Player Matchup

Cthulhu
Cthulhu
DenWetter
Cthulhu
Level 49
God Stats
6W - 2L
1,637 SR
Queue Stats
22W - 12L
1,493 Elo+
Party 3
Vulcan
Vulcan
Drowdy23
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Jαmαø
Rama
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,468 Elo+
Party 1
Set
Set
SerBober
Set
Level 50
God Stats
4W - 2L
1,671 SR
Queue Stats
22W - 18L
1,368 Elo+
Party 3
The Morrigan
The Morrigan
Xegist
The Morrigan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 54
1,562 SR
1,466 Elo+

VS

Team Averages
Level 34
1,507 SR
1,478 Elo+
Nike
Nike
ImNotLexa222
Nike
Level 18
God Stats
2W - 4L
1,417 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 2
Loki
Loki
ImNotLexis444
Loki
Level 49
God Stats
0W - 1L
1,489 SR
Queue Stats
20W - 20L
1,443 Elo+
Party 2
Fafnir
Fafnir
Toni_Morangos
Fafnir
Level 29
God Stats
31W - 17L
1,613 SR
Queue Stats
49W - 36L
1,543 Elo+
Party 2
Izanami
Izanami
ZePevides
Izanami
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
tocas5
Bakasura
Level 29
God Stats
3W - 2L
1,519 SR
Queue Stats
39W - 28L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DenWetter
Cthulhu
9
1 / 1 / 4
5,513
613
3,757
4,966
2,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Vulcan
Drowdy23
Vulcan
9
2 / 0 / 0
5,711
635
5,695
2,586
730
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
10
3 / 1 / 2
5,757
640
4,811
5,408
1,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
5,723
636
2,609
6,454
2,041
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
Xegist
The Morrigan
9
1 / 2 / 1
5,475
608
3,679
3,230
863
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,178
464
760
4,271
1,739
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 0 / 1
5,176
575
3,829
5,925
1,464
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 2
4,929
548
3,413
7,005
3,300
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ZePevides
Izanami
8
2 / 3 / 0
4,914
546
4,528
5,769
1,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
tocas5
Bakasura
7
0 / 2 / 1
4,372
486
914
6,511
2,145
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
8
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DenWetter
Cthulhu
1
1
4
3
W
Vulcan
Drowdy23
Vulcan
2
0
0
2
L
1
1
0
1
L
2
0
1
2.5
W
Rama
3
1
2
4
W
1
1
1
1.5
L
0
2
2
0.5
W
The Morrigan
Xegist
The Morrigan
1
2
1
0.75
L
Izanami
ZePevides
Izanami
2
3
0
0.67
L
Bakasura
tocas5
Bakasura
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
13,444
22,644
Taken
29,481
7,440
Mitigated
10,091
7,465
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DenWetter
Cthulhu
3,757
511
448
346
4,966
2,545
120
1,686
3,280
11,461
0
W
Vulcan
Drowdy23
Vulcan
5,695
1,637
0
399
2,586
730
1,270
0
2,564
29,701
0
L
760
0
0
1,375
4,271
1,739
0
2,985
1,286
0
9,555
L
3,829
1,867
0
1,513
5,925
1,464
0
1,073
4,852
0
19,963
W
Rama
4,811
3,705
0
2,290
5,408
1,261
1,185
1,529
3,879
0
31,566
W
2,609
1,177
0
3,504
6,454
2,041
0
198
6,256
0
34,077
L
3,413
1,186
0
2,138
7,005
3,300
0
1,698
5,307
9,920
0
W
The Morrigan
Xegist
The Morrigan
3,679
1,360
0
478
3,230
863
178
0
3,101
26,523
0
L
Izanami
ZePevides
Izanami
4,528
3,684
0
1,275
5,769
1,443
0
2,016
3,753
0
26,614
L
Bakasura
tocas5
Bakasura
914
514
0
1,880
6,511
2,145
0
5,359
1,152
0
10,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,179
Gold Earned
23,569
254
Minions Killed
141
0
Camps Cleared
0
776,482
Distance Traveled
790,447
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,513
613
15
2
0
157,611
2
W
Vulcan
5,711
635
57
6
0
163,578
0
L
Nike
4,178
464
15
2
0
110,526
0
L
Loki
5,176
575
37
4
0
169,869
2
W
Rama
5,757
640
77
9
0
145,792
2
W
Set
5,723
636
63
7
0
170,819
1
L
Fafnir
4,929
548
6
1
0
172,321
4
W
The Morrigan
5,475
608
42
5
0
138,682
3
L
Izanami
4,914
546
51
6
0
153,302
1
L
Bakasura
4,372
486
32
4
0
184,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role