673
30,051
22,259
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
19
10 / 6 / 2
14,983
1,070
26,100
24,246
8,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 8
12,329
881
15,810
21,463
21,766
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Spenz7
Artemis
19
1 / 3 / 7
12,570
898
16,752
10,271
5,671
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
1 / 9 / 4
12,227
873
15,964
21,943
11,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BrodyRexy
Hercules
20
11 / 6 / 15
14,365
1,026
18,115
22,567
14,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
Estair
Hel
20
5 / 1 / 23
13,310
951
12,973
14,123
6,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
HolyLuckyFrog
Cernunnos
20
6 / 0 / 28
14,574
1,041
27,345
19,659
8,901
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 24
13,525
966
9,865
18,669
13,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ZaWarudo23
Merlin
20
9 / 4 / 22
14,595
1,043
33,021
21,710
9,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
148
13
Kills
36
36
Deaths
13
31
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ace of LME
Jormungandr
0
11
10
0.45
W
Hercules
BrodyRexy
Hercules
11
6
15
3.08
W
Hel
Estair
Hel
5
1
23
16.5
W
Cernunnos
HolyLuckyFrog
Cernunnos
6
0
28
20
L
Ao Kuang
10
6
2
1.83
W
5
2
24
8.5
L
1
7
8
0.71
L
Artemis
Spenz7
Artemis
1
3
7
1.5
L
1
9
4
0.33
W
Merlin
ZaWarudo23
Merlin
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,299
Damage
101,319
107,974
Taken
96,728
69,422
Mitigated
52,708
12,017
Healing
54,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ace of LME
Jormungandr
15,673
3,999
0
707
30,051
22,259
0
17,786
12,265
43,314
0
W
Hercules
BrodyRexy
Hercules
18,115
11,465
0
5,641
22,567
14,843
0
14,324
7,968
0
35,024
W
Hel
Estair
Hel
12,973
819
23,911
10,337
14,123
6,678
0
6,700
7,098
28,973
0
W
Cernunnos
HolyLuckyFrog
Cernunnos
27,345
16,325
0
5,410
19,659
8,901
0
10,503
8,756
0
61,926
L
Ao Kuang
26,100
7,512
0
5,268
24,246
8,169
0
10,078
14,168
43,987
0
W
9,865
1,857
1,635
4,321
18,669
13,118
0
11,009
7,385
16,420
0
L
15,810
1,685
123
1,412
21,463
21,766
0
10,472
10,991
56
26,014
L
Artemis
Spenz7
Artemis
16,752
3,883
582
520
10,271
5,671
0
4,915
5,356
0
42,029
L
15,964
423
652
2,753
21,943
11,557
0
12,608
9,335
40,731
0
W
Merlin
ZaWarudo23
Merlin
33,021
2,349
796
2,573
21,710
9,168
0
14,332
6,978
70,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,428
Gold Earned
70,369
225
Minions Killed
270
5
Camps Cleared
7
1,224,399
Distance Traveled
1,226,032
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,319
880
51
4
1
237,460
0
W
Hercules
14,365
1,026
38
3
5
227,670
0
W
Hel
13,310
951
48
3
0
277,795
3
W
Cernunnos
14,574
1,041
77
6
0
264,050
1
L
Ao Kuang
14,983
1,070
49
4
4
266,359
0
W
Cthulhu
13,525
966
20
1
0
220,855
0
L
Odin
12,329
881
24
2
0
283,158
0
L
Artemis
12,570
898
52
4
0
236,261
0
L
Hades
12,227
873
49
4
0
201,161
1
W
Merlin
14,595
1,043
87
6
2
235,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role